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Found 9 results

  1. Fox Defense Contracts is both and Expansion of BDArmory Continued, and SpannerMonkeys (smce) Old School Turrets. The main goal is to add in much more tank turrets for both the ksp war communities, and the creative community. Mainly it's a Work in progress as I'm still planning on getting things worked on, Adding more turrets, and even making sure they're balanced for BDAc. You can suggest what I could add via here in the forums or via PM. Either are fine. Requires: BDArmory Continued V0.2.0 or later. Download Here: SpaceDock Link Alternate download here: A link to my Dropbox Installation: Delete any existing FoxDefenseContracts folder. Then drag and drop the new one into the GameData folder Changelogs: Version: 0.2.0: Bullet variety Update! - Added M60A3 105MM Turret, and 120MM turret (Stat changes) - Added Bullet Definitions and Penetration values for all tank turrets - There are now new bullet types for the older turrets resulting adding tons of turrets for variety. AP, APDS, APC, APCBC, HE, HESH, HEAT, HEATFS, APFSDS, etc Version: 0.1.1: - Changed T57 Shell weight, Shell velocity, and minor turret speed changes to Real life values. - Changed T26E4 Shell weight, Shell velocity, and minor turret speed changes to Real life values. Version: 0.1.0: Added: Lots of Sounds Crusader Flak88 IS1 JadgPanther JadgTiger(128MM) M3Stuart Maus Pak36 Pak40 ShermanFirefly ShermanJumbo T26E4 T57 TigerII TOGII* More to come! Videos Featuring my Mod!: License:
  2. The first of three installments of the Iron Horses series, and also my first story here anyway Enjoy, Kenji ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- We wake up to the same sound every morning. Constant gunfire. The axis have pushed us back and we were the last ones, the last five left from our squad. We peer from the trenches to see the dust settle, the carnage that lay before me is nullifying. I couldn’t breath, freinds lay before me soaked in their own blood, I fell to the floor. Sarge pulled me up and we got back in the tank. We moved on as if nothing happened, it felt wrong, I stared at the floor in despair. “It’s not your fault” spoke a whisper, I look up to see Karl loading the next shell ready just in case, he repeated harsher this time, “It’s not your fault, look alive then” I started with a look of desperation at him, and simply said “How can I know on that we could have saved them?” He proceeded to ignore my question, maybe he thought it was rhetorical, but who cares anyway. He began to tell me a story about a mission in that he was the sole survivor due to a local taking him in and helping him recover, suddenly Ernst, The commander of the tank, turned and screamed “BRACE!” slamming the roof shut. It was then we were hit, a lone Panzer of in the distance had shot out the track, we fired back but to no success, we were out of Armour Penetration Rounds and only had High Explosive left, the second shell hit us and Ernst was flung from his seat into the tanks underlay, we were in grave danger. Our radio operator James was already on the lines calling for assistance, he flicked through the channels all to be dead, just plain silence. It all fell away in the blink of an eye. I knew, I knew what was to happen next, I was going to die here. I think we all knew it was our time. Time ceased as the third shot was fired, the tank was ablaze. Now I am the only one left, some time has passed but these scars may never heal. As I was dragged to the bomber I felt nothing, it was all a blur, where were they? Where was James? Where was Ernst and the other crew? The machinegun fire faded away and the humble whir of the bombers engines was all there was as I was flooded by medics and emergency personnel, I was loosing blood fast, as the plane dived to perform a landing I blacked out. We had landed in US soil and I was at last safe from harm, nothing could hide the nightmares I keep having as I see the massacre over and over, men cut down like butter to a hot knife, they fell to the MG fire of the Germans. I needed to go back. I needed to fight again. I was given the privilege much sooner than hoped and was back to the hangar within a week, as the new commander of my squadron I was the oldest and most experienced commander of the squad, and the only one to see combat. I felt a despair in my heart to see so many young men, I knew what lay ahead. We marched on and waited at the mouth of the Gulf and marched on to the desert, we were immediately met with enemy Panzer fire, we took cover to identify the primary targets, sure enough there it was! The prized Wüstenfuchs in his Tiger I tank, we crawled forwards slowly, a thunderous sound rang through the desert valley we had been spotted “M3 DOWN!” screamed Jacobs the Tiger had begun its assault, followed by its ensemble of Panzer VI’s. We fell like flies. We returned fire, “600 meters and counting commander!” I gave the order and we destroyed two of the six Panzer VI’s it was not met without consequence as the Tiger was beginning to flank the right as the other three Panzer VI’s flanked the right, the coms were wild, I begun to fade out and imagine back in France when I lost everyone “ORDERS COMMANDER!” exclaimed Jacobs, “Never back down advance and push forwards” I commanded the remaining tanks. We began our assault on the Tiger and managed to cripple its left track and before I could react the Tiger fired dead at the center of our right armour and dazed the crew, I couldn’t see anything just a blur of sand and steel, a sharp ringing in my ears, our gunner Reynolds was dead, I took his duty and unloaded a shell into a hull of a Panzer VI sending a flurry of shrapnel everywhere, we had the upper hand at last! I heard a ringing again getting louder and louder, the commander of the Churchill next to me screamed at me with the full force of his lungs “Stuka!” I look to the sky in horror, a haze of yellow and white screaming at me with the full power of its engine, they began their strafe of our light tanks, dropping bombs and firing their cannons, it looked grim. I saw the Tiger behind the rocks slipping away, “Load the damn gun Jacobs” and sure enough he loaded the cannon, I took a breath and time slowed, I squeezed the trigger releasing the shell full force into the ammo racks of the Tiger, it was no more. I had won. I clambered out of my tank and looked around, I was copied by the remaining tank crews. We rejoiced for now as we had won!
