Magic Smoke Industries presents:
For all your actuation needs!
This mod introduces robotics parts to the game, letting you create moving or spinning contraptions that just aren't possible under stock KSP.
How do I use Infernal Robotics parts?
What does Infernal Robotics let me do?
(robotics parts in this video came from the Model Rework & Expansion)
Do not
New official version of KJR works like a charm. I have one of these instruction lists on almost all IR threads. Must not have updated that one all the way
Glad to hear you got everything working.
1.3 / KJR issues
List of IR download files to work with KSP 1.3
Remove "Active struts" as well as "strut" Folders" they are currently incompatible with KSP 1.3 - Unless you opt to use the unofficial Recompiled .dll linked below
Steps to install Infernal Robotics