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Found 135 results

  1. Breaking Ground, the second expansion for Kerbal Space Program Enhanced Edition is now available for players to enjoy on both Xbox One and PlayStation 4! Breaking Ground is all about exploration, experimentation, and technological breakthroughs. Study mysterious surface features on all of the celestial bodies in the Kerbolar system. Set up a base and deploy experiments for long-term study and test your creativity with brand new robotic parts. Kerbal Space Program Enhanced Edition: Breaking Ground will help you and the Kerbals reach new horizons, all in the name of Science! Robotic Parts Take your creativity to the next level! Brand new robotic parts include hinges, rotors, pistons, propeller blades and rotational servos. These parts come with new control mechanics and allow you to create all sorts of inventive vehicles and crazy contraptions to aid the Kerbals in exploring their universe! Surface Features Find interesting surface features like mineral formations, meteors, craters and other curious planetary features across the Kerbolar system. Study them and collect valuable scientific data with a brand-new rover arm! Deployed Science Bring equipment for experiments with you from Kerbin and deploy them on the surface of a celestial body to take measurements over time. Set up a science station and put your crew to work. From seismometers to weather stations, there are plenty of experiments for you to try out! And more! Free Update Coupled with the expansion, Kerbal Space Program Enhanced Edition is getting a content-filled console-optimized update that will contain long-requested features like the Improved Burn Time Indicator, the Delta-v per Stage and Delta-v Tool App, an Altitude toggle function to the Altimeter, Axis Group binding, dozens of Part revamps, as well as performance improvements, bug fixes, and more! Check out the Changelog for further details: ========================= KSP Enhanced Edition Patch 9 ======================= +++ Improvements · Added DeltaV Indicators · Added Axis Groups · Added New Parts · Added ASL/AGL altimeter toggle · Kerbal Portraits now available in EVA · New idle animations for Kerbals standing on ground · Added navigation icons for launch sites · Added extended burn time information · Added cargo parts and inventories +++ Bugfixes · (Xbox) Fixed the B button not returning the player to the space center when pressed with the part list window open in the science archives · (Xbox) Fixed the Xbox One cursor preset control list not displaying the delete part functionality when viewed in the VAB · Fixed an issue where the custom category can still be interacted with when changing region in simplified preset · Fixed the button display for looking around being switched when entering the control prompt screen from Simplified control preset · Fixed button prompts overlapping with the controls menu overlay when opening it during EVA · Fixed astronaut complex inaccessibility from the VAB when there are no available Kerbals within the crew tab of the editor · Fixed the game paused prompt dismissing when reconnecting a controller and dismissing the controller disconnected prompt while launching a ship · Fixed the loss of functionality when using fundraising campaign and patents licensing in the administrative building in campaign mode · Fixed gameplay performance stutters when making small adjustments while using the RV-105 RCS thruster block with SAS active in flight mode · Fixed players not being able to interact with the action groups when creating a new craft in the simplified preset · Fixed the loss of functionality when changing the preset from radial to simplified with the warp or apps region highlighted at KSC · Fixed an issue where an NRE is generated and the second vessel disappears while rendezvousing · Fixed an NRE that was generated when returning to the main menu from gameplay · Fixed an out of memory loop that occurred when turning the biomes visible cheat on and off from the map · (Xbox) Fixed an NRE that was generated when opening the KerbNet access throughout gameplay · Fixed an issue where crashing the Stratolauncher into the ocean after separation would not properly destroy all parts · Fixed a loss of camera functionality when the more info panel is open but the cursor is not on a part in the VAB/SPH · Fixed IVA assets that were missing when using the Mk2 Lander Can in flight mode · Fixed a loss of functionality when opening various stock vessels in the VAB/SPH · Fixed category icons jittering when scrolling tabs in the VAB/SPH · Fixed missing text when viewing the altimeter in flight mode · Fixed the save prompt not receiving focus when selecting Return to Space Center from the pause menu in the VAB · Fixed the PAW opening unintentionally while trying to reset any parts orientation in the VAB/SPH during gameplay · Fixed conflicting controls when viewing the controls app and rotation prompts when using the simplified preset in the VAB/SPH during gameplay · (PS4) Fixed the camera not recentering when pressing the right stick button with the cursor over the KSC throughout gameplay · Fixed Valentina’s suit appearing with corrupt blue textures when viewing the Kerbal model on the main menu · Fixed an issue which allowed the player to open the pause menu when the manage launch sites menu is open in the VAB/SPH during gameplay · Fixed an issue preventing the shortcut for map view from being used when time warping while in radial preset during gameplay · Fixed loss of acceleration and alignment functionality when leaving the physics range of the vessel and returning in gameplay --- History and Parts Pack --- · Fixed an issue preventing progress in the Dawn of the Space Age mission after building the K-7b during gameplay · Fixed missing parts from the Sally-Hut 1 mission after resetting the mission from the main menu · Fixed an issue preventing the change suit functionality from displaying when viewing the crew tab throughout gameplay Kerbal Space Program Enhanced Edition and the Breaking Ground Expansion are available on the Xbox Marketplace and the PlayStation Store. Remember that if you encounter any bugs and/or issues, you can help us out by reporting them in the Console Project within our Bugtracker and/or the Technical Support Thread for consoles in our Forum. This will help us with any future patches for the game. As with every release this thread will be used to bundle all general discussion about the new version so that the forums can continue to actively host threads on other topics as well. Click here for the official release announcement for Kerbal Space Program Enhanced Edition: Breaking Ground Expansion. Happy launchings!
