RaptorHunterMz

[1.1.2] Super 100 Shooting Star & Super 67 Little Star Command Pods.

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Hey,

I would love to use your command pods, but unfortunately there are some issues with your configs.

For example many of your file names contain spaces.

A major issue is also, that both heat shields for Super67 and Super100 have the same "name = Heatshield".

Could you rename those to eg Heatshield67 and Heatshield100?

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Hey,

I would love to use your command pods, but unfortunately there are some issues with your configs.

For example many of your file names contain spaces.

A major issue is also, that both heat shields for Super67 and Super100 have the same "name = Heatshield".

Could you rename those to eg Heatshield67 and Heatshield100?

That is strange. I was just trying to tweak these into the SETI tech tree. Glad you have you eyes on this Yemo :wink:.

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I have just a couple small complaints. The custom heat-shields for these command modules do not show up in parts for me. Also, I would like to request that you add some sort of built-in ladders on the sides of the command-modules, as seen on stock units. Space-walks with no integrated way for them to hold onto the command-module are downright terrifying, to say the least.

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Hello, I haven't had a lot of time lately, and I changed my computer (From a Core 2 Dou E8400 to a Core i3-4160), and I am yet to instal KSP and other stuff.

For those who have found fixes to the problems please upload them I will update the mod.

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Hey,

I noticed the Little Star IVA is the Mk 1-2 IVA. ASET made an awesome IVA for the Mk 1-2. I don't really code or anything but I attempted to write a patch to use the ASET IVA for the Little Star using the framework of ASET's patch. I don't know exactly what i am doing so it didn't work. Still trying right now. Would you have any advice on how to do that if it is even possible? Your CM is my go to! This IVA would make it perfect.

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Problem with the Little Star. Its model in the game is positioned as if in "Force Roll 180°" when you select "Force Roll 0°" in MechJeb.

Noticed that when MechJeb is forcing a roll position of "heads up", the Little Star is positioned heads-down, in what should be the position matching with forced 180° roll.

- - - Updated - - -

Nevermind, I got it. It looks awesome.

Can you please inform me how you got the LittleStar 67 to show the Mk1-2's ASET interior for IVAs?

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Model of the Little star seems to be rotated 180° around the z axis. Doesn't affect playability, but is kind of annoying.

Awesome work on the mod, btw! I had to rearrange the Extras folder so the heatshields would show (downloaded via CKAN), but it couldn't be easier. Keep it up!

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Problem with the Little Star. Its model in the game is positioned as if in "Force Roll 180°" when you select "Force Roll 0°" in MechJeb.

Noticed that when MechJeb is forcing a roll position of "heads up", the Little Star is positioned heads-down, in what should be the position matching with forced 180° roll.

- - - Updated - - -

Can you please inform me how you got the LittleStar 67 to show the Mk1-2's ASET interior for IVAs?

Sorry for the late reply...

In your ASET folder you need to create a folder title Super67_InternalASET

In that folder you need to create a config with this and title it "Super67_ASETinternal-patch.cfg":

@PART[super67]:HAS[@MODULE[RasterPropMonitorComputer]]:Final

{

@MODULE[RasterPropMonitorComputer]

{

storedStrings = v 0.1.1.0|13.07.2015| Mark 1-2 Pod |ADVANCED LANDING CAPSULE|FOR ORBITAL RENDEZVOUS|SQD002002-A1|MK1-2| SQUAD & A.S.E.T.

}

@title = Super 67 Little Star

@INTERNAL

{

@name = Super67_ASETInternals

}

}

@PART[super67]:HAS[!MODULE[RasterPropMonitorComputer]]:Final

{

MODULE

{

name = RasterPropMonitorComputer

storedStrings = v 0.1.1.0|13.07.2015| Mark 1-2 Pod |ADVANCED LANDING CAPSULE|FOR ORBITAL RENDEZVOUS|SQD002002-A1|MK1-2| SQUAD & A.S.E.T.

}

@title = Super 67 Little Star

@INTERNAL

{

@name = Super67_ASETInternals

}

}

Then you need to copy the "Spaces" folder from the Mk1-2_InternalsASET folder.

Rename the .png's and replace "Mk1-2" with "Super67".

Finally, copy the config that is in the "Spaces" folder of the Mk1-2 ASET IVA.

Find where it says "name = Mk1-2_ASETInternals"

Just replace "Mk1-2" with "Super67"

That should do it!

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Does anyone else feels like the engines 45º angle is too much? It's a 30% cosine loss. The SuperDraco is more like 25º, probably even less.

Is it possible to change the angle without editing the model? An MM patch?

Edited by lodestar

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Please please please update for 1.0.5 these are my default command pods these days!

