Jump to content

Search the Community

Showing results for tags 'sentinel'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

  • Developer Articles

Categories

  • KSP2 Release Notes

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 3 results

  1. Hi, i have a contract running since about 8Y (in-game). I should track asteroids endangering Kerbin, but the given orbit is over kerbins orbit, so that the telescope is mapping Duna. The asteroids apeer near the probe on the map, but i'm not receiving any updates about the contract. Should it be like this, and maybe I should let it run for a longer time, or can it be that there is some kind of a bug?
  2. Landing the Mini Beech B18 on the Sentinel Aircraft Carrier
  3. Sector 7 Space Laboratories - Sentinel - Alien Takeover After watching the 80's movie Top Gun recently, I really got pumped watching those Tomcats in action. After building my first F14 and sharing it on the WIP Thread I got some tips from other Kerbonauts which help make a better F14 than what I started with. Then one thing lead to anther and I decided to try my luck building an Aircraft Carrier to support the Tomcats. I remember seeing someones video making attempts to land an Aircraft on a Carrier so I decided to give it a try. Now I had my hands on what became the Sentinel Project. After hours of testing I landed a S7-F14 TomCat on the Sentinel Aircraft Carrier. The Sepratrons worked great for stopping power during landings and these landings needed precision timing, height and speed. This was such a ridiculous challenge for me and I just couldn't quit until I succeeded with a landing. This was very difficult, and if I had to guess I would say nearly 40 attempts were made for this successful landing shown on the Tutorial Video. Now with an Aircraft Carrier and Tomcats to present I decided to make a Video and Alien Takeover was the result. I have a few regrets about the Craft and Video but I really had to find a stopping point after so many hours going into it. Overall I do enjoy the work and hope you do also. Tomcat / Aircraft Carrier Landing Tutorial Video Craft Files Sentinel - Parts: 439 Sentinel with Aircraft - Parts: 939 Tomcat - Parts: 48 Retracted - Parts: 48 Expanded - Parts: 44 Fighter - Parts:138 Bomber - Parts: 106 RapidFire One - Parts: 126 Invader - Parts: 73 SENTINEL
×
×
  • Create New...