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1.0.4 Not-Occluded Engine Still Reported as Occluded After Decoupling


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I seriously doubt this has to do with the mods installed (Chatterer, MechJab2, ShipManifest & StageRecovery), but I'm not stock.

After decoupling a clearly non-occluded engine is still marked as so. Any idea what can cause this to happen?

screenshot78.png

Any help or suggestions would be appreciated!

- Aaron.

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  • 3 weeks later...

I had the same problem. It seemed to fix itself after a little while. My best guess is that once the stage that had occluded the engine was out of the 2.5 km range and it was no longer "physical" the occluded flag got reset. But that's just a guess.

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