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South-West Launch Site - Kerbal Konstructs Content


Beale

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5 minutes ago, Beale said:

Do you have a picture of your Unity hierarchy + What version you are using?

I am putting together SWLS in Unity 5 (5.2 I think?), it is very complex now, but no problems so far.

What's a Unity hierarchy?

zO6nASS.png

As for the version, I use unity 5, and I use parttools to export the objects. My computer runs on linux Ubuntu so that might contribute to the problem as well

 

EDIT:

>"what's a Unity heirarchy?"

>examines screenshot

>sees portion of screen labelled 'heirarchy'

>facepalm

 

Edited by Third_OfFive
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1 minute ago, Third_OfFive said:

What's a Unity hierarchy?

zO6nASS.png

As for the version, I use unity 5, and I use parttools to export the objects. My computer runs on linux Ubuntu so that might contribute to the problem as well

It is more or less what you have selected there :) 

An object with children, for the KK object, you put the PartTools exporter on the root object, It looks like you're doing that already.

67096f257e.png

Your problems are probably related to the Linux version of Unity, because I believe it is quite new? Sorry about that.

21a5206b83.jpg

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21 hours ago, Beale said:

It is more or less what you have selected there :) 

An object with children, for the KK object, you put the PartTools exporter on the root object, It looks like you're doing that already.

67096f257e.png

Your problems are probably related to the Linux version of Unity, because I believe it is quite new? Sorry about that.

21a5206b83.jpg

h285Prl.jpg

Ok I seem to have gotten it to work now.

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20 hours ago, Third_OfFive said:

Hey beale last time I'll bother you I promise.

Could I perhaps have the obj files for the current launch site as well? The download link is broken.

40 minutes ago, Third_OfFive said:

h285Prl.jpg

Ok I seem to have gotten it to work now.

It is no bother!

For the current files, I would like to keep them until everything is finished, hope you understand.
After that, you can have all you wish.

 

End result you have is very nice! :) 

 

By the way, it might also be the colliders you are using that is causing crashes.

Edited by Beale
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  • 2 weeks later...
2 hours ago, NotAgain said:

@Beale

Uhh. Where do I put the file? There isn't a GameData folder to merge or a readme. I'm out of my depth, man!

Place the "TantaresLS" folder inside GameData :) 

You must already have Kerbal Konstructs installed.

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  • 1 month later...
On 6/27/2016 at 6:20 PM, Third_OfFive said:

Yesss!

Also here's an update on Bealekor. It's pretty much ready to be released. Would you like me to send you the files or should I start my own thread?

g3ZFbkS.png

Wow, this has been there fore two months?

Great 3D work!

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  • 2 weeks later...
On 8/14/2016 at 4:58 AM, Andem said:

*Sees that there still isn't a runway*

 

I cri evry tiem ;.;

1 like=1 pray

So, @Beale, how's everything going? Is the progress continuing? :)

Can't wait to see what new things you have in store for us. Thanks for all the awesome things you make.

Edited by DMSP
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  • 2 weeks later...

Earlier you mentioned thinking about adding the N-1 launchpad, which is a great idea, but that just wouldn't work in this location if it only permits highly inclined or polar orbits... actually, as I'm typing this, I'm developing a question related to this: is 51.5 degrees an accessible orbit from here? That's the flight path of the real N-1.

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On 22/08/2016 at 1:49 PM, DMSP said:

1 like=1 pray

So, @Beale, how's everything going? Is the progress continuing? :)

Can't wait to see what new things you have in store for us. Thanks for all the awesome things you make.

Very slowly, sadly. :( 

22 hours ago, Joeybafoey said:

Earlier you mentioned thinking about adding the N-1 launchpad, which is a great idea, but that just wouldn't work in this location if it only permits highly inclined or polar orbits... actually, as I'm typing this, I'm developing a question related to this: is 51.5 degrees an accessible orbit from here? That's the flight path of the real N-1.

I think the plans have been scaled back a little,

I will finish this, but it will remain small :) 

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On 11/2/2016 at 6:16 AM, TheEpicSquared said:

Is this still being developed? Or will it work with the latest Kerbal konstructs version? :) 

 

On 11/18/2016 at 6:35 PM, Third_OfFive said:

Idk. This thread really seems dead atm.

The Developer(s) have many other mods, Tantares for instance to attend to.

Edited by Noah_Blade
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On 6/26/2016 at 2:14 PM, Beale said:

this IS download for sw launchsite, right? i mean... there is no download link on the thread itself... 

also, is this mod abbandoned?

On 6/27/2016 at 7:20 PM, Third_OfFive said:

Yesss!

Also here's an update on Bealekor. It's pretty much ready to be released. Would you like me to send you the files or should I start my own thread?

g3ZFbkS.png

that looks amazing! where can i download it?

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