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Showing results for tags 'stock visual enhancements'.
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What is this? This visual enhancement pack strives to give your stock system a facelift, with realistic clouds and atmospheres. What Currently has Enhancements? As of now, Kerbin, Eve, Duna, Laythe, and Jool all have Visual Enhancements be it clouds, atmosphere effects, or city lights (in Kerbin's case). Known Issues: Scatterer also has a few small bugs that I'm sure will be ironed out in the future. Is not compatible with other visual packs, unless stated otherwise in the OP. I WILL NOT PROVIDE SUPPORT IF YOU DO NOT PROVIDE ME WITH AT LEAST YOUR OUTPUT.LOG AND A SCREENSHOT OF YOUR GAMEDATA FOLDER. change log Adjusted all scatterer atmospheres (probably won't tell the difference) Added clouds and scatterer support for OPM (will disable when OPMVO is installed) Made atmosphere transition a little better without Scatterer installed (requires Kopernicus) Made Laythe more turquoise to differentiate more from Kerbin TO INSTALL: Download and install Stock Visual Enhancements https://github.com/Galileo88/StockVisualEnhancements/releases Download and install SVE Textures https://github.com/Galileo88/StockVisualEnhancements/releases/tag/1.0.8 Download and install Environmental Visual Enhancements (NOT THE CONFIGS) https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases Download and install the latest Module Manager http://forum.kerbalspaceprogram.com/index.php?/topic/50533-130-module-manager-280-may-26th-2017-better-late-than-never Optional (recommended mods) Kopernicus (required for Jool rings to work) https://github.com/Kopernicus/Kopernicus/releases Scatterer https://github.com/LGhassen/Scatterer/releases PlanetShine https://github.com/PapaJoesSoup/ksp-planetshine/releases Distant Object Enhancements https://github.com/MOARdV/DistantObject/releases If you are still experiencing any lag from the volumetric clouds, open the EVE GUI (alt+0) and look for the cloud layer you want to change in the cloud manager. Scroll down until you find the layerVolume section of the GUI and change the visibleRange value from 10,000 to a lower number i.e. 8,000/5,000/2,000 until you get the performance you are looking for. Thank you @Waz for this wonderful feature. Downloads Latest Version v1.4.0 Configs Textures Also Try: Stock Visual Terrain http://forum.kerbalspaceprogram.com/index.php?/topic/143828-stock-visual-terrain/#comment-2676888 SVE is licensed by CC BY-NC-ND Want to contribute to my coffee fund?