  3. It seems that there is an important number of tank and armored vehicles lovers there so it makes me think to share my pictures of the Saumur tank museum where I went in 2013. That museum was particularly interesting with their operational Pz VI ausf. B and also their Schneider CA1 (now the oldest operative tank in the world as it's from 1916). My only regret now is to haven't took much more pictures of some vehicles and all the others I missed... Some of them also really are of a bad quality () as I used a 2006 small camera at the time. --- The 1918-1940 French tanks exposition. Saint-Chamond WW1 tank. Renault FT "Female" tank with its 8 mm Hotchkiss machine-gun and a "Male" 37 mm cannon exposed in front. Renault B1 Bis heavy tank. With its 75 mm anti-fortification cannon, its turret 47 mm anti-tank and an impressive armor it is still considered by many as the best tank of at the beginning of the War. Alas, its crew of 4 was unable to keep a good efficiency with its poor internal conception and a bad repartition of the task. The tank commander was alone in its turret, having to give orders, aim the cannon, fire and reload it. It's easy to imagine what a mess it quickly became. Without forgetting that only the leader tank got a radio onboard for a link to the commanding officer, the others still having to use flags and hand signs to communicate between each others. Somua S35. --- Germany and Axis 1939-45 collection. Panzerkampftwagen VI Ausf. B Tiger II a.k.a "King Tiger" (Konigstiger). This last nickname became legendary with the time but alas was never used by the Germans. The unit present here is one of the very last still operational. The museum crew is keeping it in a perfect shape for its yearly demonstration. You can even enjoy a traditional oil leak! 15 cm Panzerwerfer 42 auf Selbstfahrlafette Sd.Kfz.4/1 based on an Opel Maultier ("Mule") with another 6 tube 15 cm Nebelwerfer. This vehicle variant was mostly used by Waffen-SS units. One legendary Sd.Kfz. 251 in its 251/7 Pionierpanzerwagen variant. One famous 7.5 cm Pak 40 cannon is visible just behind. Panzerkampfwagen V Panther. Shamely this is my sole picture of the Sd. Kfz. 2 Kettenkrad. Easy to see here why so many guys killed themselves while driving it at more than 80 km/h. Sd. Kfz. 135 Marder I tank destroyer. Sd. Kfz. 124 Wespe 10.5 cm self-propelled artillery vehicle. 5 cm Pak 38 (L/60). Panzerkampfwagen III ausf. H and what I could get of its turret. Panzerkampfwagen II ausf. C and its Panzer III bigger brother to compare their size. 2 cm Flugabwehrkanone 30. One of the poorest light AA cannon of the conflict in this variant of 1930. Panzerkampfwagen VI ausf. E Tiger and its Totenkopf officer model. 2 cm Flakvierling 38. Despite the lack of "punch" of its 20 mm round against the specialized and armored ground attack aircraft it still was a nightmare for the Allied crew at low altitude. The impressive 155 mm self-propelled artillery vehicle Sturmpanzer 43 a.k.a Stupa by the German troops. Like the "King Tiger" it is know more well know under the nickname of Brummbär (Grouch)... which again is a nickname from the Allied forces. This one got hit in 1944 by four different shot of 75/76.2 mm shells that created an intern detonation, initiating its 155 mm munitions and blowing the casemate away. Impressively it was recovered by another crew which return it to an operational status for the rest of the war. Panzerfeldhaubitze 18M auf Geschützwagen III/IV (Sf) Hummel self-propelled 155 mm howitzer. Fiat Carro Armato M15/42 from the legendary 132nd Armoured Division Ariete which fought in northern Africa. Impressive to imagine how these guys were courageous to keep on fighting in these tanks from another age. --- The Curiosity Room Colonial helmet. Rocket Propelled Grenades. Panzerfaust 30 and 60. Multiple 105 mm shell of fin stabilized kinetic energy penetrator. Stabilized shell (actually a wind tunnel model) and a U.S 106 mm recoilless round at the right. 40 mm Armour-Piercing Fin-Stabilized Discarding Sabot - Tracer. A belt of 20 mm rounds from one French AMX-30B2 Main Battle Tank co-axial cannon. 127 mm rounds. One 105 mm M1 High-Explosive shell. A HEAT shell is on the upper left and another rocket assisted HEAT round is on the right. Euromissile HOT 1 (Haut subsonique Optiquement Téléguidé/High Subsonic Optical Remote-Guided) anti-tank missile. Crazy configurations of Aérospatiale ENTAC (ENgin Téléguidé Anti-Char) anti-tank missiles. Leichter Ladungsträger Goliath remote controlled demolition vehicle. Humber Hornet with a dual Malkara anti-tank missile launcher. Volkswagen Typ 128 Schwimmwagen. Another APFSDS shot. Euromissile Roland surface-to-air missile. Original poster of the awesome movie The Beast (La Bete de Guerre in France). I was about to keep on posting the others pictures but just discovered that all the work I made this morning to replace them on Imgur were not saved... so I will remake it tonight and post them tomorrow. There is the Warsaw Pact room, Allied Room, French Room and the last room of other nations with some beautiful pieces (including my favorite MBT).
