Sobol Posted September 13, 2016 Author Share Posted September 13, 2016 @Cooboo I'm glad that you like it. I made a few new models with a much smaller number of vertices. I made a new texture for the main core tank. Quote Link to comment Share on other sites More sharing options...
lnchenxiyan Posted September 21, 2016 Share Posted September 21, 2016 Is there any craft file for these rockets ? Thx Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 29, 2016 Author Share Posted September 29, 2016 @lnchenxiyan Craft Files are located in the VAB folder, in the folder of the mod. Recently I was able to do some work on the parts. The entire MainCore is ready. I changed already as all texture dds format and corrected some models. I was able to lessen the size of the mod from 511mb to 185mb. However, this is only the beginning because a lot of parts waiting for new models. I finished all the shiny parts and they look pretty good. Quote Link to comment Share on other sites More sharing options...
trooperMNG Posted September 29, 2016 Share Posted September 29, 2016 2 hours ago, Sobol said: @lnchenxiyan Craft Files are located in the VAB folder, in the folder of the mod. Recently I was able to do some work on the parts. The entire MainCore is ready. I changed already as all texture dds format and corrected some models. I was able to lessen the size of the mod from 511mb to 185mb. However, this is only the beginning because a lot of parts waiting for new models. I finished all the shiny parts and they look pretty good. You are doing a great job! Keep reducing and improving models and texture space management, this mod is still too heavy for my GameData I really want to use it Quote Link to comment Share on other sites More sharing options...
Haxorlols Posted September 29, 2016 Share Posted September 29, 2016 Some of the parts are not supported by RO Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 29, 2016 Author Share Posted September 29, 2016 @Haxorlols Yes, I know, but it should work correct. Quote Link to comment Share on other sites More sharing options...
Sobol Posted September 30, 2016 Author Share Posted September 30, 2016 (edited) After many attempts finally succeeded. Pack has gained two new parachutes. It is at a very preliminary stage, but it works. http://imgur.com/a/QSHpW Edited September 30, 2016 by Sobol Quote Link to comment Share on other sites More sharing options...
Sobol Posted October 1, 2016 Author Share Posted October 1, 2016 ORION is ready for the next update. -New model; -new texture; -new animation; -new docking lights; -new drogue parachute; -new main parachute; -new parachute cap. Quote Link to comment Share on other sites More sharing options...
Adam Kerman Posted October 2, 2016 Share Posted October 2, 2016 Is there a way of where I can just get the Orion capsule and service module? Quote Link to comment Share on other sites More sharing options...
Sobol Posted October 2, 2016 Author Share Posted October 2, 2016 (edited) @Adam Kerman Unfortunately not. You can only download the entire modification. Maybe in the next update I will add this capability. If more people will be interested in a separate download for the ten parts. Edited October 2, 2016 by Sobol Quote Link to comment Share on other sites More sharing options...
Adam Kerman Posted October 3, 2016 Share Posted October 3, 2016 Congratulations Sobol on almost 100 posts Quote Link to comment Share on other sites More sharing options...
Sobol Posted October 3, 2016 Author Share Posted October 3, 2016 @Adam Kerman Thanks. Today I finished correcting the ESM: http://imgur.com/a/JuY1W Quote Link to comment Share on other sites More sharing options...
Sobol Posted October 5, 2016 Author Share Posted October 5, 2016 Another part has been corrected: Quote Link to comment Share on other sites More sharing options...
StoryMusgrave Posted October 5, 2016 Share Posted October 5, 2016 Looking fantastic. 1.2 and SLS Quote Link to comment Share on other sites More sharing options...
Sobol Posted October 6, 2016 Author Share Posted October 6, 2016 @StoryMusgrave Thanks a lot. The modification requires some amendments to work properly in 1.2. For now, I correct models and textures. Now all files are 173mb. EUS is ready to upgrade, too: Today I tested also ICPS: Quote Link to comment Share on other sites More sharing options...
Adam Kerman Posted October 6, 2016 Share Posted October 6, 2016 (edited) i tried launching SLS with Karbala Joint Reinforcement and it extremely wobbles and when will the update be ready? Edited October 6, 2016 by Adam Kerman Quote Link to comment Share on other sites More sharing options...