  2. Breaking Ground, the second expansion for Kerbal Space Program Enhanced Edition is now available for players to enjoy on both Xbox One and PlayStation 4! Breaking Ground is all about exploration, experimentation, and technological breakthroughs. Study mysterious surface features on all of the celestial bodies in the Kerbolar system. Set up a base and deploy experiments for long-term study and test your creativity with brand new robotic parts. Kerbal Space Program Enhanced Edition: Breaking Ground will help you and the Kerbals reach new horizons, all in the name of Science! Robotic Parts Take your creativity to the next level! Brand new robotic parts include hinges, rotors, pistons, propeller blades and rotational servos. These parts come with new control mechanics and allow you to create all sorts of inventive vehicles and crazy contraptions to aid the Kerbals in exploring their universe! Surface Features Find interesting surface features like mineral formations, meteors, craters and other curious planetary features across the Kerbolar system. Study them and collect valuable scientific data with a brand-new rover arm! Deployed Science Bring equipment for experiments with you from Kerbin and deploy them on the surface of a celestial body to take measurements over time. Set up a science station and put your crew to work. From seismometers to weather stations, there are plenty of experiments for you to try out! And more! Free Update Coupled with the expansion, Kerbal Space Program Enhanced Edition is getting a content-filled console-optimized update that will contain long-requested features like the Improved Burn Time Indicator, the Delta-v per Stage and Delta-v Tool App, an Altitude toggle function to the Altimeter, Axis Group binding, dozens of Part revamps, as well as performance improvements, bug fixes, and more! Check out the Changelog for further details: ========================= KSP Enhanced Edition Patch 9 ======================= +++ Improvements · Added DeltaV Indicators · Added Axis Groups · Added New Parts · Added ASL/AGL altimeter toggle · Kerbal Portraits now available in EVA · New idle animations for Kerbals standing on ground · Added navigation icons for launch sites · Added extended burn time information · Added cargo parts and inventories +++ Bugfixes · (Xbox) Fixed the B button not returning the player to the space center when pressed with the part list window open in the science archives · (Xbox) Fixed the Xbox One cursor preset control list not displaying the delete part functionality when viewed in the VAB · Fixed an issue where the custom category can still be interacted with when changing region in simplified preset · Fixed the button display for looking around being switched when entering the control prompt screen from Simplified control preset · Fixed button prompts overlapping with the controls menu overlay when opening it during EVA · Fixed astronaut complex inaccessibility from the VAB when there are no available Kerbals within the crew tab of the editor · Fixed the game paused prompt dismissing when reconnecting a controller and dismissing the controller disconnected prompt while launching a ship · Fixed the loss of functionality when using fundraising campaign and patents licensing in the administrative building in campaign mode · Fixed gameplay performance stutters when making small adjustments while using the RV-105 RCS thruster block with SAS active in flight mode · Fixed players not being able to interact with the action groups when creating a new craft in the simplified preset · Fixed the loss of functionality when changing the preset from radial to simplified with the warp or apps region highlighted at KSC · Fixed an issue where an NRE is generated and the second vessel disappears while rendezvousing · Fixed an NRE that was generated when returning to the main menu from gameplay · Fixed an out of memory loop that occurred when turning the biomes visible cheat on and off from the map · (Xbox) Fixed an NRE that was generated when opening the KerbNet access throughout gameplay · Fixed an issue where crashing the Stratolauncher into the ocean after separation would not properly destroy all parts · Fixed a loss of camera functionality when the more info panel is open but the cursor is not on a part in the VAB/SPH · Fixed IVA assets that were missing when using the Mk2 Lander Can in flight mode · Fixed a loss of functionality when opening various stock vessels in the VAB/SPH · Fixed category icons jittering when scrolling tabs in the VAB/SPH · Fixed missing text when viewing the altimeter in flight mode · Fixed the save prompt not receiving focus when selecting Return to Space Center from the pause menu in the VAB · Fixed the PAW opening unintentionally while trying to reset any parts orientation in the VAB/SPH during gameplay · Fixed conflicting controls when viewing the controls app and rotation prompts when using the simplified preset in the VAB/SPH during gameplay · (PS4) Fixed the camera not recentering when pressing the right stick button with the cursor over the KSC throughout gameplay · Fixed Valentina’s suit appearing with corrupt blue textures when viewing the Kerbal model on the main menu · Fixed an issue which allowed the player to open the pause menu when the manage launch sites menu is open in the VAB/SPH during gameplay · Fixed an issue preventing the shortcut for map view from being used when time warping while in radial preset during gameplay · Fixed loss of acceleration and alignment functionality when leaving the physics range of the vessel and returning in gameplay --- History and Parts Pack --- · Fixed an issue preventing progress in the Dawn of the Space Age mission after building the K-7b during gameplay · Fixed missing parts from the Sally-Hut 1 mission after resetting the mission from the main menu · Fixed an issue preventing the change suit functionality from displaying when viewing the crew tab throughout gameplay Kerbal Space Program Enhanced Edition and the Breaking Ground Expansion are available on the Xbox Marketplace and the PlayStation Store. Remember that if you encounter any bugs and/or issues, you can help us out by reporting them in the Console Project within our Bugtracker and/or the Technical Support Thread for consoles in our Forum. This will help us with any future patches for the game. Want to comment and discuss the Kerbal Space Program Enhanced Edition free update and the Breaking Ground Expansion? Click here to enter this release’s Grand Discussion thread. Happy launchings!
