katateochi Posted May 16, 2015 Share Posted May 16, 2015 (edited) I think that at least a couple custom action groups should be available earlier on in career mode. ie 2 custom groups in the first tier buildings, 6 in the 2nd tier and then all 10 in the fully upgraded SPH/VAB.If you have multiple extendable solar panels having to right click on them all is a pain, and it really sucks for SSTO design. In my early/mid career SSTO's I end up re-purposing the named action groups (RCS, Stage, even abort) to toggle engines and on some orbital probes I use Gear (G) to deploy solar panels. While that does work, it doesn't feel right and craft end up with a very strange set of controls. If one of the aims of career mode is to guide new players, then part of that should be about using action groups. As it is, I suspect most new players won't re-purpose the named action groups for things like solar panels or engine toggles, so they're left having to right click on everything which is kinda clunky and it won't be until much later in the game that they get to witness the full majesty of a craft unfolding all it's panels in unison (something I still really enjoy seeing).(There are ways to get around not having custom action groups in career, but they are kinda hacky and inconvenient. I'm going to put those in a separate thread in GD.)So, please Squad, let us have at least a couple custom action groups earlier on in career mode. Edited May 16, 2015 by katateochi added thread link Quote Link to comment Share on other sites More sharing options...
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