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[1.1.2] Take Command - Launch Kerbals in External Command Seats [v1.4.1 - May 6, 2016]


seanmcdougall

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On 11/20/2016 at 1:20 PM, GFX5000i said:

if you change the check from vessel.HoldPhysics == false to vessel.HoldPhysics == true the transfer will happen before the physics is activated and if you remove this verification completely the transfer can happen anytime.
I've been using without it for some time and doesn't seem to have any problem while solving the phantom forces.

I'm going to test this, if it works in my testing, I'll release a 1.2.2 version in a day or so

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