agises

[1.4] Targetron (continued-bis-wathever) 1.6.1 2017/08/05

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Hi all, as Jinks and myself are doing maintenance builds of this awesome mod in Jarcikon absence, I decided to make a new thread to make our life easy :rolleyes:

Original mod author: Jarcikon

Original thread: Targetron

a8n1DBH.png

Download and source code in github:

releases

Spoiler

          (1.6.1)

          *New/reimported icons. (see commit)

          (1.6.0)

          *Version bump, recompile for ksp 1.3

          (1.5.1)

          *Obey GameEvents.onHideUI and GameEvents.onShowUI (F2 key to hide game UI).
          *Stock toolbar support.
          *Don't cut last target in the list when using the scrollbar.
          *Minor tweaks.
          *Compiled with ksp 1.2.2 dlls.

          (1.5.0)

         *Make it work in ksp 1.2.1, added new objects.

         *Updated Toolbarwrapper.

          (1.4.4)

          * Recompile with final 1.1 dlls.

          * Fix 

 

          (1.4.3)

          * Make it work with 1.1

(1.4.2.1)

* Recompile for ksp 1.0

(1.4.2)

* Fix for ksp 0.90.0

(1.4.1)

* Fix gui skin issue

* Code cleanup

(1.4.0)

* Disable GUIStyle for now (It messes up other GUIs), so you get the default Unity GUI

The GUI code could really use some love, but it's beyond me so far

* Update the ToolbarWrapper to blizzy's recent version

          

License GPLv3

Edited by agises
release update

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Hi agises, thanks for updating this mod.

I have a request, how hard would it be to right click on a vessel to take control? Not from the list but right in the context menu of a craft , debris, kerabal..anything you see on the screen at the moment

EDIT: also a switch to be able to see only vessel in the current SOI

Edited by brusura

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Wow... Another great, small, simple, but OH, SO USEFUL mod that I cant believe hasnt gotten more love....

And yes, i 2nd that it worx in 1.0.2, 1.0.4, & 1.0.5.....

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15 hours ago, screechingproton said:

any chance that this mod will ever be updated for 1.1?

Sure, but 1.1 isn't released yet and I'm a lazy person :)

 

Salud.

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This needs to be updated for 1.1, given that the default game's targeting system is BROKEN and you cannot target stuff by doubleclicking on it like before.  If you have access to teh prerelease, please update for 1.1 as i find this mod essential for massive space battles, which are not kinda hard with no navball target (do you know HOW hard it is to aim without a cockpit and without the ability to have the target icon on navball?).

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17 hours ago, panzer1b said:

This needs to be updated for 1.1, given that the default game's targeting system is BROKEN and you cannot target stuff by doubleclicking on it like before.  If you have access to teh prerelease, please update for 1.1 as i find this mod essential for massive space battles, which are not kinda hard with no navball target (do you know HOW hard it is to aim without a cockpit and without the ability to have the target icon on navball?).

1.4.3 prerelease should work in ksp 1.1.

 

Salud.

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One of my most used, most needed and most liked mods. Thank you for continuing this.

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Bugreport for Targetron 1.4.3 on KSP 1.1.0.1230!

After you one time open targetron window minimizing or hiding did not stay hidden/minimizes after switching to far vessel (scene change)... :blush:

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7 hours ago, ZobrAA said:

Bugreport for Targetron 1.4.3 on KSP 1.1.0.1230!

After you one time open targetron window minimizing or hiding did not stay hidden/minimizes after switching to far vessel (scene change)... :blush:

Thanks for the report, fixed in 1.4.4 now on github :).

Salud.

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Hey there!

I have a kind of bugreport too.

Targetron v.1.4.4 is not working for me at all.

KSP x64 1.1.0.1230. No in-game indications for mod.

Some AssemblyLoader Exceptions in logs regarding mod loading, see for yourself:

KSP.log

output_log.txt

Edited by DragonEG

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10 hours ago, DragonEG said:

Hey there!

I have a kind of bugreport too.

Targetron v.1.4.4 is not working for me at all.

KSP x64 1.1.0.1230. No in-game indications for mod.

Some AssemblyLoader Exceptions in logs regarding mod loading, see for yourself:

KSP.log

output_log.txt

Thanks for the report, seems like I messup something at compile time (I used jenkins to generate the release and the zip, but visual studio on my tests :blush:) . Please download again 1.4.4, should be ok now. 

 

Salud.

Edited by agises

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will you be adding selection of vessel from space center ? I have a corrupt tracking station and cannot select vessels anymore

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On 5/2/2016 at 2:35 PM, royying said:

I found that the Targetron menu will not hide with F2 key

I was going to report this also. Since Targetron is pretty much part of my HUD in every mission, having to manually hide it when taking a screenshot is annoying.

Also, as a suggestion, it would be great to have a keyboard shortcut to toggle the Targetron window...

Edited by Galenmacil

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Can you add celestial bodies to the list too? It's really annoying to zoom out every time you want to target Duna or Jool :)

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1 hour ago, RealGecko said:

Can you add celestial bodies to the list too? It's really annoying to zoom out every time you want to target Duna or Jool :)

try Haystacks Continued; thats a bit outside this mod imo

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3 minutes ago, Deimos Rast said:

try Haystacks Continued; thats a bit outside this mod imo

Haystack is working with ships only too. I currently use custom build of Kartographer, but it requires too many clicks to target required body. Wanted to have all in one target selector mod :)

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It would be great if planets/moons were added to the filter so you could target them without going to the map view.

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