Shadow Space Technologies Unlimited - Labs Division
This is the public discussion thread for ongoing development of SSTU parts and plugin code.
Downloads: The latest versions may be found at: http://www.curse.com/ksp-mods/kerbal/241283-sstu-shadow-space-technologies-unlimited
And are also available on Github: https://github.com/shadowmage45/SSTULabs/releases (Github will always be more up-to-date than curse, as they are auto-published there; I have to manually updat
I'll look into it. Going to be not very straightforward though, as the number of engines isn't tracked like that -- it is dependent upon the currently selected 'layout', and how many POSITION nodes are defined in it. I only store the current layout name, and a reference to the data-construct for the actual layout. I could certainly write a method to return the # of positions as an integer, but it would be difficult (and entirely useless to SSTU) to expose it as a field.
So, in theory, th