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Found 7 results

  1. Hello! I'm having problems with the games textures. So, whats the problem? Well, when i start the game the textures won't show up correctly after it has booted up. Also, for some bizarre reason when i press Shift + O the textures go even weirder. See the pics below Here is a list i have tried to fix the textures: * Verified game cache thru steam * Uninstalled ALL mods * Tried with mods * Reinstalled the game * Updated GPU drivers and tried older drivers * Tried older versions of the game * Updated Windows and downgraded to an older version Still the problem persists. Also here is my PC specs if you wonder if it has any effect: CPU: i5 6500 GPU: GTX 980Ti RAM: 16GB This pic is just after the game has booted up This happens when i press "Shift + O" Any help would be appreciated! Thanks in advance! - Kryostatic
  2. Hey there, I'm not familiar with this official forum of KSP, but I am well known by the french community and I think my contribution could interrest some of you, so... Here I am ! To briefly introduce myself, I'm a an addict to KSP, fully Stock Player (I even give up Kerbcam to find back the typical static view of the game). Not that I'm anti-mod, I find them really interresting and incredibly well made regarding KSP, but I would spend even more time if I had the possibilty to use hinges, ressources, advanced mechanism... No no, keep them far from me ! Moreover it is for me a challenge to innovate further than even SQUAD could have think about, to create and design things in other way that there were meant to be done. Yeah, innovation should be the best word to describe my goal in KSP I already have a hundred pages full of pics with all my creations, that you can find here : http://www.kerbalspaceprogram.fr/forum/viewtopic.php?f=9&t=523&start=1060 You can navigate through the pages, it is in French so not really interresting but I always use to illustrate my words with clean screenshot Enough blablabla, let's present some of my last creation and I'll start by a few videos : Stock Aerial refuelling : Using TT-70 Decouplers as homemade suspensions : A full single launch modular station (3 épisodes, here is the second) : An aesthetic and modular bomber with advanced nuke rocketry : One of my favourite launcher, fully made to be aesthetic while massive and functionnal : These are a few of them, please consider checking my Youtube Channel to see more. I'm not here just to make an add, but to receive feedback and try to integrate the large english-speaking community ! Hope you'll enjoy, see ya soon
  3. I probably should have posted it here instead of inside another thread. I know copying posts is frowned upon so just follow this link http://forum.kerbalspaceprogram.com/index.php?/topic/27292-what-did-you-do-in-ksp-today/&page=1144#comment-2861953
  4. If I have a vanilla game - which I do - and have a bug problem - which I don't (So it's all hypothetical) then Squad will look into the problem. If I also have a modded game - which I do - and have a bug problem - which I don't (So it's still all hypothetical) then squad will say "Not with a barge-pole mate!" and will not look into the problem. What if I have a modded game - which I do (in case you forgot) - and have a bug problem - which I don't (So even now we are still being hypothetical) and what if I ripped out all the mods from this modded game and then presented the still present (hypothetical) bug to squad, would this be touched with a barge-pole? Would the save game itself, having been tainted by mods still make it untouchable regardless of barge-pole length? Just wondering.. you know.. hypothetically.. can I de-taint a save game enough that squad will hug it and welcome it home and forgive it for getting tainted in the first place? Thoughts of the masses?
  5. Hello there, fellow Kerbonauts. Long time lurker, first time poster, I decided that there aren't enough LPs / guides / career logs for KSP hard difficulty (diary of a hard career being a notable exception). I believe that the "hard" difficulty mode is a good environment to learn efficient mission planning, since the scarcity of resources makes it unfeasible to solve everything with Asparagus motherships. Therefore I'm gonna bless, curse or just annoy you with a log of my attempts to tackle said career mode: Since I'm both storing the images on my own server and trying to freshen up my web design skills, I would very much like to tell the story there at rlange.info/kspbeyond/, if you don't mind. I would intend this thread for discussion, feedback and, of course, announcing & linking new chapters. That being said, there really isn't much more to tell - Just have a look and a laugh as I stumble my way to space. Until then, fly straight, foyrkopp
  6. Hello everybody! Many months ago I was trying to put together a base in KSP 1.0.x and it was a nightmare. So I've decided to wait for 1.1 and do it again. So here it goes: Better viewed directly on imgur : http://imgur.com/a/ZEhFb
  7. *Vanilla KSP* In my Kerbal career I finally managed to get a kerbal rocket into orbit. However it is extremely low on fuel and I have a mission to get back to Kerbin. Is it possible for me to resupply this rocket with fuel?