Also some ideas I had while playing with this thing that made me think "wouldn't it be cool if it had:

* A parachute cover for the top of the pod that includes space for a Clamp-O-Tron Docking Port + parachutes specific to this pod (the stock radial chutes look bad on it). When staged, the cover would detatch (and carry the docking port with it) exposing the parachutes.

* A thin decoupler that sits between the pod and the heatshield. When staged, it decouples the heatshield and balloons inflate!

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Sorry for the double post it won't let me edit.

Another thing I thought of was an "escape cover" for the pods for a LES to attach to.

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UPDATE

 

Fixed some cfg and file name issues;

Engines now have two modes: High thrust low ISP Launch Escape mode, and low thrust high ISP Descend mode (Default);

Heatshields now decouple.

Balacing Tweeks

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Have always used these pods. Only problem is that the pod is upside down. 

Notice how the NavBall is right side up but the pod isnt. The IVA is right side up though...

UXkHYER.jpg

 

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2 minutes ago, Courn Wallace said:

Have always used these pods. Only problem is that the pod is upside down. 

Notice how the NavBall is right side up but the pod isnt. The IVA is right side up though...

UXkHYER.jpg

 

Please send a screenshot.

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2 hours ago, RaptorHunterMz said:

Please send a screenshot.

I included a screenshot in my post. Do you want an IVA one too?

Edited by Courn Wallace

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4 hours ago, Courn Wallace said:

I included a screenshot in my post. Do you want an IVA one too?

I had AdBlock Plus on, it is blocking imgur images.

Okey, I see the problem, both capsules share this problems, I don't think I can fix this on the config file, I have to install Unity, and search for the models.

 

Edited by RaptorHunterMz

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UPDATE

Capsule wrong orientation fixed

Balance Tweaks

Removed lights animation from the super 100

7 hours ago, Courn Wallace said:
7 hours ago, Courn Wallace said:

I included a screenshot in my post. Do you want an IVA one too?

I included a screenshot in my post. Do you want an IVA one too?

Problem should be fixed now.

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12 hours ago, RaptorHunterMz said:

UPDATE

Capsule wrong orientation fixed

Balance Tweaks

Removed lights animation from the super 100

Problem should be fixed now.

Awesome. I've been using these capsules since you released them. Glad this has finally been fixed. Thank you!

Edited by Courn Wallace

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There i was (1.0.4)!!! After 100 days on Minmus and the Mun, Jeb,Bob, Bill and Valentina returning from their 10 mission. What have never failed did the parachutes were torn to shreds.  Thankfully, the super 100 landing engines (which jeb has never used) ignited in the nick of time bringing the crew to a safe splashdown.  After that Jeb insisted Super 100 was integrated to every rocket including his eagle lander... However jeb is sad that he can no longer find the super 100 on ckan as it is not coded as 1.0.5 compatible.  jeb wonders if it will be made available soon Happy holidays!

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I feel like we need a service module, a parachute, a docking port and a nosecone…………

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A little RFStockalike patch for the pods, ignore the torque changing part...


@PART[Super100]:FOR[RealFuels]
{
	@MODULE[ModuleReactionWheel]
	{
		@*Torque,n = 10
		@RESOURCE[ElectricCharge]
		{
			@rate = 0.25
		}
	}
	MODULE
	{
		name = ModuleFuelTanks
		volume = 4600
		type = ServiceModule
	}
  @MODULE[ModuleEngine*]:HAS[#EngineID[KS25]]
  {
    @name = ModuleEnginesRF
    @maxThrust = 250
    @heatProduction = 95
    @atmosphereCurve
    {
      @key,0 = 0 310
      @key,1 = 1 280
    }
    !PROPELLANT[LiquidFuel] {}
    !PROPELLANT[Oxidizer] {}
    !PROPELLANT[MonoPropellant] {}
    PROPELLANT
      {
        name = MMH
        ratio = 49.96554100620262
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = NTO
        ratio = 50.03445899379738
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
  }

  MODULE
  {
    name = ModuleEngineConfigs
    type = ModuleEnginesRF
    techLevel = 7
    origTechLevel = 7
    engineType = O
    origMass = 8.5
    configuration = MMH+NTO(KS25)
    modded = false
    CONFIG
    {
      name = MMH+NTO(KS25)
      maxThrust = 250
      heatProduction = 95
      PROPELLANT
      {
        name = MMH
        ratio = 49.96554100620262
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = NTO
        ratio = 50.03445899379738
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      IspSL = 1.0000
      IspV = 1.0000
      throttle = 0
      ModuleEngineIgnitor
      {
        ignitionsAvailable = 24
        autoIgnitionTemperature = 800
        ignitorType = Electric
        useUllageSimulation = false
        IGNITOR_RESOURCE
        {
          name = ElectricCharge
          amount = 0.04
        }
      }


