This thread is quite old. Please consider starting a new thread rather than reviving this one.
Join the conversation
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
SpaceLaunchSystem 36
KSP: 1.0.4
Problem: Heatsheild overheats like any other part when reentering at velocities larger than about 3000 m/s.
Mods Installed:
HullCam VDS
RasterPropMonitor
Kerbal Engineer
MechJeb 2
MechJebAndEngineerForAll
ModuleManager 2.6.6
ModuleManager.ConfigCache
ModuleManager.ConfigSHA
ModuleManager.Physics
ModuleManager.TechTree
NavHud
DockingPortAlignmentIndicator
StockClamshellFairings
Step: Build a craft with a 2.5m heatsheild. Send it on a circummunar trajectory. Reenter at excess of 3000m/s. Watch craft explode.
Log: https://www.dropbox.com/s/zgv0mh9ml96yb86/Player.log?dl=0
Link to post
Share on other sites
3 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.