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Sigma-Tec[Complete overhaul]


Spartwo

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50m/s is high enough for fuel to be outside the hull. It saves weight without surrendering too much in terms of combat effectiveness and as a result it's afforded a higher TWR and D/v for orbital maneuvers. In the case of parts with lower impacts than that(for example the half jumbo's on the Thiar) they're the end of a branch. If they break they don't take any parts with them, resulting in the craft shaking itself apart due to internal impacting, and you're just left with a strange gap in the shape. Some of the reaction wheels are stationed on the exterior of the craft but not all, enough are safely tucked away to keep the ship moving, I follow a 1.5 torque per ton ruleset which is far more than needed. Engines on the other hand are an aesthetic choice as Internalized and highly protected engines not only have to situated deep inside the craft but also have to have the rear area as limited as possible. This results in most cases in slits for the thrust to get through. Extensive measures like these impact the shape of the ship and drag up both partcount and mass for not a great amount of gain, a 1.5m missile can break any ship in at most 3 shots. But you will notice that there is a level of protection on the engine protecting it from incoming shots from a wide range of angles. It's impossible to make a ship invulnerable, the best you can do is be ready to shrug off lighter rounds and prepare to have backup systems to carry on fighting. Be it backup generators, emergency engines, or secondary control points.

Edited by Spartwo
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No more Scrapyard.

Civie overhaul is out.

Working on another image.

It's been 2 years so I think it's time to stop calling the old ships mainline. They are now designated as Legacy. Seeing as the newer line has been around for as long as the Legacy was when it was replaced.

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