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Found 5 results

  1. My RSS save has a huge graphics error on Earth. I'm using KSP 1.3.1, scatterer 0.0320b, Kopernicus 1.3.1-3, and RSSVE 1.3.1-6. Below is what it looks like in DX11 and regular (I believe DX9?) Here is all my mods too:
  2. I am trying to get an RSSRO install going with RSSVE in KSP 1.3.1 and I am running into a rather annoying issue. At various points during flight the Scatterer layer seems to turn off and on without any rhyme or reason. As seen in the images below, up until 95ish km everything looks just fine, but at 135km or so in altitude the Scatterer layer just turns off. It then gradually starts to re-appear at about 247km in altitude, but it only lasts for a short while. When in orbit the effect turns on and off every 5 minutes or so. My installed mods can be seen here: If anyone knows how to resolve this issue I would be very thankful.
  3. @Phineas Freak's forum topic for the Real Solar System Visual Enhancements mod seems to be locked with the message "This topic is now closed to further replies" displayed where you would usually type a reply at the bottom of the page. I could not find a post by a moderator telling that the topic was closed. Instead, it looks to me like the topic was locked mid-conversation when @softweir explained to a user that you need to upload files to a file-sharing service to be able to link them in a post. If this locking of the topic is deliberate, then it would be nice to see a short message from one of the moderators explaining that the topic is closed. I'm not sure if this is the right forum for this or if this belongs in Kerbal Network. If it's wrong, please move it and forgive me.
  4. Hello! Today I encountered a weird issue when using RSS Textures, RSSVE and Real Solar System along with Procedural parts. This is all using KSP 1.2 So I downloaded a newer version of Remote Tech which came with ModuleManager.2.8.1. The game loaded fine, then I noticed there were more procedural parts than I usually notice, RCS tanks and other parts. These I had never seen, so I am assuming the new modulemanager triggered all of the parts to work. The only problem now is that even when using older versions of modulemanager with the 2.8, RSS texture do not load, and I'm stuck with the default Kerbin textures. Has anyone else experienced this at all? am I missing something super obvious? Thank you!
  5. I installed RSSVE using ckan, and when i load the space center the sky is always black(day and night)