  3. Breaking Ground, the second expansion of Kerbal Space Program is coming to PlayStation 4 and Xbox One on Dec 5th! Console players will be able to enjoy this content-filled downloadable expansion at its fullest, all from the comfort of your couch, so get ready to join the Kerbals in exciting new scientific endeavors! Collect data with brand new deployable science experiments, explore mysterious surface features across all of the moons and planets of the Kerbolar system, and test your creativity with a new suite of robotic parts. Kerbal Space Program Enhanced Edition: Breaking Ground will help you and the Kerbals reach new horizons, all in the name of Science! These are the most significant features coming to this DLC: Robotic Parts Brand new robotic parts will add a whole new level of creativity to your craft. These parts will include some fresh control mechanics and will allow you to create all sorts of inventive vehicles and crazy contraptions to aid the Kerbals in exploring their universe! Surface Features Scattered across the Kerbolar System, you’ll find interesting Surface Features, like mineral formations, meteors, craters, and even more curious planetary features. Study them and collect valuable scientific data with a brand-new Rover Arm! Deployed Science Bring equipment for experiments with you from Kerbin and deploy them on the surface of a celestial body to take measurements over time. Set up a science station and put your crew to work. From seismometers to weather stations, there are plenty of experiments for you to try out! New Space Suit Kerbals are also getting a fresh new space suit to wear for their scientific endeavors! This sleek futuristic suit will make your Kerbals look flashy while they explore the canyons of Duna, the shores of Laythe, or any other exotic destination. The suits also allows for customization where you can choose which color emanates from the suit’s light panels. Kerbal Space Program Enhanced Edition: Breaking Ground Expansion will be released on December 5th for PlayStation 4 and Xbox One for $14.99 USD. Free Update Coupled with the Expansion, Kerbal Space Program Enhanced Edition is getting a content-filled console-optimized update that will contain long-requested features like the Improved Burn Time Indicator, the Delta-v per Stage and Delta-v Tool App, an Altitude toggle function to the Altimeter, Axis Group binding, dozens of Part revamps, as well as performance improvements, bug fixes, and more! Do you want to learn more about the upcoming DLC and free update? Then make sure to stay tuned for our next KSP Loading… where we’ll take a deep dive into the content and features of this exciting addition to Kerbal Space Program Enhance Edition! Happy launchings!
  4. Hello, I just got the DLC on PS4Pro (latest KSP-version, all standard settings) and have some problems playing the historical missions. Right during the first mission: The Dawn of the Space Age: After successfully landing (Wernher told me so :)) the K-7 near (but not directly on the runway) the old airfield I return to the VAB either via the button at the top or via the mission diagram. I build the K7-B and want to launch. But here I am sent back to the landen K-7 on the island. Here Wernher briefs me on the 48km-flight. Somehow the spawning of new vehicles does not work, From now on, when I manually return to the space center, all building are locked except the Observation building from where I just can return to the landen K-7.
  5. Hello! I just created an account on the forums, so I apologize in advance if I’m posting this in the wrong place. Im hoping to get some information about the breaking grounds DLC. I am playing on Xbox 1. I was just wondering if anyone has any updated information on the subject. From what I understand, it took a while for the making history DLC to be released on consoles. I only just recently began playing and, by that time, making history had already been made available. I looked around the forums and other sites for any information relating to its release. I found a lot of speculation on the part of other players, but couldn’t find any “official” information. Maybe I’m looking in the wrong place? Maybe I can’t find it because it’s not there? Can someone point me in the right direction, such as an official announcement or the like? I really cannot get enough of this game! I’ve been hooked for the past two months straight! I would really love the ability to have the expanded scientific rover tools and arms! I’m really looking forward to all the other components made available in breaking grounds. Again, if anyone has any information on this, I would appreciate it! Thanks in advance!
  6. I'm playing on ps4. When I do the 3rd tutorial, Intermediate Construction, the game gets stuck as soon as I enter the VAB. Wernher Von says enter VAB. So I enter the VAB. Then once inside he tells me about all the wonderful things we'll be building so, I hit the X button for the next screen. The screen blinks, it says "saving..." in the top right corner but nothing else. I can keep hitting X and it's just more of the same, blink, saving... nothing. I shut down the console, reinstalled the game, nothing works... please help.
  7. I'm currently designing a multipurpose rocket destined for Minmus. It's actually a ship, a science space station and a science rover, all on the same rocket. The issue I have is that there are not enough custom action groups (CAGs) to cover all the things i need to do on all three craft. I had a few ideas for workarounds but was wondering if anyone could save me some time and maybe explain how things work behind the scenes. I'd considered that building the science station and science rover as separate craft, configuring the CAGs and then merging them with the main rocket might store the CAG configuration for later when they separated and became independent spacecraft again, but I don't know if KSP is that sophisticated. I'm also unsure of the exact behavior of the preset action groups (PAGs). I know that the game automatically adds things like toggles for landing gear and lights to the appropriate groups, but even when there is nothing visible in the RCS action group, it toggles all relevant devices on/off. Does it only do this when nothing is explicitly added to that group or will it always do that in addition to the actions added to it. Do any other action groups act that way, as well, such as Stage? I just don't want to find out mid-mission that activating the Stage action group will blow off a stage in addition to whatever other actions I configured in that action group. Thanks in advance for any insight.
  8. Hello everyone! A new patch for Kerbal Space Program: Enhanced Edition is live! This patch contains bug fixes and improvements, particularly regarding performance optimization, among other things! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: Kerbal Space Program Enhanced Edition 01.07 +++Improvements *Improved performance when scrolling through the Parts List in the VAB/ SPH. *Reduced frame rate drop in the VAB/SPH when pointing the camera to specific areas. *Optimized code for the green Marquee highlight. *Reduced hitches while editing fairings in the editors. *Fixed memory leaks. +++Bugfixes *Fixed category with names missing space when filtering parts by resources in the VAB. *(Xbox) Fixed buttons not working in main controller when two controllers are connected. *Fixed subassemblies menu appears briefly after reverting to the VAB/ SPH during gameplay. *Fixed RB+Y can't be used to focus on the tutorial window while in cursor mode. *Fixed incorrect button prompt in the 'Getting Started and Basic Construction' tutorial. *Fixed camera rotating when opening the UI Region Selector in Flight Mode using the Simplified Preset during gameplay. *Fixed title hitching when reverting vessels to the VAB. *Fixed user losing functionality when double clicking a vessel while the "Change Flag" screen is open in the Runway or the Launch Pad. *(Xbox) Fix Toggle Sites icon in the Tracking Station not displaying correctly. *Fixed Altimeter region stops responding when navigating to the top of the region while flying in Simplified mode. *Fixed multiple maneuver nodes can be placed around in Map using Left or Right on D-Pad. *Fixed title becomes unresponsive when using the Cheats window to set the player's orbit to "0". +++ 31/06/19 Hotfix *fixed performance issue Thank you and happy launchings!
