Acea

[WIP][1.6.x_TEMPORARY FIX] NAS - Naval Artillery System 0.7.0 (BDAc Addon, WW2 Naval Weapons) - "Land of Dragon" - 2018/4/28

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I myself am installing tweakscale purely so I can make something that'll work with them. Sideways Mk 3 Fuselages upscaled should do the job. It'll probably have to be a ship as even the Mole Tracks from Kerbal Foundries struggle to work with just 1 Bismarck turret (as in slow acceleration to like 1.0 m/s, and no turning ability whatsoever). I could try a Land-Battleship though.

Like TOG? (Sorry, world of tanks reference)

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Well, I ran into an issue. My idea worked, but symmetry doesn't like it being sideways so it doesn't work. I'm gonna try Mk4 Fuselage now.

EDIT1: Mk4 Does not support Tweakscale. Guess I'll just have to make a Land-Destroyer for now. I do think that maybe these should be scaled down a bit.

EDIT2: The 5 inch turret is huge even for the Mk4 Fuselage, which itself is big enough to hold 3.75m parts. I think i may uninstall because I do foresee the size being changed so that it works better with stock/non-tweakscale parts.

Edited by mike9606

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I'm tempted to duplicate parts in the maritime pack with extra configs just to have proper hulls for this :o

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I'm tempted to duplicate parts in the maritime pack with extra configs just to have proper hulls for this :o

Someone posted a tweakscale config for the Maritime pack......FUN......

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Someone posted a tweakscale config for the Maritime pack......FUN......

As nice as the maratime pack is we really need a dedicated BDArmory boat parts mod including a system for hulls being durable enough

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So finally you are going for a naval battle?

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Got the solution. We'd do something for a better performance in the next version.

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OK here it is, version 0.1.2. You can see the changelog in OP, now the size looks much better.

PS: I've compared this size to the Hotwizer, and it seems nice.

f8RXmbW.png

Edited by Acea

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New version is not so RAM-eating now lol

About new DD turrets, we've been considering about that for long. There's a chance for sure.

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Are you planning on putting this on CKAN? I'd love to be able to keep up to date with it. It looks great, by the way!

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please make the single turret full auto

Why? This is world war II!

(On a side note, Oto-bereta and Oto-melara cannons would be nice, in varying calibers)

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So do you intend to expand into ship parts. I think that would really expand the horizons as having naval guns isnt all that exciting without the ability to build appropriately sized ships to put them on. If torpedo code could be implemented that would turn things up to 11

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If it isn't planned, could you make a 5-inch gun like what's on the Wickes class destroyers? I need this for reasons.

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So do you intend to expand into ship parts. I think that would really expand the horizons as having naval guns isnt all that exciting without the ability to build appropriately sized ships to put them on. If torpedo code could be implemented that would turn things up to 11

In fact, yes. We're discussing about designing a set of modular ship structure and armor parts, and it's almost on our schedule.

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Acea...THANK YOU! Now my space battleships have some proper guns!

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Warning... You can de-orbit yourself with ovezealous firing of these cannons :)

My Space cruiser ended up falling back to Kerbin because I fired a few to many rounds LOL

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Oh, gosh...probably why you'd want some backward...rather...forward thrust to counteract that issue.

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In fact, yes. We're discussing about designing a set of modular ship structure and armor parts, and it's almost on our schedule.

Perhaps we can collaborate. Mt PEW mod already has three naval weapon systems (RIM-174, RIM-116, RGM-184) and I have plans for several more in the near future. If you make launchers (quad and Vcell) my missiles will work very well to fill them.

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Perhaps we can collaborate. Mt PEW mod already has three naval weapon systems (RIM-174, RIM-116, RGM-184) and I have plans for several more in the near future. If you make launchers (quad and Vcell) my missiles will work very well to fill them.

Now our team is mainly aiming at WW2 style ships... but a module containing several VLS cells should be acceptable. I'll propose this idea.

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Now our team is mainly aiming at WW2 style ships... but a module containing several VLS cells should be acceptable. I'll propose this idea.

If you make a rack of mk.41 cells I have a huge variety of missiles I can make for them since they are used NATO and russia uses a very similar version. I think if you can put an attachment point at the base of each cell mounting missiles should be easy. As for doors im not sure. Animating all at once would probably be easiest

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would it be possible to make first of all a few smaller turrets?

majorly for the maritime modpack. that would be amazing.

sry for misspelling i usualy dont speak english.

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