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Found 4 results

  1. I imagined how will look like space skycrapers with fusion engines in KSP2, and remembered a beautiful serial from my childhood: Space Odyssey: Voyage to the Planets. I saw that I wasn't alone and many another people watched it. The most coolest moment from serial is starting sequance, the beginning. I have looked for OST for a year and finally I found that Don Davis downloaded complete OST on Youtube I believe it is perfect music to feel like a discoverer who starts voyage to kerbal system planets on your interplannetary spaceship with thermonuclear engine to research worlds far beyond your homeworld
  2. A recommendation for people looking for more difficulty in the game, add the potential for parts failure as an option. Engine failures, control surfaces sticking, gimbal lock, partial damage states for parts overstressed by aerodynamic or gravitational forces. Maybe for each of those add a way to mitigate the potential for these problems too, balanced against extra weight for reinforcement or reduced speed for an aircraft. Several mods out there already based on realism and equipment limitations.
  3. This is a part of the forum I never visit, so I guess I'm basically new here. The reason I'm here is because, up until now, I've been a strictly vanilla player. However, I think I might want to change that soon, but I don't know where to start. I'm really looking for added realism in the game. ReStock and Realism Overhaul both look nice. I want something complex, but not enormously so. TheBeardyPenguin's and N9 Gaming's For All Kerbalkind series is on the high end of the complexity spectrum I'm going for. I only have so many hours to spend on videogames... Can anyone please introduce me to the world of KSP mods, and maybe recommend something that might fit my tastes?
  4. I'm thinking about getting a joystick. Any recommendations on which one? I've never owned a joystick before! Thanks!
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