taniwha

[1.4-1.7] Talisar Parts v1.2.1

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On 29.12.2016 at 7:47 AM, taniwha said:

I've released 1.0.2 with a bunch of fixes from @Olympic1.

I have no idea what's up with the screenshot images :(

After some digging I found that it's a combination imgur album/forum issue.

Thanks, just a quick fyi, you forgot to change the download link to the 1.0.2 zip :-)

Edited by DaniDE

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D'oh, thanks. I'll fix that right now.

[edit]And fixed.

Edited by taniwha

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The number in []s in just about every mod thread title gives the KSP version for which the mod was last released. Thus, yes.

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16 hours ago, taniwha said:

The number in []s in just about every mod thread title gives the KSP version for which the mod was last released. Thus, yes.

Either it was listed 1.2.1 last night when I made that or I was really tired and saw 1.2.1.

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No worries. (and no, I didn't change it recently, so let's go with really tired:). Ah, or maybe you found it via google and google showed the previous title. That happens to me a lot.

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This maybe dormant, but since I see a pr from @Olympic1 on github for 1.3 I figure there's a chance. The cargo Bay, and I assume the trusses are just a hair to short for a KIS container, would it be possible to make them just a hair longer to fit a KIS box? Or is that like a whole new model?

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It's not so much dormant as it is in "keep the configs working" mode. Not sure about making them longer, though: not sure I want to edit the models, and scaling might make them look odd (iirc, they have round bits that would show the uneven scaling).

I'd better check that PR, though. I've been a bit out of things for the last 5 weeks.

Edited by taniwha

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Thanks for doing this, but is there a way I can add cargo transportation solutions to my game without also adding the fuel tanks.  Is it as simple as just deleting the folders for the parts I don't want, or will that break things?

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On 6/21/2017 at 3:07 PM, snkiz said:

This maybe dormant, but since I see a pr from @Olympic1 on github for 1.3 I figure there's a chance. The cargo Bay, and I assume the trusses are just a hair to short for a KIS container, would it be possible to make them just a hair longer to fit a KIS box? Or is that like a whole new model?

maybe a tweakscale config for a easy quick fix on that?

 

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KIS doesn't seem to care about the collisions, the mount and container still work, mostly. You can't just release them but a kerbal can remove them. It just doesn't look right.

Edited by snkiz

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I've simply updated the KSP version in the title as this is predominately a parts-mod (and the dlls on which it relies are external).

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I've released version 1.1.0 of Talisar Parts. All credit goes to @Olympic1. It now has a dll (for the part filter) so it may or may not work in 1.3.

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I have released version 1.2.0 of Talisar Parts. Changes are in the OP, but this updates TP for KSP 1.4 and abandons FireSpitter.

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And 1.2.1 with juicy changes from Olympic1. It looks like I just missed his PR :(

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9 hours ago, purequaternion said:

Just FYI: the forum link in CKAN is broken.  Thanks for the mod and your hard work!

I have nothing to do with CKAN, you'll have to take it up with those people.

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On 4/1/2018 at 9:39 AM, taniwha said:

I have nothing to do with CKAN, you'll have to take it up with those people. 

Manually downloading still works tho. I wonder why this mod is out of hype, it's amazing!

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Very glad this has been bumped up the forum; I've been using the mk1 Cargo Bay (which uses Talisar's model) for a while, and now I can have bigger versions of the same part, as well as a load of others that looks really cool too! Especially looking forward to playing with the toroidal tanks!

 

One thought: wouldn't it make more sense to use MM to define the extra tank variants dependant on whether the mods they support are installed?

Edited by JH4C

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Taliar Parts seems to be fully compatible with KSP 1.5.1 without any changes.

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@taniwha Any chance the v1.1.0 and v1.2.0 backport release for 1.3.1 release packages could be "put back up" on the server? ... i do that trick with the DL link, but I get "not found" with either... vOv... I assume those are the last versions that still work with KSP 1.3.1 and previous, becuase of the change to variant switching in v1.2.0 or 1.2.1?

Edited by Stone Blue

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@Stone Blue As per ALL my mod releases, all versions* are on the server, you need only edit the version number in the URL. I did just double check, and 1.1.0 and 1.2.0 are there ( full list: 1.0.0-1.0.2, 1.1.0, 1.2.0-1.2.1).

I did have some trouble with my server last night due to a failed system update (ran out of space on the root partition, and then my server's internal IP changed messing up the modem's NAT forwarding. took until about 3am (GMT+9) to sort it all out).

* For mods I inherited, all versions I have released.

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On 11/4/2018 at 6:57 AM, taniwha said:

Taliar Parts seems to be fully compatible with KSP 1.5.1 without any changes.

I assume also compatible with 1.6.1?

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