  4. I had a thread with a bunch of WW2-era themed craft (Mainly planes) but I never provided any pics for it.... But in this new thread, I'll be posting all the craft I've made that's as close to a replica or a recreation of the real life thing, or something that was inspired by it. Within each link I provided a little backstory/advertisement for my craft, as well as stats, payload, and armament I'll be posting mostly WW2-era themed craft, as I find them easier to make compared to modern-day jets. But I have a few I'll be updating this as I get each craft finished/screenshot. THREAD RULES AND SUBMISSION REQUIREMENTS AIRCRAFT: Sorry not sorry for the long post, but it'll only get longer
  5. I've updated to 1.2 and for some reason the physics behind bdarmory have changed, back in 1.1 they seemed to work fine. I'm having issues with KSP/squad parts not absorbing damage properly. I built a tank out of structural panels and changed the file on the structural panels to have a higher damage protection rating. The problem is, bd armory is shooting (even with very weak guns) straight through the structural panels and completely killing the inside of the tank with 1 shot while leaving the outside in slightly damaged condition. This was never an issue in previous versions, the other versions seemed much more realistic.
  6. Weapons and War.

  7. It would be nice if we could disable the automatic fuel crossfeed system that always steals fuel from the closest adjacent tank. You can choose whether or not fuel passes through a decoupler, but there's no such option for crossfeed between tanks. My second stage was a bundle of 7 orange tanks with Mainsail engines, but some of those tanks were probably considered to be "closer" to certain particular other tanks due to tiny floating point rounding errors. The result was that some tanks were running out more quickly than others, and I suddenly got an asymmetric flameout with empty tanks on one side and half full on the other. I know I could solve it with fuel lines, asparagus staging etc. (and I probably will since it will be more efficient), but it would have been nice to simply disable this crossfeeding. Just add an option to each fuel tank to optionally isolate it from adjacent tanks, like the option to let fuel pass through a decoupler or not.
  8. Vintage Rockets

    I'm working on a vintage rockets mod. Why another rockets mod you might ask? Several reasons: - exploring dead end concepts of rocketry that include exotic fuels, hybrid rockets, tank clustering, big dumb boosters, square tanks and couple of others weird ideas - introducing more complication into building and operating rockets that is of a different flavor than RO/RP-0/RSS stuff - I want to concentrate on chemical rocket propulsion only, mostly because I find using LV-Ns or near future engines a little bit too easy and then there are plenty of super cool mods for that , other reason would be to introduce sensible and limited isru operations later on - my main goal would be to supply different paths for early-mid career so yah science tree overhaul is pretty much guaranteed - for now I'm focusing on 1st stage SL engines and tanks - just to answer in advance any questions about interoperability with another mods - I think it will be very limited. This means incompatibility with most stock parts, CTT, CRP and other parts pack (different mounting points) so yah this would be pretty much a closed mod No images yet since I'm at 2d drawings stage, so just a historical engine for now:)
  9. I somehow never released these. Here they are, better late than never. (Why Can't I get links working? Copy the download URL and paste into search if it's not hyperlinking) Tiger II: https://www.mediafire.com/?809bd7fmc3rp3yi Jagdpanther: http://www.mediafire.com/download/7xstj37attkco7e/Jagdpanther.craft