Zarbizaure Posted June 27, 2016 Share Posted June 27, 2016 @Sobol thanks I'll give texture replacer a try and see the result. I agree with you, more control over the reflection is always good. Some of your parts are a bit too much glossy, but that's just my personal opinion, and maybe you can't change it because of the way texture replacer works. Quote Link to comment Share on other sites More sharing options...
Virtualgenius Posted June 27, 2016 Share Posted June 27, 2016 I like glossy parts better than the dirty look that stock parts have Quote Link to comment Share on other sites More sharing options...
thomash Posted July 1, 2016 Share Posted July 1, 2016 Hey Sobol- Are you working on the Orion Command pod outer skin and the 90-degree offset IVA? the heatshield problem? Actually, I've found a substitute heatshield for the time being, but the offset IVA is giving me fits. I promise I won't make a pest of myself on this. Thanks. Quote Link to comment Share on other sites More sharing options...
Adam Kerman Posted July 1, 2016 Share Posted July 1, 2016 Having trouble building the second stage what are the parts used for it Quote Link to comment Share on other sites More sharing options...
Sobol Posted July 2, 2016 Author Share Posted July 2, 2016 @thomash Yes, I fixed it already . I think that the update will appear in mid-July. @Adam Kerman If you have downloaded a modification then you should also have access to the files craft. You got all the combinations of the SLS. Quote Link to comment Share on other sites More sharing options...
Toonu Posted July 2, 2016 Share Posted July 2, 2016 Sobol, will there be the compressed dds textures in next update or not? Because u said it reduced memory by more than 60%.... Quote Link to comment Share on other sites More sharing options...
Sobol Posted July 2, 2016 Author Share Posted July 2, 2016 @Toonu Yes, the textures are already compressed. I'm also working on reducing the number ngons on some models. I think these changes should fix most performance problems. Quote Link to comment Share on other sites More sharing options...
Toonu Posted July 4, 2016 Share Posted July 4, 2016 On 2. 7. 2016 at 5:18 PM, Sobol said: @Toonu Yes, the textures are already compressed. I'm also working on reducing the number ngons on some models. I think these changes should fix most performance problems. Thanks, your mod is very good. Exceptional for heavy-lift launch vehicles and that means a bit essentional for some of us. Textures are the biggest problem I think, because models usually don't eat much memory, are they? Ave! Toonu Quote Link to comment Share on other sites More sharing options...
azander Posted July 4, 2016 Share Posted July 4, 2016 I'm having problems with the NASA Docking System. It doesn't want to release. Can you point me to where I can look to find out why? Quote Link to comment Share on other sites More sharing options...
Deimos Rast Posted July 10, 2016 Share Posted July 10, 2016 (edited) EDIT: I see you already know about this, NEVERMIND. I batch converted them to DDS and they now take up around ~140MB. Maybe a little less even. ---- Has it already been mentioned about the size of this mod? (This is with version 1.1.2.01 by the way, stock version, the only one available on Spacedock). Extracted total file size: 511MB Size of entire Squad Folder: 378MB There are Fuel Tank textures that are 16mb large. I have no doubt that's 16mb worth of awesomeness (and from the pictures alone, the parts look to be very high quality), but...damn. I think I might look into file compression options. My computer doesn't lack for resources, but it's the principle of the matter: your mod is 1.35x the size of the base game! It goes without saying, it's your mod, your prerogative, etc etc. Edited July 10, 2016 by Deimos Rast Quote Link to comment Share on other sites More sharing options...
Toonu Posted July 11, 2016 Share Posted July 11, 2016 Can you post somewhere dds textures? Because I have same issues.... Quote Link to comment Share on other sites More sharing options...
rasta013 Posted July 15, 2016 Share Posted July 15, 2016 On 7/10/2016 at 0:51 AM, Deimos Rast said: I batch converted them to DDS and they now take up around ~140MB. Maybe a little less even. Anyway you can link to those textures somewhere? It would seriously be most appreciated because I love this mod but I'm like you - it's the principle of....oh what am I saying? I just want to squeeze as much into my mod list as I can and these textures make up several mods worth... It's so damnably beautiful! Quote Link to comment Share on other sites More sharing options...
Deimos Rast Posted July 16, 2016 Share Posted July 16, 2016 (edited) 13 hours ago, rasta013 said: Anyway you can link to those textures somewhere? It would seriously be most appreciated because I love this mod but I'm like you - it's the principle of....oh what am I saying? I just want to squeeze as much into my mod list as I can and these textures make up several mods worth... It's so damnably beautiful! @Toonu Yeah, here is the link. Not sure where my initial number came from, but this clocks in at ~200mb extracted (down from 500mb+). Let me know if you run into any problems, as I haven't tested it yet. License is the original GNU GPL. I only converted the textures to dds using the DDS4KSP program. Texture size dropped form around ~3-4mb to 1.3mb or lower. Quality probably remains the same. @Sobol If want me to kill the link, just say the word. I'm just trying to save you some work. Cheers. Edit: Possible issue: I probably converted the Agency flags; if it causes issues, just replace the new dds files with the old ones. Edited July 16, 2016 by Deimos Rast Quote Link to comment Share on other sites More sharing options...
rasta013 Posted July 16, 2016 Share Posted July 16, 2016 3 hours ago, Deimos Rast said: Possible issue: I probably converted the Agency flags; if it causes issues, just replace the new dds files with the old ones. Thanks very much for these! Just as a side note - the original textures for the agency flags were DDS anyway do I don't expect it's an issue. Quote Link to comment Share on other sites More sharing options...
james123456789 Posted August 9, 2016 Share Posted August 9, 2016 when can we expect next version? Quote Link to comment Share on other sites More sharing options...
Sobol Posted August 20, 2016 Author Share Posted August 20, 2016 I apologize to everyone . At the time of my holiday I had to stop work . Already in September, you'll get another progress in the development of the modification . Quote Link to comment Share on other sites More sharing options...
Walker Posted August 20, 2016 Share Posted August 20, 2016 Has anyone tried this mod with 6.4 rescaled Kerbin? Which version would be better "normal" or normal with RO configs? Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 7, 2016 Author Share Posted September 7, 2016 After a long period of attempts I finally succeeded. I can quite accurately control the strength of reflection . Unfortunately, I need plenty of time , but the results are very promising . I think the next one will be updated with version 1.2. Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 8, 2016 Author Share Posted September 8, 2016 I corrected unless all the parts that require it . See for yourself . http://imgur.com/a/VPKwi Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 8, 2016 Author Share Posted September 8, 2016 Finally finished modeling ORION MPCV! Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 9, 2016 Author Share Posted September 9, 2016 Orion has already been added. Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 10, 2016 Author Share Posted September 10, 2016 Interim Cryogenic Propulsion Stage with Orion Adapter completed: Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 11, 2016 Author Share Posted September 11, 2016 New animations for RL-10 Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 11, 2016 Author Share Posted September 11, 2016 RS-25 Quote Link to comment Share on other sites More sharing options...
Cooboo Posted September 12, 2016 Share Posted September 12, 2016 Very very very pretty Cant wait for the update Quote Link to comment Share on other sites More sharing options...
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