  9. I am predominantly a console player, and I have been eagerly waiting many months for KSP to arrive on the PS4. I purchased it on the release date and have played for a couple of hours each night since. I have to say I am extremely disappointed and frustrated, to the point where I don't even want the game anymore. The control scheme is awful and unworkable. I don't know what I should have expected, but based on my experiences so far, I don't think this game can be played with a joystick. If I could get a refund for my purchase I would certainly take it. I don't think I have ever played a game on my PS4 with more frustrating controls. Are frustrating controls just part of this game? I spend minutes struggling to get a component to attach in the location and manner that I desire. Am I alone in this?
  10. Hi all, I'm playing KSP EE on PS4, and I'm enjoying it most of the time. However, there is one issue with RCS that really bothers me. When I activate it and use L1+R1 (or L1+R2), instead of pushing the craft only "forward" (or "backward"), it also generates a radial thrust that makes the craft rotate. The craft stabilizes itself right away when I release the buttons, but I'm wasting a lot of monopropellant because of this. Does anyone experience this issue, too? Is it a bug or does it have to do with the craft configuration? Thanks for your help.
  11. Hello everyone! A new patch for Kerbal Space Program: Enhanced Edition is live! This patch contains bug fixes and improvements, particularly regarding performance optimization, among other things! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: Kerbal Space Program Enhanced Edition 01.07 +++Improvements *Improved performance when scrolling through the Parts List in the VAB/ SPH. *Reduced frame rate drop in the VAB/SPH when pointing the camera to specific areas. *Optimized code for the green Marquee highlight. *Reduced hitches while editing fairings in the editors. *Fixed memory leaks. +++Bugfixes *Fixed category with names missing space when filtering parts by resources in the VAB. *(Xbox) Fixed buttons not working in main controller when two controllers are connected. *Fixed subassemblies menu appears briefly after reverting to the VAB/ SPH during gameplay. *Fixed RB+Y can't be used to focus on the tutorial window while in cursor mode. *Fixed incorrect button prompt in the 'Getting Started and Basic Construction' tutorial. *Fixed camera rotating when opening the UI Region Selector in Flight Mode using the Simplified Preset during gameplay. *Fixed title hitching when reverting vessels to the VAB. *Fixed user losing functionality when double clicking a vessel while the "Change Flag" screen is open in the Runway or the Launch Pad. *(Xbox) Fix Toggle Sites icon in the Tracking Station not displaying correctly. *Fixed Altimeter region stops responding when navigating to the top of the region while flying in Simplified mode. *Fixed multiple maneuver nodes can be placed around in Map using Left or Right on D-Pad. *Fixed title becomes unresponsive when using the Cheats window to set the player's orbit to "0". +++ 31/06/19 Hotfix *fixed performance issue Thank you and happy launchings! [Click here to enter the discussion thread]
  12. Hand in hand with BlitWorks and Private Division, we have developed the first console-optimized DLC for Kerbal Space Program Enhanced Edition and a very substantial free update that we are very happy to release for players to enjoy on both Xbox One and PlayStation 4. The first downloadable content for the critically acclaimed space simulation game adds new content to Kerbal Space Program Enhanced Edition, featuring missions inspired by historical events, and a wealth of new parts for players to use across their KSP experience. Historic Missions History and Parts Pack includes 10 exciting missions inspired by humankind’s own space exploration. Now you can spacewalk, pull off a crash landing, and attempt to recreate some of the most memorable moments inspired by historic events. All with our unique Kerbal twist, of course. New Parts and a Vintage Suit This DLC also includes dozens of new parts along with a new astronaut suit, all inspired by the historic Space Race. Players can use these parts and suits throughout Kerbal Space Program. New Launch Sites! Additionally, you will also have the ability to launch your crafts from 4 additional complexes: the Woomerang Launch Site, the Dessert Complex, the Island Runway and a brand new Mun Launch Site, not currently available on PC! Free Update Coupled with the DLC, Kerbal Space Program Enhanced Edition is getting a content-filled console-optimized update that will take bits and pieces of all updates we have released on PC after 1.2.1; some of the ones that people like the most, as well as performance improvements, bug fixes, and more! Kerbal Personal Parachutes Personal Parachutes are coming to KSP Enhanced Edition! Kerbals with level 3 and above experience will have fully steerable personal parachutes. You will be able to deploy the chutes using the cursor or via the secondary radial menu. All part revamps up to PC 1.5 There has been a big effort on our side to give old parts a fresh new look, all with the intention of having a more sleek and cohesive part catalog. While staying true to the game’s original essence, the geometry and texture maps of these parts were completely redone. Some of these parts also include new texture variants to choose at will. Yes, you’re getting the variant switcher too! New Suits Both the recruit and veteran classic EVA and IVA Space Suits have been given a well-deserved overhaul and console players get to enjoy it now as well! We knew that such an iconic element of the game needed to stay true to its identity, so we are keeping its style, while also giving it a sleeker look. And more! Check out the Changelog for further details: ========================= KSP Enhanced Edition Patch 3 ======================= +++Changes * Updated Unity version from 5.5 to 2017.4 * Updated Kerbal suits and added Kerbal suit variant support. * Added support for part variants. * Improved some existing parts. * Kerbals can now be assigned to a Command Seat from VAB/SPH. * Added EVA chute. * Removed KSPedia from the game (functionality replaced online) +++Fixed Bugs * Fixed scroll in crew assignment window after filling all seats * Fixed user not being unable to select the Staging region with the Simplified preset after reverting to the VAB when in Sandbox. * Fixed buildings not being accessible when returning to the main menu while in the flag window * Fixed pause menu failing to have functionality when opening a Contract Complete window and pausing the title during gameplay. * Improved performance in some saving and loading scenarios * Fixed Vessel editing becoming non-functional after transmitting data with the "Mystery Goo Containment Unit" Kerbal Space Program Enhanced Edition and the History and Parts Pack are available in the Xbox Marketplace and the PlayStation Store. Remember that if you encounter any bugs and/or issues, you can help us out by reporting them in the Console Project within our Bugtracker and/or the Technical Support Thread for consoles in our Forum. This will help us with any future patches for the game. As with every release this thread will be used to bundle all general discussion about the new version so that the forums can continue to actively host threads on other topics as well. Click here for the official release announcement for Kerbal Space Program Enhanced Edition. Happy launchings!
