Jump to content

[1.12.5] Bluedog Design Bureau - Stockalike Saturn, Apollo, and more! (v1.13.0 "Забытый" 13/Aug/2023)


CobaltWolf

Recommended Posts

2 hours ago, CobaltWolf said:

Should be! If not (or if CKAN thinks the mod is outdated) please let me know so I can poke the CKAN peoples and ask them to update our listing.

CKAN lists 1.0.1 compatible for KSP 1.2.0. So yeah, without CKAN compatibility mode people don't see it. If I see this right, CKAN pulls this information from Spacedock, where it is listed as 1.2 compatible. However, what I don't know is, what to set on Spacedock to make it CKAN compatible to 1.2.* ... I assume the CKAN guys know. Maybe ask them regarding that.

BTW, it can also be set up to pull the release directly from GITHUB and use a in the zip release included .version file for compatibility analysis. For a version file maybe see also this. :)

Edited by Jebs_SY
Link to comment
Share on other sites

2 hours ago, Jebs_SY said:

CKAN lists 1.0.1 compatible for KSP 1.2.0. So yeah, without CKAN compatibility mode people don't see it. If I see this right, CKAN pulls this information from Spacedock, where it is listed as 1.2 compatible. However, what I don't know is, what to set on Spacedock to make it CKAN compatible to 1.2.* ... I assume the CKAN guys know. Maybe ask them regarding that.

BTW, it can also be set up to pull the release directly from GITHUB and use a in the zip release included .version file for compatibility analysis. For a version file maybe see also this. :)

Spacedock is updated. I added MiniAVC for the next release. Thanks!

Link to comment
Share on other sites

5 hours ago, Shadow Wolf56 said:

I decided to make a Saturn v But it is very wonkyyyy

why is this?

3 hours ago, hraban said:

Have you selected the rigid attachment and autostrut function for each part in the context menu?

Squad insists on having the stock joint strength be somewhere in 'wet noodle' territory. Either install Kerbal Joint Reinforcement, or (as @hraban said) autostrut all the bigger parts. If you don't have autostrut available in the right click menu in the VAB, you need to go into the game settings and enable advanced tweakables. Make sure you don't use rigid attach on the first stage engine mount, IIRC that causes explosions.

Even with KJR, I still autostrut the LES to the root part (Command pod).

Link to comment
Share on other sites

40 minutes ago, CobaltWolf said:

Squad insists on having the stock joint strength be somewhere in 'wet noodle' territory. Either install Kerbal Joint Reinforcement, or (as @hraban said) autostrut all the bigger parts. If you don't have autostrut available in the right click menu in the VAB, you need to go into the game settings and enable advanced tweakables. Make sure you don't use rigid attach on the first stage engine mount, IIRC that causes explosions.

Even with KJR, I still autostrut the LES to the root part (Command pod).

c7NJRa2.gif

Srsly tho I install KJR *and* autostrut around interstages and boosters. And the LES....don't forget the LES.

Edited by minepagan
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...