cukkoo Posted June 19, 2020 Share Posted June 19, 2020 Do you want to test here the link https://drive.google.com/file/d/1k6ykdfyrAxpUuAqHwH7YET2Jw1gcAWyp/view?usp=sharing,and the development discord Quote Link to comment Share on other sites More sharing options...
coop2168 Posted June 19, 2020 Share Posted June 19, 2020 new KSP NKD mod, Cukko made a few bombs work! only the tsar bomba, b83,and maybe the mirv. soo someone brought this mod back! give big kudos Quote Link to comment Share on other sites More sharing options...
cukkoo Posted June 19, 2020 Share Posted June 19, 2020 here link for discord https://discord.gg/C8zscN Quote Link to comment Share on other sites More sharing options...
coop2168 Posted June 19, 2020 Share Posted June 19, 2020 Already in it my dude Quote Link to comment Share on other sites More sharing options...
cukkoo Posted June 29, 2020 Share Posted June 29, 2020 OK i realise mirv and b-61 NEVER EVER WORK(Really i even import the model to blender and export it to unity and bring to to ksp) so i am going to delete it and hopefully bring it back soon.Now some happy news i recently tell coop2168 to decompile the old .dll file and so maybe some day the explosion will be fix so that when you launch tsar bomba in space it going to not have the shockwave.Looking forward to testing the new system from the old code Quote Link to comment Share on other sites More sharing options...
cukkoo Posted July 4, 2020 Share Posted July 4, 2020 And ok i realise it was the particle model Quote Link to comment Share on other sites More sharing options...
CanadianBOW Posted July 6, 2020 Share Posted July 6, 2020 Is there any alternative right now for 1.8.1 ? or something? would love to use nuclear weapons again Quote Link to comment Share on other sites More sharing options...
cukkoo Posted July 7, 2020 Share Posted July 7, 2020 (edited) Scud work with every version but if you want to use bomb then download my attempt https://forum.kerbalspaceprogram.com/index.php?/topic/194919-north-kerbin-dynamics-renewed/ Edited July 7, 2020 by cukkoo Quote Link to comment Share on other sites More sharing options...
cukkoo Posted July 12, 2020 Share Posted July 12, 2020 I hope Harpwner will continued this because he is the only one with the source and he may make it compatible with later version. Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted July 30, 2020 Share Posted July 30, 2020 i find that this works with every version of bdac as long as you download the newest version for 1.3.x. it uses the bdac code so it should work with all versions. Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted September 9, 2020 Share Posted September 9, 2020 (edited) this has nkd in it and works perfectly with 1.10 https://spacedock.info/mod/2506/Next Star Industries although it doesn't have all of it as some of it is replaced by stuff in other mods. look through the game data folder and remove stuff you dont want. Edited September 9, 2020 by epicfailure2020 Quote Link to comment Share on other sites More sharing options...
Next_Star_Industries Posted September 9, 2020 Share Posted September 9, 2020 20 minutes ago, epicfailure2020 said: this has nkd in it and works perfectly with 1.10 https://spacedock.info/mod/2506/Next Star Industries although it doesn't have all of it as some of it is replaced by stuff in other mods. look through the game data folder and remove stuff you dont want. All of NKD is there plus numerous other older MODS, nothing gets replaced. Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted September 9, 2020 Share Posted September 9, 2020 Just now, Next_Star_Industries said: nothing gets replaced. i thought some stuff looked gone... am i seeing things? Quote Link to comment Share on other sites More sharing options...
Next_Star_Industries Posted September 9, 2020 Share Posted September 9, 2020 Just now, epicfailure2020 said: i thought some stuff looked gone... am i seeing things? Must be plus I have my other MOD BDAWE merged into it. The only thing you won't see is the dll I merged all code into one dll. Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted September 9, 2020 Share Posted September 9, 2020 how do you decide what mods are in it? is there a chance more will be added? Quote Link to comment Share on other sites More sharing options...
