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Difficulty Settings - disable Quickload instead of Quicksave


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As the title suggests - in the difficulty settings rather than disabling quicksave (F5) disable the quickload (F9) instead.

This would preserve the ability to save a game and provide protection against game and computer crashes, without also losing the difficulty option of not being able to step back in time.

F5 would work as it currently does and the quicksaved game would load after a game or computer crash if a more recent normal save is not available. The F9 key would not function thereby giving the same level of difficulty as the current 'disable quicksave' option without the loss of protection against Kraken attacks.

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Yes. Yes, so much. It should have been implemented like this to begin with. The only reason to do it the current way is if you're concerned that someone might try intentionally crashing the game to load a quicksave, but those kind of people will always exist.

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Yes. Yes, so much. It should have been implemented like this to begin with. The only reason to do it the current way is if you're concerned that someone might try intentionally crashing the game to load a quicksave, but those kind of people will always exist.

There is no need to crash the game when one can go to space center and load quicksave from menu. The game loads persistent save file even if it crashes.

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