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Found 119 results

  1. First post here so sorry if I am posting this in the wrong place When ever I try and build single engine propeller aircraft it rolls to what ever direction the engine is spinning and I also notice that they tend to slowly pitch down on there own. My question is that is there a way to mitigate these issues?
  2. HI, this is starting to really get on my nerves as I am trying to learn interplanetary transfers now. Is there a setting I am missing or mod maybe that can hide all the useless text when I am trying to plan a maneuver?!? I feel like I got to be missing something really obvious. Thanks in advance.
  3. Hey Space Friends, I am having a lot of trouble getting prop blades to create life.. I made a video (wasn't sure how to post on here) on reddit. Not sure what exactly I am doing wrong... saw a comment on reddit to make sure inactive yaw pitch roll on blades themselves. Am I missing something else?!? I've spent two hours trying to figure this out, and I can't find any youtube tutorials yet?!?
  4. I Don't Know how to install mods can someone help please Thank's in advance
  5. Can you get science or anything else from the black monolith near the Kerbin Spaceport?
  6. I noticed that near space center, there is a monolith with Squad's logo. I think it has always been there. But for some reason when I started the game, the monolith was visible from KSC, and I wasn't visible before.
  7. A dev article from1.4 (Whats in a Vessel Name? ( By TriggerAu)) explains how to set showVesselNaming in the part.cfg so that it shows during flight. Great. I love this. One caveat, it doesn't seem to allow one to change the Priority Level during flight. I want to be able to easily change the VESSEL_NAMING_PRIORTY_LEVEL of a craft during flight. Is there a way? How? Can something be added to the part.cfg to enable it to be done? Or is this a something requiring a mod to do? Would be nice if stock allowed it in flight, seems like a bug. Add this to the part.cfg to allow showVesselNaming = True From settings.cfg SHOW_VESSEL_NAMING_IN_FLIGHT = False VESSEL_NAMING_PRIORTY_LEVEL_MAX = 20 VESSEL_NAMING_PRIORTY_LEVEL_DEFAULT = 10 Under the root part (and seemingly only for those parts that are manually set in the VAB) is VESSELNAMING { name = vesselName type = type (new type also from BreakingGround = DeployedScienceController and DeployedSciencePart) priority = priority (default = 10; max = 20) } also - it seems that if a vessel doesn't have at least one part with this set in the VAB, that these are not written to the vessel in the save; so if a vessel with this set docks with a vessel that doesn't - there might be some alterations... checking
  8. hi everyone I'm a new guy, I would love to play ksp but to exspensive at the moment. I have the demo and it's really fun! I also watch matt lowne a lot. new to the forums. how do I add a profile picture?
  9. This is my first post so sorry if this is in the wrong place. Okay, so when i try to put a fuel tank under a cockpit or anything else it wont attach unless i flip it over, but when i do that i cant place my thrusters under there any more. Anyone know why this is and if they do can they help please?
  10. Hi all, Just having a slight problem where asteroids cease to exist by Kerbin. I have OPM installed, and so far the only asteroids I found were in the rings of Sarnus. I have already viewed the integrity of game files because I saw someone fix it that way in a previous post, but no luck. Help? (Game version is 1.4.5)
  11. I asked this on reddit and had some good feedback but I have one more day so I wanted to get any additional info. its been a year since I played at a buddies, my computer was a brick. My wife blessed me with a new computer I get tomorrow and I will be downloading ksp. The thing is I had a stroke last Father’s Day and I still haven’t regained movement in my right arm or hand. How hard would it be to play? Any suggestions? I’m getting a mouse with 6 buttons and I can use in my left hand. Any thoughts would be appreciated, thank you.
