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Jebman82 posted a topic in Add-on ReleasesB9 Pwings Fork - The go big or go home update (20% larger wings) This is an up to date fork of B9 Pwings. I have created this for 1.4.x and backported it to 1.3.1 for anyone still on 1.3.1 (this one is for the RO guys ) : - Originally created by bac9 (a god amongst men): https://forum.kerbalspaceprogram.com/index.php?/topic/94621-102-b9-aerospace-procedural-parts-040-updated-090615/ - Forked by Crzyrndm allowing support up to 1.3 (Thank you Crzyrndm for all the hours of support you have provided to this excellent mod): https://forum.kerbalspaceprogram.com/index.php?/topic/117236-13-procedural-wings/ - Forked by jrodrigv - Huge thanks to him for spending his own time in regards to recompiling the shaders and updating the code needed to make this work - Forked by me - Current maintainer License All licenses from the original mod apply to this fork, the plugin is distributed under the MIT license: https://opensource.org/licenses/MIT Version 0.70 (see below for download links) Housekeeping: Recompiled against KSP 1.5.1 (stock) and tested Version 0.60 (see below for download links) New features: Increase root width of main wing / all moving control surface from 16 to 20 units Increase tip width of main wing / all moving control surface from 16 to 20 units Increase length of main wing / all moving control surface from 16 to 20 units Increase length of main wing / all moving control surface from 8 to 10 units Increase length of control surface from 8 to 10 units Added tiny increment as float for control surface offset root and tip increment Changed control surface offset root/width calls to use tiny float (0.0.5f) Housekeeping: Recompiled with KSP 1.4.3 DLL files Bug Fixes: Reduced limits of control surface root and tip offset from -6 units/6 units to -0.5 units/0.5 units Known Issues: When using stock aero control surfaces set as spoilers/flaps will move in opposite directions. Interim Fix: Disable symmetry in the editor, place the control surface, press ALT + Mouse 1 on the part, duplicate, then roll/flip as needed with the QWEASD keys and place as close as you can to the opposite side of your craft. Or even better use FAR and enjoy full flap support. Future Plans: I intend to support this mod for the foreseeable future I will not be making any major functional changes, I intend to support newer versions of KSP and fine tune certain aspects, please factor this in when making feature requests I hope to create a stock aero variant with a different set of part.cfg files to see if I can resolve the outstanding known issue of flaps and spoilers moving the wrong way in stock aero I may look to update some of the procedural textures being used on the parts I plan to look into why the wings are so heavy by default (work around is to use FAR and adjust wing mass value) I plan to look into why the wings are a little draggy but will wait for a formal release of FAR into 1.4.3 I hope I can update the CKAN file so the RO guys can pull this down in there efforts to get RO ready for 1.4.3 Download version 1.5.1 (Github): https://github.com/Rafterman82/B9-PWings-Fork/releases Download version 1.4.1 (Github): https://github.com/Rafterman82/B9-PWings-Fork/releases Download version 1.3.1 (Github): https://github.com/Rafterman82/B9-Pwings-Fork-Backport/releases/tag/0.1.0 Installation Instructions Download the .zip file from the above link Extract the .zip file Copy the extracted folder to your GameData folder Source (Github): https://github.com/Rafterman82/B9-PWings-Fork Screens Please see the existing threads for screen shots of the UI and features of the mod As you were.