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Achieving Asymmetry on surface mounted parts


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I've been making an asymmetrical surface mountable part. It works fine so long as I don't use the symmetry feature in the VAB or SAB. It looks like it's rotating along one of the axes rather than mirroring the model.

Any idea how or if it's possible to achieve it? (Look at diagram below)

Thanks in advance :).

Kerbal_Diagrams_01.png

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It's to do with how the part is oriented in Unity before export. There was a thread explaining this, but I can't find it right now :(

Make sure that the parts forward axis is Y, and lateral axis is X. It should look in Unity as it does in the VAB. Hope that makes sense?

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