SQUAD

Devnote Tuesday: A big announcement

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Great news! Disappointing as a dev note. Any chance of an update on 1.0.3?

1.0.3 has been planned for a while, and has been in experimentals for a while. It'll come soon, probably.

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Oh, THIS is the devnotes? I thought the current KSP players would get some news.

Also,

Um. O...kay.

Did anybody actually want this, or is this just a case of "hey why not, maybe we'll make more money in the process"?

I didn't feel a burning desire for KSP to be on consoles.

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The game isn't even finished or stable on the 3 major operating systems and its branching out towards console?

:(

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usually a announcement like this is one you try to slide past the computer players, not bean them in the forehead with it. sigh hopefully it will remain moddable.

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This counts as a dev note?
Where's the Devnotes?
This!

Wheres the rest of the devnotes? And the reason it took you so long is because you had to post a pic??

Seriously, announcing it for PS4 deserves a post outside of devnotes.

THAT is the Dev Note? Ummm sorry but we do not care that you made a big cash deal for yourselves. This doesn't help PC players and more than likely will only hurt us.

Not empty quoting.

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Almost, but not quite, as bad as some physical item teamup.

Next time they announce that they're going to announce something in·cred·i·ble, I'll be a bit more in·cred·u·lous.

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Real proud of you Squad. It's heartwarming to see how few people even care about your next big cash grab, and nice job calling this a "dev note".

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*headdesk*

Words cannot express my disappointment. Nothing on dealing with RAM issues? Heating overlay crashes? Heating issues? Klaw bugs? Multicore support? Unity 5? 64 bit?

Of all things, they pull THIS out of their hat. This isn't even worthy of an April Fools joke.

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Congrats! The Playstation gets a lot of cool Indies you wouldn't expect on a console, recently Assetto Corsa also was announced for PS4.

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Yeah, good for you, income means more development, yadda yadda

Where's my damn notes?

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The complain is not on the news, it's actually nice to have ksp in other platforms, but this is not a dev notes.

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Guys chill out. Yes, the lack of a dev note is disappointing. But why get mad at SQUAD for releasing their game on a new platform? Yes, it is an opportunity for them to make money, but so what? It doesn't mean that they are gonna leave all us PC gamers in the dust.

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Yeah this is a bit disappointing to hear. KSP is literally the last game I would see working on a console; its too technical, its too complex. I fly with a Xbox controller, but I would never ever ever want to do the rest of the game with it.

KSP isn't done yet, there's plenty left to do. We all know your team is very small, and frankly any time spent on a PS4 port feels like its being taken from your actual fanbase, your actual customers; to what? Join the multitudes chasing the console gamers?

It's sort of ironic that you announced this during the PC E3 showcase tonight. You guys should have been there announcing something new and awesome for your fanbase, to let us know you have plans going froward... not that you're looking elsewhere.

Don't know what else to say.

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And there we have it ladies and gentlemen. Squad has officially reached the fanbase dissonance event horizon, where no hope for a proper handling of the post-release strategy for this game can ever possibly escape. Here we have a once promising game bursting with potential now hobbling along as a disparate hodge-podge of incomplete features, imbalanced gameplay, and inconsistent styling that is (mercifully) completely fixable by third party modification, and yet due to the limited vision of what can only reasonably be described as an exhausted and impatient corporate structure none of these highly sought after improvements and rebalances have or will ever likely be remarked upon with any commitment or ambition. I am now fully convinced that the future of KSP lays solely in your hands, modding community. As somebody who does not nor plans to ever own a Playstation 4, X-Bone, WiiWiggle or whatever they're calling it now, I honestly (and forgive me for my bluntness) could not give two flying ****s about KSP being on PS4. Why anybody thought this would be a good idea is likely to elude me for many months, before I inevitably give up the good crusade of hoping Squad will ever again release a bit of news that is even remotely in line with the general concensus of the community it was made for and just download 42 gigabytes of realism mods.

I give up, guys. I'm so tired, and broken... Goodnight.

Edited by tntristan12

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Plus, more money for SQUAD could equal more dev team, more dev work, and more content.

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.....wow...I LOVE THE NEW DEVNOTE ON 1.0.3, UNITY PORT, and X64 SUPPORT.....congrats on your new cash cow..too..

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This is just plain idiotic. It's a pure cash-grab, and that much is clear. They don't care how anyone here will feel, since they'll be lining their pockets with console money.

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From the last few months of devnotes, I knew that Max had been up to a lot of wheeling and dealing, but I didn't expect this.

I guess given the popularity of Minecraft on consoles I can kind of see why they chose to do this, but I'm not terribly happy about it since it will take away even more of the dev's attention from actually finishing the game on pc and the console version will most likely be inferior, especially when it comes to mod support.

Part of me wonders if this particular deal had something to do with the crazy rush to 1.0.

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why is everyone complaining about them getting money. lol congrats on that squad. I'm worried this will ruin the game as they probably won't want the have different versions of the game for the different platforms.

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Guy please :(

The amount of yelling at SQUAD in this thread makes me sick. ;.;

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why is everyone complaining about them getting money. lol congrats on that squad. I'm worried this will ruin the game as they probably won't want the have different versions of the game for the different platforms.

Well look at minecraft. PC is on what, 1.8.4 or something? And the console version is stuck at a dumbed down 1.3 version.

PC development didn't halt when they released console. And the console versions got a few updates also.

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