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Found 8 results

  1. RealPlume, originally developed for Realism Overhaul enables great looking plumes that display realistic behavior by expanding with lower atmospheric pressure. This mod brings RealPlume to stock parts and to various stock-alike mods. With @Nhawks17 blessing, this is a continuation of RealPlume-Stock. RealPlume-Stock was previously maintained by Nhawks & DerpyFireworks and was originally created by Felger. Since its hosted with the RO organisation this is a direct continuation, not a fork. How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. T
  2. This is a continuation of Felger's amazing RealPlume - Stock Configs mod. Without his amazing work, this would not be possible. Felger has handed over the upkeep of this mod to @DerpyFirework and myself (see here). RealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to engine parts in stock KSP as well as other part mods (if supported). IMPORTANT ANNOUNCEMENT How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. These files ar
  3. How to install Realplume for Raidernick mods WITHOUT RO?
  4. Hey guys, I've started a new install of 1.2.2 for a Realism Overhaul/Realistic Progression Zero career. My old install was RSS and Stockalike RF, also in 1.2.2. While playing this old install I discovered I could make the RealPlumes look much better by increasing maximumActiveParticles in the SmokeScreen config from 1,000 to 10,000. Problem is, when I change that number in my new install, it doesn't seem to work. The plumes look exactly the same, no matter how high I set it. Anyone know what could be overriding the SmokeScreen value in SmokeScreen or RealPlumes? I'll do a test a
  5. Right, so I can't get any engine plumes in my modded KSP 1.2 install which I have kept for realism overhaul with real solar system. So basically, there's no engine smoke/exhaust or plume and that's pretty much it. I hope someone can guide me on what I need to make them work. I first had RealPlume put in my Gamedata folder and then I tried putting the realplume configs in the Realism Overhaul folder into the Gamedata folder itself with no luck. Also I do have smokescreen installed and I have also tried keeping the RealPlume_stockconfig something folder in Gamedata as well. I would r
  6. Okay, so i've wanted to use realplume for a bit so i decided i'll try and download it. So i got the plugins i need for the Realplume mod to work like Modulemanager and Smokescreen and... SURPRISE SURPRISE IT DIDN'T WORK so... how do i make it work? AND SURPRISE SURPRISE IT WORKS ok this forum is pretty much useless now
  7. I installed RealPlume through CKAN, and got the stock configs. However, now all my engines have no effects whatsoever. I have all the mods RealPlume depends on installed, and everything is updated. Please help!
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