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Science Time Mod


Azivegu

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Hey, I really like doing science in KSP. But something I am slightly annoyed by is that you can do all the science, collect it, and hope to the next location. It really gives you no incentive to remain on the surface of a place.

What I think would be a cool mod is if you have to give the science experiments time to complete. And if you spend less time conducting the experiment, you'll get less science. Also, it would also be nice if during the experiments electricity was consumed. And if you run out of charge, you have to redo all the science that wasnt logged and saved.

An example: Goo Canister

Time to complete: 1.5 hours

Spent time: 1.4 hours

Received science: 93%

Another example: 2hot thermometer

Time to complete: 30 minutes

Spent time: 15 minutes

Received science: 50%

And again: Crew Report

Time to complete: 2 hours

Spent time: 3 hours

Received Science: 100%

What I want from this mod, if someone is kind enough to make it, is to have more realistic missions, that are harder and need much more consideration and diligence.

Hope I can inspire someone to make something like it. I would if I could (and even had time to do so). Leave a comment below if you would also want this.

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