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[WIP][1.0.2] WarpShip 0.3.2 - Update/expansion of IXS Enterprise


Sophia

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Exactly! :P

No, seriously, I've been sort of busy lately, so I haven't really been around as much. I've still been looking in from time to time though.

That IVA looks really nice, Cholesterol. Do you mind if I integrate it into the main mod for version 0.4? (Whenever that is...)

OhpleaseOhpleaseOhplease.... do an update with that IVA, and adjustment from the heat/drag changes.

Edited by Murdabenne
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  • 2 weeks later...

Fir some reason, when I try activating the warp drives, a blue bubble appears around the craft, then suddenly, Boom. Everything goes flying out into space. What am I doing Wrong?!

EDIT:Yup, that's fixed. But now the warp drive complains that it has "No Power" when trying to go above warp setting 1.5, I even made my own part so it has 240000000000 ElectricCharge, and that's NOT exaggerated. WHY THE HECK IS THIS HAPPENING?!?!?!?

Edited by greenbow66
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  • 2 weeks later...
My game glitches out when I load the command pod with this in-game. The screen goes dark, and all the planets have disappeared.

I forgot to put an "@" to the MM config file, very sorry about that. I'll make sure this wont happen again next time.

Here is how to make it work properly :

open MM_IXS_IVA.cfg file inside .\GameData\WarpShip\Spaces\ with notepad,

then put an @ to each line just like below :

@PART[wsIXSCommandModule]

{

@INTERNAL

{

@name = IXS_Command_Int

}

}

Edited by Cholesterol
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This is an amazing creation, but I admit I prefer USI's 'cubi drive effect more, but I love the part block designs. Would it be safe to use these in conjunction with USI's warp drive, or would I want to use them separately..?

e: have discovered they not only work together nicely but I can build some GLORIOUS new stuff *_* thank you so much for taking this up, Sophia!

Edited by Kershu5
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  • 2 weeks later...

Hey,

first i want to express how awesome this mod is!

I have come across a problem, how do you keep a docked lander on the ship when engaging the warp drive?

Even when using the included docking rings the lander just blows up! Am i doing smething wrong or is this intended?

How about tweakscale integration for the warp ring and support ring?

(I think it would allow much more diverse constructions)

Are warp nacelles possible as a alternative to the ring?

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As I'm not using KSPI:E, I may be missing something important- how the heck do I generate warp plasma? I'm just using this along with USI's stuff. I like the idea of the plasma generators but unless I bring positively HORRENDOUS amounts of plasma with me it's not really worth it..

e: also, how the deuce to get the develocitizer to work, keeps saying it has no power..?

ee: figured most of it out, just gotta work out why the warp ring is giving me trouble now. Almost there!

Edited by Kershu5
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If you don't mind me suggesting an idea, Sophia- any possibility of tweaking the painful sensitivity of the Warp Bubble is? If I don't use extremely specific designs then it makes my whole ship explode into a series of lovely pieces and debris. Or is that Working As Intended?

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Works beautifully in 1.0.5. I recompiled it for my game, and updated the devlocitizer so that if you don't have enough power to cancel all of your velocity, you can cancel some of it and make up the difference with engines. Grab it here if you like. :) Now I just need to add something to convert ExoticMatter into WarpPlasma for my game (easy enough to do..), and I'm good to go. :)

Anyway, here is a refit of my Pegasus ship with warp technology:

kdRcKs3.png

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1 hour ago, Angel-125 said:

Works beautifully in 1.0.5. I recompiled it for my game, and updated the devlocitizer so that if you don't have enough power to cancel all of your velocity, you can cancel some of it and make up the difference with engines. Grab it here if you like. :) Now I just need to add something to convert ExoticMatter into WarpPlasma for my game (easy enough to do..), and I'm good to go. :)

Anyway, here is a refit of my Pegasus ship with warp technology:

kdRcKs3.png

Thank you very much, buit can you please share a compiled version?

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