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Can we add an option for choosing bigger font sizes for text?


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I suspect that this isn't going to be easy to implement, since bigger font sizes require the corresponding graphical UI elements to be scaled up as well, and scaling images bigger almost always result in poorer quality.

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I suspect that this isn't going to be easy to implement, since bigger font sizes require the corresponding graphical UI elements to be scaled up as well, and scaling images bigger almost always result in poorer quality.

Or you could just... idk... use scalable vector graphics? Even making images in "high quality" and scaling down by using sampling works and is very cheap; and the texture cache can host suitably scaled UI elements.

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  • 1 month later...
Yes yes yes. KSP is not friendly to those of us with less than perfect eyes.

I literally cannot play the game unless I lower the resolution to 1280x800, which is a bit of a shame on my 2560x1600 monitor.

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