  13. Hello everyone! A new patch for Kerbal Space Program: Enhanced Edition and the History and Parts Pack is live! This patch contains many bug fixes and improvements for both the base game and the History and Parts Pack, including various performance upgrades, the introduction of a toggle launch sites option in the Tracking Station, among many other things! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: ========================= KSP Enhanced Edition Patch 6 ======================= +++Improvements *Fixed leaks while changing scenes *Updated terrain shaders *Rebaked VAB/SPH illumination *Improved performance in VAB/SPH *Improved performance for scrolling in Apps *Improved performance in staging related code *Added Toggle launch sites option in Tracking Station +++Bugfixes *Fix an issue allowing pause menu to be brought up multiple times in the Tracking Station. *Fix user losing control of a Kerbal when exiting to EVA after transmitting data from the Mystery Goo container. *Fix surface and orbit speed text displayed incorrectly in IVA. *Fix several categories and filters icons appearing blurred in the VAB/SPH. *Fix named categories displaying as “Unknown” when hovering over them with the cursor within the Editor. *Fix selection resetting when attempting to add the last option of a part action to Action Group while in a cursor mode within the Editor. *Fix Material error message when placing or removing a node during flight. *Fix selection tool gets stuck after highlighting the FL-T400 Fuel Tank inside the VAB. *Fix subcategories missing from Advanced Mode within Editor. *Fix subcategory icons listed three times in Advanced Mode within Editor. *Fix ground parts' Part Action Window contain placeholder text when viewing them in gameplay. *Fix error generated when changing Kerbals suits in the Astronaut Complex after entering through the Launchpad. *Fix Fuel Tank Adapters with the Black and White variant have texture seams and inconsistent shaders when viewed during gameplay. *Fix error generated when selecting "Save and Quit" in the Mission Failure menu. *Fix stats in the UI on Play Missions does not update when progressing through Missions during gameplay. *Fix error generated when selecting a subassembly with the "Simplified" preset in the VAB. *Fix fuel only transfers to one tank when multiple PAWs are open at the same time during flight. *Fix Duna shader has a pink/orange color *Fix error generated when using RCS thrusters after reverting flight in various game modes. *Fix error generated when switching between vessels in Orbit when RCS is enabled during gameplay. *Fix error generated when the user enters the Tracking Station in Science and Career mode. *Fix error generated when opening the Subassemblies when a vessel is saved in any game mode. *Fix The Sun appears dim without additional light rays when viewing it during gameplay. *Improved stability when playing in Sandbox or Scenarios. *Fix title fatally crashes after soaking and ending a scenario in the training tutorials. *Fix the launch pad remains destroyed when the user repairs it and launches a vessel from the VAB in all game modes. *Fix biomes do not display specific names when viewing them in the R&D building in Career and Science modes. *Fix the shadows and lighting effects are corrupt when viewing the level 1 and 2 VAB and SPH during gameplay. *Fix the stacking stages lose functionality after adjusting the staging stack upward before a launch at the Kerbal Space Center. *Fix the controls app is unable to be scrolled down when using a cursor in flight mode. *Improved performance when placing parts with higher symmetry in the VAB/SPH. *Fix the game can automatically select a craft immediately when entering the Launch New Vessel menu. *Improved performance when progressing through the Asteroid Redirect Mission, Pt 2 Training tutorial. *Fix mountain texture issues when viewing mountain areas without snow texture on Kerbin. *Fix an incorrect Mission tooltip appears when using the Recover Vessel option within the altimeter during flight. *Fix the Abort Action Group is unable to be accessed when using Simplified controls when a vessel is in motion during flight mode. *Fix the incorrect part becomes rooted when using the Re-Root tool in the VAB/SPH. *Fix the User can open the pause menu again in the Controls menu in the Tracking Station and lose functionality during gameplay. *Fix sections of grass appear completely black when viewing the KSC in gameplay. *Fix errors are generated when recovering various parts in flight during gameplay. *Fix error is generated when reverting the "Kerbodyne ADTP-2-3" structural adapter in gameplay. *Fix error is generated when the user Reverts their flight in any game mode. *Fix buildings are unable to be accessed when launching a vessel or returning to the KSC through the Pause Menu while the flag selection menu is open in the Editor. *Fix the user is unable to return to flight mode after entering Map View during gameplay. *Fix the user loses all part functionality when re-entering the VAB/SPH after exiting to the KSC screen using the pause menu while the Change Flag menu is open during gameplay. *Fix the Map Mode does not open when holding the correct button in flight. *Fix Editor-specific module fields are missing in the parts Part Action Window in the Editor ---History and Parts Pack--- *Fix a shader issue in the “new” badge in the main menu. *Fix players cannot return to the VAB using the Missions App in the "Simplified" preset. *Removed debug text present when viewing an experienced crew member in the Astronaut Complex after assembling a spacecraft in the VAB during a mission *Fix error generated when selecting "Choose Launch Site" after adding DLC entitlements on PS4. *Fix error generated when completing "Release Mystery Goo" objective in "To the Mun Via Minmus" mission. *Fix missing upper-right region highlight when using Simplified to change regions in Missions. *Fix title crashes when creating an anti-normal predicted trajectory with a maneuver node in "Munar 1." *Fix error generated when switching crafts in Missions. *Fix error generated when loading into Soy-Ooze 10 Part 1 during the Sally-Hut 1 Mission. *Fix error generated when completing the "Release Mystery Goo" objective in the "To the Mun Via Minmus" mission. *Improved stability when playing in Missions. *Fix landing and fly-through targets are not visible when viewing them in Flight mode. *Fix the Launch site icons will disappear when the user toggles different icons in the tracking station or in the map during flight in any game mode. *Fix Acapello does not explode when loading a quicksave in the "Acapello 13" mission. *Fix the mission does not trigger completion after reverting the flight then landing anywhere on Kerbin during the Meet Me In Zero G Mission. *Fix the Agena vessel will not explode after a quicksave is loaded during the Meet Me in Zero G mission. *Fix Mun launch site buildings are not present when creating a new Sandbox game after having a previous Career or Science save with the Mun launch site still locked during Gameplay. *Fix probe controlled vessels and communication relays fail to have connectivity when launching in gameplay and in Missions. *Fix user will lose functionality when exiting to the Main Menu in Missions when manipulating the Missions tab in Simplified Mode. *Fix error is generated when reverting the mission back to the Vessel Spawn during the Sally Hut 1 mission. *Fix vessels cannot be recovered when landed on the Mun Launch Site in gameplay. Thank you and happy launchings!
