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Showing results for tags 'tall'.
S.A.S. Issues... Everubody knows that in versions 1.3.0 and downwards there is a major glitch, one that everybody dreads... the famous S.A.S. Wobble glitch that occurs when you have too tall of a rocket. I was just wondering has this been fixed (because I have not played on K.S.P. 1.3.1 due to a broken computer, you can see my other post if you have knolage about building pc’s)? And if it has not been fixed, how do you get around the glitch, I found that if you put something to control your rocket closest to the engines than it will fix the glitch, but that is expensive, inconvenient, and
Okay... I was bored, KSP was open, and I had a stupid idea. This means bad things already. I was going to build a super-tall tower of XL-Girders with a pod on top. So I did. It was pretty tall, and ended up destroying the tanks just a bit right of the Launchpad, which was hilarious. But not satisfactory. I used the root tool and, through a ludicrous amount of laughing and patience, created a gigantic (We're talking more than a hundred meters) pole. It ended up destroying the Launchpad, tank, tanks with pipes, and water tower (Once it also destroyed the flag!).