Sobol Posted October 7, 2016 Author Share Posted October 7, 2016 (edited) @Adam Kerman In version 1.1, everything worked very well. Version 1.2 has not yet tested. Check whether KJR compatible with your version of the game. My version is KJR 3.1.7 The update is ready at 40%. I still perform 38 models so please be a little patience. Edited October 7, 2016 by Sobol Quote Link to comment Share on other sites More sharing options...
Larste Posted October 8, 2016 Share Posted October 8, 2016 When I go the the atmosphere with the orion mpcv the capsule overheats and explodes. btw I do have the heat shield on. (I'm using stock) Quote Link to comment Share on other sites More sharing options...
Araym Posted October 8, 2016 Share Posted October 8, 2016 (edited) Fast review of many parts I found here: On the whole, it has a good feelin in visual models (maybe a bit heavier on poli-count, but even my old laptop could handle it). It has some issue to be corrected: ICPS upper tank has a too long collider: it clips to the orange slanted adapter-interstage, preventing separation... ... and the very same interstage should have a more refined collider that follow a conic shape, rather than a serie of rectangular pieces crossed, to help avoid the clipping issue too. Capsule+heatshield suffer of some drag cube misunderstanding by KSP: the "exploding issue on reentry" is a very well known issue in KSP, when a pod seems to generate "no drag" and it keeps falling above terminal velocity, overheating without control. I would suggest to test some "simpler" collider, or ask to help from other modders that found the same behaviour in their pod (Beale had the same issue with the Tantares Vostok pod... CobaltWolf with the BDB Gemini pod) One of the solar panels turn the "edge" of them to the star, rather their flat surface... the other seems to not deploy... The LES tower, mounted above the LES shield, clips internally on the pod and parachute cover, destroying the above mentioned parachute cover+docking port at separation. The issue could be simply corrected removing the collider from the tower below the attaching node, leaving the structure ring below it just a "visual model" that KSP does not consider solid. Those are major issue that prevent to actually apreciate the pack, aside from keep the stack in the VAB as a ornament (or just using the rocket without the capsule, and in minor way the ICPS without the adapter-interstage) Edited October 8, 2016 by Araym Quote Link to comment Share on other sites More sharing options...
Nansuchao Posted October 8, 2016 Share Posted October 8, 2016 @Sobol I made some tests in 1.2 and I found some issues with premade crafts (stock size). Even with a careful rigid attachment and autostruts, some crafts will spontaneously explode on the pad 2 times on 3. If you want or if you need, I can make some more serious tests and provide exactly the source of the issues, logs and screens. Btw, congratulations for this pack, the models looks really stunnings! Quote Link to comment Share on other sites More sharing options...
Adam Kerman Posted October 14, 2016 Share Posted October 14, 2016 On 10/6/2016 at 3:57 PM, Adam Kerman said: i tried launching SLS with Karbala Joint Reinforcement and it extremely wobbles and when will the update be ready? I got the 1.1.3 update and it fixed the wobbles I can now fly! Quote Link to comment Share on other sites More sharing options...
iplayksp Posted October 24, 2016 Share Posted October 24, 2016 i have downloaded it but when i try to lode the craft it say contains locked or invalid parts can anyone help me Quote Link to comment Share on other sites More sharing options...
Sobol Posted October 26, 2016 Author Share Posted October 26, 2016 @iplayksp Do you have installed all the required and recommended modifications? Quote Link to comment Share on other sites More sharing options...
iplayksp Posted October 26, 2016 Share Posted October 26, 2016 5 hours ago, Sobol said: @iplayksp Do you have installed all the required and recommended modifications? i dont know i got it from ckan but i play in 1.1.3 still so yeah Quote Link to comment Share on other sites More sharing options...
NapalmPK Posted October 26, 2016 Share Posted October 26, 2016 (edited) This works in 1.2? Edit: downloaded and is working alright. Nice Models! Edited October 26, 2016 by NapalmPK Quote Link to comment Share on other sites More sharing options...
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