  14. Hello everyone! A new patch for Kerbal Space Program: Enhanced Edition and the History and Parts Pack is live! This patch contains many bug fixes and improvements for both the base game and the History and Parts Pack, including various performance upgrades, the introduction of a toggle launch sites option in the Tracking Station, among many other things! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: ========================= KSP Enhanced Edition Patch 6 ======================= +++Improvements *Fixed leaks while changing scenes *Updated terrain shaders *Rebaked VAB/SPH illumination *Improved performance in VAB/SPH *Improved performance for scrolling in Apps *Improved performance in staging related code *Added Toggle launch sites option in Tracking Station +++Bugfixes *Fix an issue allowing pause menu to be brought up multiple times in the Tracking Station. *Fix user losing control of a Kerbal when exiting to EVA after transmitting data from the Mystery Goo container. *Fix surface and orbit speed text displayed incorrectly in IVA. *Fix several categories and filters icons appearing blurred in the VAB/SPH. *Fix named categories displaying as “Unknown” when hovering over them with the cursor within the Editor. *Fix selection resetting when attempting to add the last option of a part action to Action Group while in a cursor mode within the Editor. *Fix Material error message when placing or removing a node during flight. *Fix selection tool gets stuck after highlighting the FL-T400 Fuel Tank inside the VAB. *Fix subcategories missing from Advanced Mode within Editor. *Fix subcategory icons listed three times in Advanced Mode within Editor. *Fix ground parts' Part Action Window contain placeholder text when viewing them in gameplay. *Fix error generated when changing Kerbals suits in the Astronaut Complex after entering through the Launchpad. *Fix Fuel Tank Adapters with the Black and White variant have texture seams and inconsistent shaders when viewed during gameplay. *Fix error generated when selecting "Save and Quit" in the Mission Failure menu. *Fix stats in the UI on Play Missions does not update when progressing through Missions during gameplay. *Fix error generated when selecting a subassembly with the "Simplified" preset in the VAB. *Fix fuel only transfers to one tank when multiple PAWs are open at the same time during flight. *Fix Duna shader has a pink/orange color *Fix error generated when using RCS thrusters after reverting flight in various game modes. *Fix error generated when switching between vessels in Orbit when RCS is enabled during gameplay. *Fix error generated when the user enters the Tracking Station in Science and Career mode. *Fix error generated when opening the Subassemblies when a vessel is saved in any game mode. *Fix The Sun appears dim without additional light rays when viewing it during gameplay. *Improved stability when playing in Sandbox or Scenarios. *Fix title fatally crashes after soaking and ending a scenario in the training tutorials. *Fix the launch pad remains destroyed when the user repairs it and launches a vessel from the VAB in all game modes. *Fix biomes do not display specific names when viewing them in the R&D building in Career and Science modes. *Fix the shadows and lighting effects are corrupt when viewing the level 1 and 2 VAB and SPH during gameplay. *Fix the stacking stages lose functionality after adjusting the staging stack upward before a launch at the Kerbal Space Center. *Fix the controls app is unable to be scrolled down when using a cursor in flight mode. *Improved performance when placing parts with higher symmetry in the VAB/SPH. *Fix the game can automatically select a craft immediately when entering the Launch New Vessel menu. *Improved performance when progressing through the Asteroid Redirect Mission, Pt 2 Training tutorial. *Fix mountain texture issues when viewing mountain areas without snow texture on Kerbin. *Fix an incorrect Mission tooltip appears when using the Recover Vessel option within the altimeter during flight. *Fix the Abort Action Group is unable to be accessed when using Simplified controls when a vessel is in motion during flight mode. *Fix the incorrect part becomes rooted when using the Re-Root tool in the VAB/SPH. *Fix the User can open the pause menu again in the Controls menu in the Tracking Station and lose functionality during gameplay. *Fix sections of grass appear completely black when viewing the KSC in gameplay. *Fix errors are generated when recovering various parts in flight during gameplay. *Fix error is generated when reverting the "Kerbodyne ADTP-2-3" structural adapter in gameplay. *Fix error is generated when the user Reverts their flight in any game mode. *Fix buildings are unable to be accessed when launching a vessel or returning to the KSC through the Pause Menu while the flag selection menu is open in the Editor. *Fix the user is unable to return to flight mode after entering Map View during gameplay. *Fix the user loses all part functionality when re-entering the VAB/SPH after exiting to the KSC screen using the pause menu while the Change Flag menu is open during gameplay. *Fix the Map Mode does not open when holding the correct button in flight. *Fix Editor-specific module fields are missing in the parts Part Action Window in the Editor ---History and Parts Pack--- *Fix a shader issue in the “new” badge in the main menu. *Fix players cannot return to the VAB using the Missions App in the "Simplified" preset. *Removed debug text present when viewing an experienced crew member in the Astronaut Complex after assembling a spacecraft in the VAB during a mission *Fix error generated when selecting "Choose Launch Site" after adding DLC entitlements on PS4. *Fix error generated when completing "Release Mystery Goo" objective in "To the Mun Via Minmus" mission. *Fix missing upper-right region highlight when using Simplified to change regions in Missions. *Fix title crashes when creating an anti-normal predicted trajectory with a maneuver node in "Munar 1." *Fix error generated when switching crafts in Missions. *Fix error generated when loading into Soy-Ooze 10 Part 1 during the Sally-Hut 1 Mission. *Fix error generated when completing the "Release Mystery Goo" objective in the "To the Mun Via Minmus" mission. *Improved stability when playing in Missions. *Fix landing and fly-through targets are not visible