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  1. KTech Download at the bottom of this post. This mod adds a few weapons and items from Star Trek and Star Wars, as well as a couple of new and original SciFi weapons like a Space missile and a super powerful Rail gun. Some of these parts are super OP, and are meant for pure unadulterated fun and destruction! Star Trek: Photon Torpedo - Functions like the HE-KV-1. It is radar guided with built in RCS, it can maneuver in a vacuum and has a 1000km range. Federation Phaser Turret NX Class Phaser Cannon Klingon Phaser Cannon Star W
  2. Presents On this topic i will try to post all the parts i'm working on for FTD. Feel free to give feedback. Any appreciated. So let's begin... Main idea: Creation of the series "The Expanse" inspired parts. That means: Famous military frigate "Rocinante" parts Mega Station parts Various Fusion Torch Drives (Epstein drives) Other well known ship parts like the Truman-class, Donnager-class etc. Structural parts that you'll be able to use to make utilitarian ships look industrial (tanks with trusses) Sleek ship parts to make yach
  3. A sci-fi addon for BD Armory, it adds a bunch of weapons inspired by Star Wars. Updated to 1.2.2 by using BDArmory Continued. Also features a "Power" system as ammunition, which is quite simplistic. The whole thing is really, but it's nice to have anyway! Basically, use the battery pack called Power System for all your needs. There are currently three unique models, contributed by SpannerMonkey and Wraith977! Download over at Spacedock. You will need BDArmory Continued installed. Feel free to contact me with both bugs and requests/suggestions/ideas. I will probab
  4. Can anyone recreate the ships from lost in space such as, the jupiter family vessels, the resolute colonization ship, or the alien ship. Has to be fully stock, THAT MEANS NO MODS, OR TWEAKSCALE(it doesnt need to be up to 1:1 scale).
  5. I had an idea for a mod that would give you a TARDIS that could actually teleport, complete with blue flashing and fading away. I know there's a TARDIS mod already out there, but it just accelerates really fast. Is there a way one could make a teleportation feature based on the hyperedit plugin? To clarify, teleportation in the game would work like this: The TARDIS' teleporter would be controlled with a UI similar to Hyperedit. After picking the coordinates, be it an orbit or on the surface, and hitting the teleport button, the TARDIS would do its trademark fade from the first locati
  6. Skunk Works Presents: STAR TREK SHUTTLES. Boldy going........ https://spacedock.info/mod/1811/Star Trek Shuttles
  7. Skunk Works is back! We are proud to release the 2001 Moon bus, or as we call it, the Mun Bus. This is your one stop to fill all your munar excursion needs! Available at the Spacedock Now! If you liked my Eagle one, You will love this simple yet effective ship. https://spacedock.info/mod/2222/Mun Bus
  8. In the name of Richard Hatch... KEEPING THE DREAM ALIVE. Would it be possible to build real Battlestars, especially if we collectively wanted to, and if AI were used to accomplish most of the physical labor in Earth orbit or more ideally on the moon? Do you believe we could make it so? Ofcourse we don't have FTL, yet; and we may never have it, doesn't mean we can't use nuclear energy (or Tylium) to accelerate over longer periods to reach a good % of LS. Also wouldn't stop us from using AI to set up advanced bases as we travel out from our local system. Issac Arthor has some gre
  9. Skunkworks Presents: The Mitchell-Hyundai SA 23 StarFury Yes we have released the StarFury for your enjoyment. Check it out at the Spacedock! StinkyAce
  10. I'm chock-full of ideas for stories and novels. Most of them sci-fi, but some aren't. Here's a list of my ideas and the order I'll be doing them: Here's my books already being written: http://forum.kerbalspaceprogram.com/index.php?/topic/149532-fly-higher-a-scifi-novel-chapter-2-update/#comment-2794024 https://www.wattpad.com/333316704-world-war-iii-a-war-story-part-1-wip-chapter-1-a (Warning: Violent and potentially offensive) And the books I have completed: http://forum.kerbalspaceprogram.com/index.php?/topic/143762-my-book-outpost-update-chapter-18-the-end-complet
  11. Seen flying over Kerbin, the Skunk Works SA 23 StarFury. Now available at spacedock. These two are custom skinned, "Omega 1 and Scallywag"
  12. The CR 90(a) Is now ready for all your defense needs. Check it out here https://spacedock.info/mod/1701/Corillean Engineer Corporation CR 90 Corvette Skunk_Works. A Special thanks to our senior test pilot, Blackent1.
  13. Skunk Works Presents, The Romulan Star Navy (Sort of) 3 Models released for tinkering.. They are the V7 Whitewind https://spacedock.info/mod/1838/Romulan Star Navy V7 the V30 Winged Defender https://spacedock.info/mod/1837/Romulan Star Navy V30 and the V32 Killerhawk. https://spacedock.info/mod/1839/Romulan Star Navy V 32 Check em out.
  14. The Cardassians have arrived, No not Kim and Khloe, The Galor class cruiser https://spacedock.info/mod/1840/Cardassian Navy
  15. Coming soon from skunk works... USS Kerbin departs Alexandria Station.
  16. Well here it is.... The Uss Nimitz and Several variant DryDocks https://spacedock.info/mod/1815/USS Nimitz and Drydock?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3E
  17. Getting tired of the Same old Enterprise? Wishing for more than a Miranda? Heres your Solution. The USS ARIZONA Excelsior Class Battleship. https://spacedock.info/mod/1816/USS Arizona
  18. We are hoping to get this available to the people asap. We can't figure out how to make it a spawn point. Drydock
  19. The Strike Fighter from Star Trek https://spacedock.info/mod/1741/Federation Strike Fighter
  20. Greetings one an all, We are currently seeking test pilots. We have openings is our alpha team which primarily tests Star Trek equipment. No qualifications required as we are seeking input on how to make them better. To apply, PM me. Thank you Skunk Works command.
  21. The Runabout is ready for delivery. https://spacedock.info/mod/1740/Danube Class Runabout?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3E Enjoy
  22. I have a question concerning skunk works creations, perhaps you as a community can help. Replication of star wars vehicles, I have painstakingly recreated star wars models, but I am wondering where the copy write laws apply? This is our next planned release. The SWTOR line. Ideas?
  23. High over Kerbin...
  24. The Yt1300 Mynock on approach to Typhon Station which orbits Kerbin at 900000
  25. Let this serve as a place for questions concerning the Federation TYPE F Galileo 7 Shuttlecraft. Check it out and tell me what ya think.... https://spacedock.info/mod/1587/TYPE-F
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