Mike-NZ

Space shuttle [SSP] Development Page

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all done my friend. download on page one under "tail mesh switch fix" with instructions.

thanks for the heads up

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all done my friend. download on page one under "tail mesh switch fix" with instructions.

thanks for the heads up

Tail texture switching works now. Thanks Mike:D

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Have the SRB nosecone thrust values been changed in a recent update? I feel like they're not as powerful as before since they are barely able push away the SRBs. The SRBs always get dangerously close to the shuttle wing and the SRBs have even taken out one of my shuttle's wings during booster sep before...

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Have the SRB nosecone thrust values been changed in a recent update? I feel like they're not as powerful as before since they are barely able push away the SRBs. The SRBs always get dangerously close to the shuttle wing and the SRBs have even taken out one of my shuttle's wings during booster sep before...

whats a recommended increase? maybe double? also is this for top or bottom thruster

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whats a recommended increase? maybe double? also is this for top or bottom thruster

I would recommend an increase. Double might be too much but I'd have to see. Also there's a bottom thruster?:P

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there is the thrust from the nosecone, also decouple strength at the point of connection. may be way too low

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How the heck do you use the tug? The magnet just makes the shuttle lag when towing and it moves forward very hard. Plus turning is impossible.

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How the heck do you use the tug? The magnet just makes the shuttle lag when towing and it moves forward very hard. Plus turning is impossible.

I want to know too!

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I want to know too!

as soon as I figure out how to allow more memory in ksp so it doesn't crash, Ill test out other kas features. maybe try the grappling hook

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oms power now more than double thrust.

about twice as much OMS fuel on board

RCS now runs from same fuel as OMS engines. (monopropellant was not showing in game)

rcs power increased

canadarm now part of RSS config

fixed typo which blanked off some of the RSS config for shuttle

electricity generator working.

power drain/s working

minimum crew now 3.

fixed reaction torque setting in RO config

if you use an old craft file, new changes will not show

- - - Updated - - -

this is for Realism overhaul

- - - Updated - - -

https://www.dropbox.com/s/dg03d1in1yszzxp/Shuttle%20Ro%20patch.zip?dl=0

RO patch if anyone wants to try it

has updated craft file

- - - Updated - - -

also added tail chute to RO patch

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oms power now more than double thrust.

about twice as much OMS fuel on board

RCS now runs from same fuel as OMS engines. (monopropellant was not showing in game)

rcs power increased

canadarm now part of RSS config

fixed typo which blanked off some of the RSS config for shuttle

electricity generator working.

power drain/s working

minimum crew now 3.

fixed reaction torque setting in RO config

if you use an old craft file, new changes will not show

- - - Updated - - -

this is for Realism overhaul

- - - Updated - - -

https://www.dropbox.com/s/dg03d1in1yszzxp/Shuttle%20Ro%20patch.zip?dl=0

RO patch if anyone wants to try it

has updated craft file

Is the update up yet or...?

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dude you are the best modder ever! it's very enjoyable getting feedback so quickly. you should take over b9 lol

That may be doubtful to happen, but i'm sure mike will take that as a compliment!

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dude you are the best modder ever! it's very enjoyable getting feedback so quickly. you should take over b9 lol

why thank you so much! I do enjoy it.

no-one looking after b9? maybe I can fix it up

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why thank you so much! I do enjoy it.

no-one looking after b9? maybe I can fix it up

they are working on it but the original author is always busy. I'm sure he would love any help he can get.

any advice on the whole issue with RAM? I know 32bit is limited to 4GB but active texture management isn't helping. I heard about openGL, but that doesn't help me either.

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they are working on it but the original author is always busy. I'm sure he would love any help he can get.

any advice on the whole issue with RAM? I know 32bit is limited to 4GB but active texture management isn't helping. I heard about openGL, but that doesn't help me either.

Mike, possible to make a low res patch to help ease this issue?

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That will be good... with ISS, my game crashes every five minutes.

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