when viewing them in Flight mode. *Fix the Launch site icons will disappear when the user toggles different icons in the tracking station or in the map during flight in any game mode. *Fix Acapello does not explode when loading a quicksave in the "Acapello 13" mission. *Fix the mission does not trigger completion after reverting the flight then landing anywhere on Kerbin during the Meet Me In Zero G Mission. *Fix the Agena vessel will not explode after a quicksave is loaded during the Meet Me in Zero G mission. *Fix Mun launch site buildings are not present when creating a new Sandbox game after having a previous Career or Science save with the Mun launch site still locked during Gameplay. *Fix probe controlled vessels and communication relays fail to have connectivity when launching in gameplay and in Missions. *Fix user will lose functionality when exiting to the Main Menu in Missions when manipulating the Missions tab in Simplified Mode. *Fix error is generated when reverting the mission back to the Vessel Spawn during the Sally Hut 1 mission. *Fix vessels cannot be recovered when landed on the Mun Launch Site in gameplay. Thank you and happy launchings! [Click here to enter the discussion thread]
  15. My game is crashing during atmospheric reentry and also during ascension, both on Kerbin. This is a big letdown and is ruining any playability.. There are others who are having the same problems and I hope this to be solved as soon as possible. The blue screen error name is CE-34878-0. I'm playing on PS4 Pro; radial mode.
  16. I am new to the forums and have no clue on how to find any new info for the console version, I love the game and would hate to see it just abandoned. Also is there any new info on mods because the pc version seems to be their top priority, the console is great but just seems to be falling into the pit of no return. I'd just hate to see a fantastic game go to waste just because others players are having issues/ loss of interest.
  17. The History And Parts Pack, as well as the free update for KSP Enhanced Edition launch this Thursday, March 28th, on both the PS Store and the Xbox Marketplace!
  18. Does anybody knows any site explaining new parts detailed specifications? (like ksp wiki, but for consoles)
  19. Kerbal Space Program: History and Parts Pack is here! The first DLC for Kerbal Space Program Enhanced Edition is now available for players to enjoy on both Xbox One and PlayStation 4. The first downloadable content for the critically acclaimed space simulation game adds new content to Kerbal Space Program Enhanced Edition, featuring missions inspired by historical events, and a wealth of new parts for players to use across their KSP experience. Historic Missions History and Parts Pack includes 10 exciting missions inspired by humankind’s own space exploration. Now you can spacewalk, pull off a crash landing, and attempt to recreate some of the most memorable moments inspired by historic events. All with our unique Kerbal twist, of course. New Parts and a Vintage Suit This DLC also includes dozens of new parts along with a new astronaut suit, all inspired by the historic Space Race. Players can use these parts and suits throughout Kerbal Space Program. New Launch Sites! Additionally, you will also have the ability to launch your crafts from 4 additional complexes: the Woomerang Launch Site, the Dessert Complex, the Island Runway and a brand new Mun Launch Site, not currently available on PC! Free Update Coupled with the DLC, Kerbal Space Program Enhanced Edition is getting a content-filled console-optimized update that will take bits and pieces of all updates we have released on PC after 1.2.1; some of the ones that people like the most, as well as performance improvements, bug fixes, and more! Kerbal Personal Parachutes Personal Parachutes are coming to KSP Enhanced Edition! Kerbals with level 3 and above experience will have fully steerable personal parachutes. You will be able to deploy the chutes using the cursor or via the secondary radial menu. All part revamps up to PC 1.5 There has been a big effort on our side to give old parts a fresh new look, all with the intention of having a more sleek and cohesive part catalog. While staying true to the game’s original essence, the geometry and texture maps of these parts were completely redone. Some of these parts also include new texture variants to choose at will. Yes, you’re getting the variant switcher too! New Suits Both the recruit and veteran classic EVA and IVA Space Suits have been given a well-deserved overhaul and console players get to enjoy it now as well! We knew that such an iconic element of the game needed to stay true to its identity, so we are keeping its style, while also giving it a sleeker look. And more! Check out the Changelog for further details: ========================= KSP Enhanced Edition Patch 3 ======================= +++Changes * Updated Unity version from 5.5 to 2017.4 * Updated Kerbal suits and added Kerbal suit variant support. * Added support for part variants. * Improved some existing parts. * Kerbals can now be assigned to a Command Seat from VAB/SPH. * Added EVA chute. * Removed KSPedia from the game (functionality replaced online) +++Fixed Bugs * Fixed scroll in crew assignment window after filling all seats * Fixed user not being unable to select the Staging region with the Simplified preset after reverting to the VAB when in Sandbox. * Fixed buildings not being accessible when returning to the main menu while in the flag window * Fixed pause menu failing to have functionality when opening a Contract Complete window and pausing the title during gameplay. * Improved performance in some saving and loading scenarios * Fixed Vessel editing becoming non-functional after transmitting data with the "Mystery Goo Containment Unit" Kerbal Space Program Enhanced Edition and the History and Parts Pack are available in the Xbox Marketplace and the PlayStation Store. Remember that if you encounter any bugs and/or issues, you can help us out by reporting them in the Console Project within our Bugtracker and/or the Technical Support Thread for consoles in our Forum. This will help us with any future patches for the game. Want to comment and discuss the Kerbal Space Program Enhanced Edition free update and the History and Parts Pack? Click here to enter this release’s Grand Discussion thread. Happy launchings!