Next_Star_Industries Posted September 9, 2020 Share Posted September 9, 2020 (edited) On 6/29/2020 at 1:04 AM, cukkoo said: OK i realise mirv and b-61 NEVER EVER WORK(Really i even import the model to blender and export it to unity and bring to to ksp) so i am going to delete it and hopefully bring it back soon.Now some happy news i recently tell coop2168 to decompile the old .dll file and so maybe some day the explosion will be fix so that when you launch tsar bomba in space it going to not have the shockwave.Looking forward to testing the new system from the old code His source code merely altered the location of the explosionfx and added a particle system for the shockwave. If you want the original source it's available. It was changed and the explsionfx location is handled by BDAc it only adds a particle system for the shockwave and that source is available too. 1 minute ago, epicfailure2020 said: how do you decide what mods are in it? is there a chance more will be added? I decided What MOD are you looking at? It depends also if they are actively updating them as well. These MODS hadn't been updated for quit some time so I revived them. Edited September 9, 2020 by Next_Star_Industries Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted September 9, 2020 Share Posted September 9, 2020 2 minutes ago, Next_Star_Industries said: What MOD are you looking at? charcorath? is that what it is called? Quote Link to comment Share on other sites More sharing options...
Next_Star_Industries Posted September 9, 2020 Share Posted September 9, 2020 1 minute ago, epicfailure2020 said: charcorath? is that what it is called? I'm not finding that. If it's just a parts mod with no dll file then it will work across all versions of KSP and BDAc. Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted September 9, 2020 Share Posted September 9, 2020 (edited) https://spacedock.info/mod/371/Carcharoth Aeronautics spelled wrong its guns and bombs do no damage. Edited September 9, 2020 by epicfailure2020 Quote Link to comment Share on other sites More sharing options...
Next_Star_Industries Posted September 9, 2020 Share Posted September 9, 2020 2 minutes ago, epicfailure2020 said: https://spacedock.info/mod/371/Carcharoth Aeronautics spelled wrong its guns do no damage. I'll merge it it hasn't been updated since 2016 and gpl. I'll try to get it changed over this week and update Sat. or Sun. I have to change over the configs and such. Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted September 9, 2020 Share Posted September 9, 2020 (edited) 20 minutes ago, Next_Star_Industries said: I'll merge it it hasn't been updated since 2016 and gpl. I'll try to get it changed over this week and update Sat. or Sun. I have to change over the configs and such. YES YES YES!!!!!!!! does this mod have a thread? Edited September 9, 2020 by epicfailure2020 Quote Link to comment Share on other sites More sharing options...
Next_Star_Industries Posted September 10, 2020 Share Posted September 10, 2020 17 hours ago, epicfailure2020 said: YES YES YES!!!!!!!! does this mod have a thread? No Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted September 10, 2020 Share Posted September 10, 2020 (edited) @Next_Star_Industries in a future update could there be some balancing work and could the explosions of nukes be switched to yours on all mods? also i think some of the pew weapons do no damage and have strange flight paths. Edited September 10, 2020 by epicfailure2020 Quote Link to comment Share on other sites More sharing options...
Next_Star_Industries Posted September 10, 2020 Share Posted September 10, 2020 1 hour ago, epicfailure2020 said: @Next_Star_Industries in a future update could there be some balancing work and could the explosions of nukes be switched to yours on all mods? also i think some of the pew weapons do no damage and have strange flight paths. Yes I'm working on that now and will be in the next update v2.3.1. It's taking a bit to get all the config files lined out, I've been noticing some of the PEW issues as well. You can always place issues here: https://github.com/NextStarIndustries/Next-Star-Industries/issues Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted September 15, 2020 Share Posted September 15, 2020 (edited) @Next_Star_Industries update out yet? EDIT: looked at space dock EDIT2: the new weapons and MTA stuff does no damage Edited September 15, 2020 by epicfailure2020 Quote Link to comment Share on other sites More sharing options...
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