Jump to content

Search the Community

Showing results for tags 'speed is key'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 2 results

  1. The Kinetic Science Kit Challenge. Background: Since Kraken Co's Founding, they wanted to smash something into a Planet, for science. Now, they want YOU to smash a payload into a planet with an atmosphere, and collect science on the way. At least one Kerbal must be brought along. Rules: No Debug(No Cheating Alpacas!) Screenshots or video to go along, or it didn't happen. Stock Parts Only Please. Graphic Mods like EVE and Maneuver Mods, such as MechJeb are okay. Refrain from Hyperedit at All Costs. For All Levels, IMPACT at the speed given. Normal Mode(Level 1): Smash a 6 Ton payload into Kerbin At least at 3500 m/s. Collect science during re-entry. Winners: Medium(Level 2): Smash a 12 Ton payload into Kerbin at last at 4250 m/s. Collect Science during re-entry. Winners: Harder (Level 3): Smash a 6 Ton payload into Eve at least 2000 m/s. Collect Science during re-entry. Winners: Very Difficult (Level 4): Smash a 12 Ton payload into Eve at least at 5000 m/s. Collect science airing re-entry. Winners: Extreme (Level 5): Smash a 6 Ton payload into Laythe at least 3000 m/s. Collect science. Winners: Bill's Level (Level 6): Smash a 12 Ton Payload into Laythe at least at 4000 m/s. Collect Science. Winners: Bob's Level (Level 7): Smash any payload over 6 tons into Jool. Collect science. Winners: Jebadiah's Level (Level 8) Smash into Jool with a payload over 6 tons at 10000 m/s. Collect science and enounter a Kraken attack. Collect Science. Winners: Kraken's Level(Level 9?) Survive any Level Above Level 6, Without using Parachutes. Something However, Must Crash into the Planet. Winners:
  2. The name is pretty self explanatory: just make something that goes as fast as possible! Mods are allowed!!! The idea is to see the limits of KSP, and just how fast you can go without destroying the craft, game, etc. HyperEdit, FTL drive, and the like are allowed to get you to where you will test your design. Other than that, nearly everything is fair game!
×
×
  • Create New...