A little bit old to reply but for real, why should AmpYear close the panels when the electric charge is near to zero? That does not make any sense to me neither.   btw (oh no, it's more like that, it's major): For three days now I fiddle around finding the mod that is triggering this bad issue: PartLoader: Encountered exception during compilation. System.NullReferenceException: Object reference not set to an instance of an object at PartResourceDefinitionList.get_Item (
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