    }CONFIG
    {
      name = LqdMethane+LqdOxygen(KS25)
      maxThrust = 240
      heatProduction = 171
      PROPELLANT
      {
        name = LqdMethane
        ratio = 43.37355809528878
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = LqdOxygen
        ratio = 56.62644190471122
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      IspSL = 1.1000
      IspV = 1.1000
      throttle = 0
      ModuleEngineIgnitor
      {
        ignitionsAvailable = 24
        useUllageSimulation = true
        autoIgnitionTemperature = 800
        ignitorType = Electric
        IGNITOR_RESOURCE
        {
          name = ElectricCharge
          amount = 0.04
        }
      }

    }
  }
   @MODULE[ModuleEngine*]:HAS[#EngineID[LES]]
  {
    @name = ModuleEnginesRF
    @maxThrust = 1250
    @heatProduction = 500
    @atmosphereCurve
    {
      @key,0 = 0 280
      @key,1 = 1 240
    }
    !PROPELLANT[LiquidFuel] {}
    !PROPELLANT[Oxidizer] {}
    !PROPELLANT[MonoPropellant] {}
    PROPELLANT
      {
        name = MMH
        ratio = 49.96554100620262
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = NTO
        ratio = 50.03445899379738
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
  }

  MODULE
  {
    name = ModuleEngineConfigs
    type = ModuleEnginesRF
    techLevel = 7
    origTechLevel = 7
    engineType = O
    origMass = 8.5
    configuration = MMH+NTO(LES)
    modded = false
    CONFIG
    {
      name = MMH+NTO(LES)
      maxThrust = 1250
      heatProduction = 500
      PROPELLANT
      {
        name = MMH
        ratio = 49.96554100620262
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = NTO
        ratio = 50.03445899379738
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      IspSL = 1.0000
      IspV = 1.0000
      throttle = 0
      ModuleEngineIgnitor
      {
        ignitionsAvailable = 24
        autoIgnitionTemperature = 800
        ignitorType = Electric
        useUllageSimulation = false
        IGNITOR_RESOURCE
        {
          name = ElectricCharge
          amount = 0.04
        }
      }


    }CONFIG
    {
      name = LqdMethane+LqdOxygen(LES)
      maxThrust = 1170
      heatProduction = 171
      PROPELLANT
      {
        name = LqdMethane
        ratio = 43.37355809528878
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = LqdOxygen
        ratio = 56.62644190471122
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      IspSL = 1.1000
      IspV = 1.1000
      throttle = 0
      ModuleEngineIgnitor
      {
        ignitionsAvailable = 24
        useUllageSimulation = true
        autoIgnitionTemperature = 800
        ignitorType = Electric
        IGNITOR_RESOURCE
        {
          name = ElectricCharge
          amount = 0.04
        }
      }

    }
  }
  !MODULE[ModuleEngineIgnitor] {}
  ModuleEngineIgnitor
  {
    ignitionsAvailable = 24
    autoIgnitionTemperature = 800
    ignitorType = Electric
    useUllageSimulation = true
    IGNITOR_RESOURCE
    {
      name = ElectricCharge
      amount = 0.04
    }
  }
}

@PART[Super67]:FOR[RealFuels]
{
	@mass = 4.2
	@MODULE[ModuleReactionWheel]
	{
		@*Torque,n = 5
		@RESOURCE[ElectricCharge]
		{
			@rate = 0.1
		}
	}
	MODULE
	{
		name = ModuleFuelTanks
		volume = 2300
		type = ServiceModule
	}
  @MODULE[ModuleEngine*]:HAS[#EngineID[KS25]]
  {
    @name = ModuleEnginesRF
    @maxThrust = 150
    @heatProduction = 200
    @atmosphereCurve
    {
      @key,0 = 0 320
      @key,1 = 1 290
    }
    !PROPELLANT[LiquidFuel] {}
    !PROPELLANT[Oxidizer] {}
    !PROPELLANT[MonoPropellant] {}
    PROPELLANT
      {
        name = MMH
        ratio = 49.96554100620262
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = NTO
        ratio = 50.03445899379738
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
  }

  MODULE
  {
    name = ModuleEngineConfigs
    type = ModuleEnginesRF
    techLevel = 7
    origTechLevel = 7
    engineType = O
    origMass = 4.2
    configuration = MMH+NTO(KS25)
    modded = false
    CONFIG
    {
      name = MMH+NTO(KS25)
      maxThrust = 150
      heatProduction = 200
      PROPELLANT
      {
        name = MMH
        ratio = 49.96554100620262
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = NTO
        ratio = 50.03445899379738
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      IspSL = 1.0000
      IspV = 1.0000
      throttle = 0
      ModuleEngineIgnitor
      {
        ignitionsAvailable = 24
        autoIgnitionTemperature = 800
        ignitorType = Electric
        useUllageSimulation = false
        IGNITOR_RESOURCE
        {
          name = ElectricCharge
          amount = 0.04
        }
      }


