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[1.3.1] Extended information about scientific experiments in VAB (30 jan 2018)


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2 hours ago, linuxgurugamer said:

@DennyTX

I'm always uncomfortable running mods which haven't been recompiled for the version of KSP I'm running.  That being said, could you rebuild this for 1.3.1 please?

sure i will. but faced  unexpecatable problem with new DMagic  DMModuleScienceAnimate and want to  extend  application to work with SurfaceExperimentPackage 

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1 minute ago, DennyTX said:

sure i will. but faced  unexpecatable problem with new DMagic  DMModuleScienceAnimate and want to  extend  application to work with SurfaceExperimentPackage 

Ok, thanks.  No rush, just hadn't heard from you for a long time

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1.3.1

  • recompiled for KSP 1.3.1
  • respect stock science experiments.
  • respect Dmagic Orbital Science (required)
  • respect Station Science
  • respect Solar Science
  • respect Rover Science
  • respect Kraken Science
  • respect Surface Experiment Package (required)
  • REMOVE  old versions first.
Edited by DennyTX
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3 minutes ago, DennyTX said:

1.3.1

  • recompiled for KSP 1.3.1
  • respect stock science experiments.
  • respect Dmagic Orbital Science
  • respect Station Science
  • respect Solar Science
  • respect Rover Science
  • respect Kraken Science
  • REMOVE  old versions first.

Thank you

One thing, you should update the title of the thread, it still says 1.2

@DennyTX

Edited by linuxgurugamer
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1.3.1.2

  • recompiled for KSP 1.3.1
  • respect stock science experiments.
  • respect Dmagic Orbital Science
  • respect Station Science
  • respect Solar Science
  • respect Rover Science
  • respect Kraken Science
  • removed hard dependance from DMagic and SEP. Should work with and without it.

DELETE old versions first.

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  • 2 weeks later...

@DennyTX

I was trying to update the .Netkan file for this since you got it updated, but there is a syntax error in the .version file, there is a missing colon after the second "MINOR".

Here is a corrected file:

{
	"NAME":"SituationModuleInfo",
	"URL":"http://ksp-avc.cybutek.net/version.php?id=375",
	"DOWNLOAD":"http://spacedock.info/mod/1008/Extended%20information%20about%20scientific%20experiments%20in%20VAB",
	"VERSION":
	{
		"MAJOR":1,
		"MINOR":3,
		"PATCH":1,
		"BUILD":1
	},
	"KSP_VERSION":
	{
		"MAJOR":1,
		"MINOR":3,
		"PATCH":1
	},
	"KSP_VERSION_MIN":
	{
		"MAJOR":1,
		"MINOR":3,
		"PATCH":0
	},
	"KSP_VERSION_MAX":
	{
		"MAJOR":1,
		"MINOR":3,
		"PATCH":9
	}
}

Also, the .verison says 1.3.1.1, but Spacedock says it's 1.3.1.2

Could you let me know when it's updated so I can fix the netkan file?

Thanks

Edited by linuxgurugamer
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3 hours ago, linuxgurugamer said:

Also, the .verison says 1.3.1.1, but Spacedock says it's 1.3.1.2

Could you let me know when it's updated so I can fix the netkan file?

uhh, indeed...  there were hard coded dependencies  for DMagic and SEP in 1.3.1.1. (Released on 2018-01-30) dependencies were removed in 1.3.1.2 (Released on 2018-01-31)

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2 hours ago, DennyTX said:

I did not rule *.netkan myself. thought all should be done by Spacedock itself?  it seems that I have ceased to understand how it works.... ;(

I mean, is the .version file updated?  If so, I'll fix the netkan (the mod was frozen, I need to unfreeze it)

Edit:  I just checked, it hasn't been.  You need to fix the syntax error, and should probably bump the version number to be safe.

Edited by linuxgurugamer
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  • 1 month later...
  • 2 months later...

It looks good in VAB, but adding this changes the appearence of the B9 Info Drive readout to be centered and misaligned at the bottom.

I only have that single part installed, ripped out of the whole B9 Aerospace mod.
It worked for me a long time.

Screenshot:
xD55Ysr.png

The config of the part:
GameData\B9_Aerospace\Parts\Utility_InfoDrive\Utility_InfoDrive.cfg

PART
{
    //General Parameters
    name = Utility_InfoDrive
    module = Part
    author = Snjo + bac9

    // --- asset parameters ---
    mesh = model.mu
    scale = 1
    rescaleFactor = 1

    // --- node definitions ---
    // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
    node_attach = 0, 0.0, 0, 0.0, -1.0, 0.0

    // --- FX definitions ---

    // --- editor parameters ---
    TechRequired = start
    entryCost = 6700
    cost = 5
    category = Utility
    subcategory = 0
    title = Info Drive
    manufacturer = Tetragon Projects + Bitesized Industries
    description = Displays editable pop-up window on craft launch. Press [ o ] to show/hide it, or, alternatively, use action group editor. The window will be automatically closed after a certain time. Useful for leaving descriptions of your weird action group setups, optimal ascent profiles, or just background stories of your creations for other users to see.

    // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
    attachRules = 0,1,0,0,0

    // --- standard part parameters ---
    mass = 0.04
    dragModelType = default
    maximum_drag = 0.1
    minimum_drag = 0.1
    angularDrag = 1
    crashTolerance = 9
    maxTemp = 2000 // = 3400
	bulkheadProfiles = srf
    tags = deploy direct science

    MODULE
    {
        name = FSinfoPopup
        textHeading = Craft Information
        textBody1 = 1 -
        textBody2 = 2 -
        textBody3 = 3 -
        textBody4 = 4 -
        textBody5 = 5 -
        textBody6 = 6 -
        textBody7 = 7 -
        textBody8 = 8 -
        textBody9 = 9 -
        textBody10 = 0 -
        textBody11 = Press [ o ] to toggle this window.
        showAtFlightStart = true
        hideAfterCountdown = true
        showOnEachFlightStart = true
        countDownDuration = 30
        toggleKey = o
    }
}

As you can see it uses a Firespitter module.

 

Edit:

@DennyTX confirmed, removing this mod fixed the issue.

Edited by Gordon Dry
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  • 2 months later...
On 3/19/2018 at 10:00 AM, Burning Kan said:

Ladies &Kentleman

TRY IT & SEEMS TO WORK FINE in 1.4.1 this sweet little mod

BAM!

 

I tried it in 1.4.5 and it does still work.   Cheers!

Edited by eberkain
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  • 3 weeks later...
On 2/15/2018 at 11:28 AM, linuxgurugamer said:

I mean, is the .version file updated?  If so, I'll fix the netkan (the mod was frozen, I need to unfreeze it)

Edit:  I just checked, it hasn't been.  You need to fix the syntax error, and should probably bump the version number to be safe.

I'm just confirming that the typo reported by @linuxgurugamer in the .version file ("SituationModuleInfo.version"), a missing colon after the second "MINOR", is still present in the GitHub master as of today.

The Spacedock download for the most recent version 1.3.1.2 in the same .version file has the missing colon typo as well saying mod version is 1.3.1.1.

The corrected "SituationModuleInfo.version" file is as follows (same as corrected version linuxgurugamer posted above but with the version bumped to 1.3.1.2 which is current):

Spoiler
{
	"NAME":"SituationModuleInfo",
	"URL":"http://ksp-avc.cybutek.net/version.php?id=375",
	"DOWNLOAD":"http://spacedock.info/mod/1008/Extended%20information%20about%20scientific%20experiments%20in%20VAB",
	"VERSION":{
		"MAJOR":1,
		"MINOR":3,
		"PATCH":1,
		"BUILD":2
	},
	"KSP_VERSION":{
		"MAJOR":1,
		"MINOR":3,
		"PATCH":1
	},
	"KSP_VERSION_MIN":{
		"MAJOR":1,
		"MINOR":3,
		"PATCH":0
	},
	"KSP_VERSION_MAX":{
		"MAJOR":1,
		"MINOR":3,
		"PATCH":9
	}
}

 

 

CKAN has two NetKAN's for this mod and thus this mod shows up twice under this name.

Extended information about scientific experiments in VAB

The first one is the correct one, having the most recent version 1.3.1.2 (but with "SituationModuleInfo.version" have the missing colon typo and mod version 1.3.1.1, same problem as the release on Spacedock).  (The second only has up to true version 1.3.1.1, but again has the missing colon typo.)

Reported to CKAN as NetKAN issue 6716:  https://github.com/KSP-CKAN/NetKAN/issues/6716

Edited by Jacke
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On 6/8/2018 at 11:18 AM, Gordon Dry said:

It looks good in VAB, but adding this changes the appearence of the B9 Info Drive readout to be centered and misaligned at the bottom.

I only have that single part installed, ripped out of the whole B9 Aerospace mod.
It worked for me a long time.

Screenshot:
xD55Ysr.png

The config of the part:
GameData\B9_Aerospace\Parts\Utility_InfoDrive\Utility_InfoDrive.cfg

PART
{
    //General Parameters
    name = Utility_InfoDrive
    module = Part
    author = Snjo + bac9

    // --- asset parameters ---
    mesh = model.mu
    scale = 1
    rescaleFactor = 1

    // --- node definitions ---
    // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
    node_attach = 0, 0.0, 0, 0.0, -1.0, 0.0

    // --- FX definitions ---

    // --- editor parameters ---
    TechRequired = start
    entryCost = 6700
    cost = 5
    category = Utility
    subcategory = 0
    title = Info Drive
    manufacturer = Tetragon Projects + Bitesized Industries
    description = Displays editable pop-up window on craft launch. Press [ o ] to show/hide it, or, alternatively, use action group editor. The window will be automatically closed after a certain time. Useful for leaving descriptions of your weird action group setups, optimal ascent profiles, or just background stories of your creations for other users to see.

    // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
    attachRules = 0,1,0,0,0

    // --- standard part parameters ---
    mass = 0.04
    dragModelType = default
    maximum_drag = 0.1
    minimum_drag = 0.1
    angularDrag = 1
    crashTolerance = 9
    maxTemp = 2000 // = 3400
	bulkheadProfiles = srf
    tags = deploy direct science

    MODULE
    {
        name = FSinfoPopup
        textHeading = Craft Information
        textBody1 = 1 -
        textBody2 = 2 -
        textBody3 = 3 -
        textBody4 = 4 -
        textBody5 = 5 -
        textBody6 = 6 -
        textBody7 = 7 -
        textBody8 = 8 -
        textBody9 = 9 -
        textBody10 = 0 -
        textBody11 = Press [ o ] to toggle this window.
        showAtFlightStart = true
        hideAfterCountdown = true
        showOnEachFlightStart = true
        countDownDuration = 30
        toggleKey = o
    }
}

As you can see it uses a Firespitter module.

 

Edit:

@DennyTX confirmed, removing this mod fixed the issue.

@Gordon Dry Looks like this was a bug in the info drive, I just tried it, and it looks ok

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  • 2 months later...
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