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Showing results for tags 'texture size'.
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Should I Reduce Texture Size?
SlimeOfSteel posted a topic in KSP1 Modelling and Texturing Discussion
As I'm new to modding, modeling and texturing, I need a bit of help with texture size. The texture shown in the image is a .png file 2048 x 2048 pixels, and is about 48 KB (49,569 bytes when I checked the properties). This seems to prove problematic in Blender, as the textures for each of the tank sides are 256 x 128 pixels. This means I can't fit textures on a t-800 sized tank. Can I reduce the size of the textures in the models (and still have the warning label readable)? Or, am I going about this all wrong, and the texture picture itself is too small?