Search the Community
Showing results for tags 'speed is key'.
-
The Kinetic Science Kit Challenge. Background: Since Kraken Co's Founding, they wanted to smash something into a Planet, for science. Now, they want YOU to smash a payload into a planet with an atmosphere, and collect science on the way. At least one Kerbal must be brought along. Rules: No Debug(No Cheating Alpacas!) Screenshots or video to go along, or it didn't happen. Stock Parts Only Please. Graphic Mods like EVE and Maneuver Mods, such as MechJeb are okay. Refrain from Hyperedit at All Costs. For All Levels, IMPACT at the speed given. Normal Mode(Level 1): Smash a 6 Ton payload into Kerbin At least at 3500 m/s. Collect science during re-entry. Winners: Medium(Level 2): Smash a 12 Ton payload into Kerbin at last at 4250 m/s. Collect Science during re-entry. Winners: Harder (Level 3): Smash a 6 Ton payload into Eve at least 2000 m/s. Collect Science during re-entry. Winners: Very Difficult (Level 4): Smash a 12 Ton payload into Eve at least at 5000 m/s. Collect science airing re-entry. Winners: Extreme (Level 5): Smash a 6 Ton payload into Laythe at least 3000 m/s. Collect science. Winners: Bill's Level (Level 6): Smash a 12 Ton Payload into Laythe at least at 4000 m/s. Collect Science. Winners: Bob's Level (Level 7): Smash any payload over 6 tons into Jool. Collect science. Winners: Jebadiah's Level (Level 8) Smash into Jool with a payload over 6 tons at 10000 m/s. Collect science and enounter a Kraken attack. Collect Science. Winners: Kraken's Level(Level 9?) Survive any Level Above Level 6, Without using Parachutes. Something However, Must Crash into the Planet. Winners:
-
The name is pretty self explanatory: just make something that goes as fast as possible! Mods are allowed!!! The idea is to see the limits of KSP, and just how fast you can go without destroying the craft, game, etc. HyperEdit, FTL drive, and the like are allowed to get you to where you will test your design. Other than that, nearly everything is fair game!