  12. Hi, Is it possible to filter certain parts of the forum out of the "Activity" list? For example, I have zero interest in the "Forum Games" section and don't want the constant silly number games etc posts from spamming my Activity feed. Is it possible to filter that out? I haven't found a way to do so. Thanks
  13. I used to have this mod that would add fairings as individual side panels that you could attach to a base, but I forgot the name of it. I would like to find it again, as it makes payloads look much more clean than just the weird shapes of stock or even KW faring. It was useful for getting clean fairings that would look the same for all payloads, and they usually had nice curves to them. Could anybody point me in the right direction? Thanks
  14. (brief) Discount on steam for direct buyers? Quite some time ago i bought KSP but it was direct, but now due to having to download the whole thing every time an update comes out (update might just not work for me) and having to constantly watch my mods so they stay up to date, i just want to buy it on steam. I know they no longer hand out steam versions due to it costing money on their side but could there be a discount for people who have bought it that would equal the cost on Squad's side for giving it away? Either by buying a code from the steam web page or some form of discount. I'd be willing to pay a bit more for a steam version. If im missing some fundamental detail for why this isn't a thing please tell.
  15. Does anyone knows how much delta-v total do i need to get to duna and back? if there is already an answer can anyone send me a link? pls
  16. I want to make a button in the PAW for solar panels to toggle sunTracking. I'm new to modding and I'm not really sure what to do. How do you make a button in the action menu? Can it be done with Module Manager?
  17. The new Terrier design introduced in version 1.6 is awesome and reminds me a lot of Porkjet's Terrier revamp. However, Porkjet's design had fuel in a ring around the engine bell, so I was wondering whether it would be possible to add fuel to the Terrier, but only in the shrouded variant. Maybe it could be done with a Module Manager patch or a fuel switch mod (like Firespitter or B9 Part Switch).
  18. Anybody know how to delete parts on xbox? When i remove parts form a craft on my xbox i have to just set them aside instead of deleting them, it gets messy and unorganized.
  19. Can anyone give me some tips on how to build a successful ssto? I have tryed in the past but i run into certain fuel problems, (rip jeb) sometimes its oxidizer, other times its fuel in general. All tips are appreciated!
  20. Didn't know whether to post this here or in Fan works, but basically i'd like to ask if people would want to do a Kerbal Space Program Community Game? Basically how it would work is that I, as the OP, would make story based posts based on what happens in the game, and the community members would take on the role of kerbals of influence, coming to a consensus of what we do next with what parts we have available. The community members could "Claim" directors, workers, family members, visitors, pilots, engineers, scientists and in some cases tourists, and make RP based posts as those characters in reaction to what happens in the game or what happens RP wise between each other as events. I would be trying my best to deliver on what they'd want to do and RP about (for instance, if someone wanted to RP that they made a mobile roving satellite that went around the KSC to monitor what's happening, I would make a rover, use kOS to automate it, and have it do so). It would be heavily modded for as much realism and content as possible, and it could lead to the community coming together to create a unique story narrative and just have fun with it all at the same time. I would also be supply Screenshots and the like as best I can as well.
  21. So i have been thinking about sending a rover to duna but what is the ideal design? should i use a skycrane or should i land it entirely by parachutes? Also should i use Solar panels or RTGs
  22. The news of Voyager 2 reaching interstellar space interests me, leading me to wonder if anyone has made a mod that allows you to conduct science experiments in the ksp equivalent of interstellar space (that is, any orbits/trajectories beyond the apoapsis of Eeloo)?
  23. I got Kerbal space program today (after 3 months of begging my parents) but no parts are connecting with each other, I need some help.
  24. I'm really new to the forum so go easy on me :p Here's a bit of a background, I'm building a physic game in Unity with orbital mechanic and I'm really interested in the way that KSP automatically calculates and renders the orbit path for you, not only that but you can plot orbit and transfer to another planet, so far I'm struggling to draw the orbit, the only thing that I can do for now is adding a trail behind object so it kind of resemble an orbit. I probably forgot most of the maths for this, I know that it has something to do with plotting ellipse equation. But can some KSP savvy fan out there tell me the correct way to do this in general? Throw me some needed equations if you have to
  25. Can someone please help me: When I downgrade ksp to older versions CKAN thinks I still have the latest version.I thought the installed version will be recognized automatcally. Could it be because Steam does not change the Build ID when downgrading?Or is it because of CKAN itself?If its the second option, how can I fix it? Thanks for helping