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Convex and concave procedural parts for FAR


funk

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Cause FAR now recognizes area ruling there is a lack of convex shapes in procedural parts (Maybe I'm missing something). It is possible to build some concave shapes with more than one procedural tank.

My request concerns especially biconvex structures, but maybe it's just the other side of a coin for biconcave structures. I'm not sure if it's possible to code a plugin/fork for PP which has three new variables for two dimensions:

5642.giffig_fct_convexe_02.jpg

1. Either variation of radius and angular or absolute value of x and y

2. and the position of the minimum/maximum in z

3. and style of curvature

is needed to find a determined shape like this (halfed):

Deformation-surfaces.png

(Simpler) Approaches:

a. PP is using Bezier curves to determine the shape of the cones. Perhaps it is possible to create inverse curves

b. creating a hyperboloid

Hopefully there is a great code writer for this!

Edited by funk
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