    }CONFIG
    {
      name = LqdMethane+LqdOxygen(KS25)
      maxThrust = 135
      heatProduction = 171
      PROPELLANT
      {
        name = LqdMethane
        ratio = 43.37355809528878
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = LqdOxygen
        ratio = 56.62644190471122
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      IspSL = 1.1000
      IspV = 1.1000
      throttle = 0
      ModuleEngineIgnitor
      {
        ignitionsAvailable = 24
        useUllageSimulation = true
        autoIgnitionTemperature = 800
        ignitorType = Electric
        IGNITOR_RESOURCE
        {
          name = ElectricCharge
          amount = 0.04
        }
      }

    }
  }
   @MODULE[ModuleEngine*]:HAS[#EngineID[LES]]
  {
    @name = ModuleEnginesRF
    @maxThrust = 750
    @heatProduction = 500
    @atmosphereCurve
    {
      @key,0 = 0 290
      @key,1 = 1 260
    }
    !PROPELLANT[LiquidFuel] {}
    !PROPELLANT[Oxidizer] {}
    !PROPELLANT[MonoPropellant] {}
    PROPELLANT
      {
        name = MMH
        ratio = 49.96554100620262
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = NTO
        ratio = 50.03445899379738
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
  }

  MODULE
  {
    name = ModuleEngineConfigs
    type = ModuleEnginesRF
    techLevel = 7
    origTechLevel = 7
    engineType = O
    origMass = 4.2
    configuration = MMH+NTO(LES)
    modded = false
    CONFIG
    {
      name = MMH+NTO(LES)
      maxThrust = 1250
      heatProduction = 500
      PROPELLANT
      {
        name = MMH
        ratio = 49.96554100620262
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = NTO
        ratio = 50.03445899379738
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      IspSL = 1.0000
      IspV = 1.0000
      throttle = 0
      ModuleEngineIgnitor
      {
        ignitionsAvailable = 24
        autoIgnitionTemperature = 800
        ignitorType = Electric
        useUllageSimulation = false
        IGNITOR_RESOURCE
        {
          name = ElectricCharge
          amount = 0.04
        }
      }


    }CONFIG
    {
      name = LqdMethane+LqdOxygen(LES)
      maxThrust = 720
      heatProduction = 171
      PROPELLANT
      {
        name = LqdMethane
        ratio = 43.37355809528878
        DrawGauge = True
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      PROPELLANT
      {
        name = LqdOxygen
        ratio = 56.62644190471122
        %ResourceFlowMode = STACK_PRIORITY_SEARCH
      }
      IspSL = 1.1000
      IspV = 1.1000
      throttle = 0
      ModuleEngineIgnitor
      {
        ignitionsAvailable = 24
        useUllageSimulation = true
        autoIgnitionTemperature = 800
        ignitorType = Electric
        IGNITOR_RESOURCE
        {
          name = ElectricCharge
          amount = 0.04
        }
      }

    }
  }
  !MODULE[ModuleEngineIgnitor] {}
  ModuleEngineIgnitor
  {
    ignitionsAvailable = 24
    autoIgnitionTemperature = 800
    ignitorType = Electric
    useUllageSimulation = true
    IGNITOR_RESOURCE
    {
      name = ElectricCharge
      amount = 0.04
    }
  }
}

haven't tested yet, but it doesn't seems to have any problem.

 bugs occurs

Edited by 01010101lzy

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Would it be possible to have the RasterPropMonitor IVA be a ModuleManager config that :NEEDS[JSI]

A file called something like RaptorAerospacial/Super100/S100_RPM.cfg containing this sort of thing:

@PART[*]:HAS[@INTERNAL[IVA_S100]]:NEEDS[JSI]{
	MODULE 
	{
		name = RasterPropMonitorComputer
	}
	
	@INTERNAL {
		@name = IVA_S100RPM
	}
}

And then rename RaptorAerospacial/Spaces/IVA_S100 to RaptorAerospacial/Spaces/IVA_S100RPM (and match up the files under it, including changing the "name =" in the .cfg) and move RaptorAerospacial/StockIVA/Spaces/IVA_S100 to RaptorAerospacial/Spaces/IVA_S100

Edited by politas

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The StockIVA S100 has a ModuleAnimateGeneric for lights (?) that was breaking the engines for me. They simply wouldn't appear in the staging column.

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