  20. Is there any ps4 players who want to share ideas and stuff? Hook me up.
  21. Can we get hinges, an actual mechanical arm and a rotation piece?
  22. So I am a bit confused, the tutorial Getting "To The Mun Part 1" does not quite tell me enough about creating a maneuver to get to the Mun or any other planet Does anyone know how to create a maneuver and a good rocket design for me to build to get to one of Kerbin's two natural satellites?
  23. Hello everyone! The second patch for Kerbal Space Program: Enhanced Edition is live! This patch includes many bug fixes and improvements. We are also implementing new quality-of-life features taken directly from feedback provided by the community, such as the addition of Physwarp to the Radial Menu, the option to disable trim in the Mini-Settings, the inclusion of cursor speed settings, and more! If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker. Check out this patch's Changelog for further details: ========================= KSP Enhanced Edition Patch 2 ======================= +++Changes * Added preview metadata to vessels. This fixes some issues and improves overall performance whenever vessels are being listed. * Add physwarp to Radial Menu * Option to disable trim in mini settings * Modify response when using L-stick to move PAW sliders * Added cursor speed setting * Added EVA functions to left/right dpad radial menus +++Fixed Bugs * Editor text input box does not scroll horizontally * Game blocks using only emojis as quicksave name during a flight * In precision control mode the Roll/Pitch/Yaw inputs are locked * Opening the debug screen after a crash locks the game * Title loses functionality when pausing the game while switching to the 'Crew' tab * Rename flag window focus can be lost performing a set of actions on Simplified preset * App Region becomes unresponsive using Simplified control scheme * "Space Center" button can be focused and pressed at any moment using Simplified controls preset * It is not possible to scroll through the 'Settings' menu when in the VAB and SPH * Cursor disappears in the Space Center when closing the KSPedia with 'Time Warp' enabled * 'Select An App' feature has no functionality when creating a new subcategory in the VAB or SPH * The title loses functionality and freezes when the user rapidly deletes saves in the pause menu on the Career home screen. * Broken input when using timewarp while planting a flag * The application crashes when loading a save after planting a flag * Flag cannot be changed when selecting 'Change Flag' from the pause menu in VAB * Parts may no longer be interacted with after returning to the Space Center with a 'Confirm delete' prompt open * The reset button cannot be used with the cursor enabled in the 'Actions' tab * Title loses functionality after entering the pause menu while deleting a player made craft * The A/Cross button remains on screen if all Applicants are hired on the Assigned or Lost tabs in the Astronaut Complex * A Null Reference Exception occurs when selecting a single part after moving a part stack in the Staging Editor. * Time Warp Mode' becomes stuck on the screen after resuming from a paused state on the 'Space Center' * Title becomes stuck in the 'Change a Flag' menu when attempting to dismiss the menu after previously entering it through the pause menu * Changing a flag from the 'Space Center' allows the menu to become overlapped with other menus * There will be a non-functional 'Remove' option for 'Lost' K.I.A. Kerbals in the Astronaut Complex. * The Title terminates while scrolling through the list of ships with a large number of created ships * Cursor disappears when resuming the title with the cursor previously on any of the advanced mode features * There is incorrect Options text in the Basic Flight Tutorial on Xbox One. * The user is taken to a non functional KSC screen when selecting Recover Vessel during flight Training missions. * Mission to Tylo Trophy is getting awarded too early * Collect Data dialog is not capturing the Cross button * Using look around with EVA makes it move * Title loses functionality after pausing while reverting to the VAB from the 'Launch Pad' * In Radial preset, map "Force Physwarp" to a key combo * Directional buttons make Kerbals rotate while on EVA * Selecting 'Controls' from the pause menu in the VAB/SPH will block the user * The 'Pause Menu' can no longer be accessed after deleting a 'Custom Category' in the VAB/SPH * Changing controls preset before placing the command module in the editor will cause many parts to remain locked * Ambiguous Circle button terminology is displayed in the second Dialog box of the "Getting Started and Basic Construction" training * Fine move does not work when Angle Snap is toggled off in the Vehicle Assembly Building or Space Plane Hanger. * The title loads a save file incorrectly and loses most functionality when bringing up the pause menu as a save file is loading while in gameplay. * NREs are generated and players are unable to dismiss the 'Quicksave As...' prompt after reconnecting a controller during flight * Difficulty options are lost when entering the VAB after editing settings in the Space Center during gameplay. * Space Center buttons lose functionality after signing back into the active profile in the VAB and SPH 'Change Flag' menu and returning to the Title Screen * Controls screen will remain on screen until title is closed and reopened if Flight Results screen appears prior to closing * The 'QuickSave' button prompt has no functionality in the 'Continue Saved Game' menu when there is no created saved data * PAWs require multiple button presses to appear * The User is unable to delete a save file when in gameplay. Thank you and happy launchings!
  24. I tried to load up my main save, where I'm making all of my progress (career) and it simply refuses to load. I've closed the app and sometimes it comes up with an error code for general crashing. I can load up any other save though including scenarios. I've uninstalled the application and reinstalled it, uploaded the data, deleted it, then redoenloaded it and it still refuses to work. What can I do?
  25. So would downloading a craft file from kerbalX using the ps4 web browser work or would it not know what to do with it