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[Answered] Blender models have visible seams


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Using blender, I shaped a new intake that I wanted to use for a Mk3 spaceplane, after I got the shape the way I wanted it, I removed the duplicate faces, unwrapped it, applied the texture, duplicated the textured faces and now I'm stuck with visible seams. any help is appreciated.

ASc5Pp2.jpg

Edited by Xyphos
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if it's a seam in the UVs, add few pixels of bleed around the UV island; 3 to 6 pixels should be good. Setting the background color of the texture close to the main color of your color scheme can help in some cases as well.;

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