CliftonM

Make a fake KSP mod.

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Simply make a name, and what it does.  It preferably should be useless, or basically a copy of another with very subtle differences.

 

Rules:

NO  SIDE CONVERSATIONS!!!!!

 

I'll go first:

MechVal

What it does: It provides an autopilot system for several different functions.  It's basically the politically correct form of MechJeb.

 

Another example:

KrakensBane'sBane

Disables KrakensBane to add fear, and make the game more interesting.  Ships now rip themselves apart as you go far away from Kerbin.  Good luck.

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Fakism Overhaul makes rockets run more like they do in the movies, just burn straight towards a body to go there. Also, magically have fuel while at the same time using all the space in the rocket as living space. The fuel runs out whenever the plot depends on it, however. The rockets have the classic style found in Tintin or Pikmin so you can revel in the complete disregard of orbital physics!

Fakism Overhaul Interstellar is an addon for Fakism Overhaul which adds even more complete disregard of orbital physics by adding Star Wars-like parts to the game. Now you can burn straight towards planets in style!

 

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Kracken Encourager Redux (KER): Just when you thought that running out of fuel, forgetting solar panels or landing gear, or random game crashes weren't enough, now there is the Kracken Encourager Redux (KER) not to be confused with Kerbal Engineer Redux (KER). When everything in your mission is appearing to go right, KER kicks in to remind you of the older versions of KSP. Random parts explosions, game crashes, corrupted persistent files, and even a gremlin could appear right after you launch your craft to assist in the removal of necessary parts, such as wings, landing gear, struts, and boosters. This mod is designed to randomly add frustration, raise your blood pressure, and possibly cause the utterance of profane words from you as you attempt to play KSP. Whether it's in sandbox mode, career mode you can experience any number of bug-like problems. Do you already have two hundred mods in your game? Well, that's even better - the more mods you have the more damage KER can do! It can even generate the random game crash during loading that we have come to love so well in older versions of the game.

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Durable Unbreakable Corrosion-Tolerant Tape (DUCT Tape): Simply grab a Duct Tape item from the Duct Tape Vendor 9000TM part with KIS, and slap it on any part you desire! This part now cannot fail, has Unbreakable Joints and No Crash Damage enabled on it, and is 100% more likely to cause the Deep Space Kraken!

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Space Air System (SAS): Makes space filled with air, which only provides drag when the engines are off and enables Kerbals to EVA without helmets.

Survival Horror Overhaul "Wing it!" (SHOW): Adds a simple function so that if a Kerbal ever drifts more than ten meters from a spacecraft or station it immediately dies just like in every space survival movie.

Stellar No Neighborhood: Does the opposite of Stellar Neighborhood and several other star system expansions - rather than add a black hole for all the alternate Kerbols to orbit, it simply removes Kerbol and makes everything orbit Kerbin. Sure to please the Keocentrists and konsipracy theorists!

16 Bit Community Workaround: Tired of having all that extra RAM lying around because KSP doesn't use enough? Want to be able to run fewer mods? This forces KSP to only use 16 bits for memory addresses. Guaranteed to make KSP crash every time you run it!

Classic Water Restorer: Restores the water to its (alleged) properties prior to KSP 1.0. Now when anything touches it at all it immediately explodes. Works great with Explosions Plus Plus!

Explosions Plus Plus: Tired of that disappointing "poof" when a Kerbal hits the ground too hard? Now everything explodes on collision like a Jumbo-64 tank! KA-BOOOOOOM!!!1 Works great in conjunction with Classic Water Restorer.

Kerbal Spice Program: Every time KSP is run, it connects to CKAN and installs one random mod. If desired, that mod can be saved for future sessions; otherwise it is uninstalled when KSP closes.

Edited by parameciumkid
Once I started, the ideas just kept flowing xD
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InPersistent Thrust: Rocket engines randomly shut off and turn on whenever they want.

Intraplanetary Launchpads: Moves the KSC underneath Kerbin's surface. Good luck getting to space without getting shredded!

KSP Simulator: Adds a computer part that you can play KSP on. KSPception! You can even download this mod on the simulator part, and play KSP inside KSP inside KSP!

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Kerbrim : a mod that basically changes kerbin to skyrim! :P

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Rant-O-Matic. Monitors KSP for game crashes, nullrefs, kraken strikes, and the like. When one is detected, Rant-O-Matic automatically makes a post to the KSP forums complaining about Squad.

TomTom Go To Space. Gives the player voice directions to their destination as they fly their rockets. Includes official Kerbal voices! Map updates charged at £9.99 per body.

19 hours ago, parameciumkid said:

Explosions Plus Plus: Tired of that disappointing "poof" when a Kerbal hits the ground too hard? Now everything explodes on collision like a Jumbo-64 tank! KA-BOOOOOOM!!!1 Works great in conjunction with Classic Water Restorer.

Explosions Plus Plus: Michael Bay Edition. Unofficial endorserised by the greatest director to ever exist, it makes the explosions even more awesomer, and occur without the annoying requirement to collide first.

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21 hours ago, parameciumkid said:

16 Bit Community Workaround: Tired of having all that extra RAM lying around because KSP doesn't use enough? Want to be able to run fewer mods? This forces KSP to only use 16 bits for memory addresses. Guaranteed to make KSP crash every time you run it!.

Pfft.  Amateur. 

1-bit community workaround: When you want to run KSP in (very) slow-motion!  Doubles as a light switch.

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5 minutes ago, Mad Rocket Scientist said:

Pfft.  Amateur. 

1-bit community workaround: When you want to run KSP in (very) slow-motion!  Doubles as a light switch.

Or even better: 128-bit community community work around.  Guaranteed not to work on most computers, but stop working extremely fast!

Forum-or-KSP: Will block access to any KSP community site while KSP is running, and will prevent launching of KSP while on a KSP community site.  Finally you can get that Duna armada done without interruptions!

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Authentikon.

Makes modded installs less cheaty by disabling all mods.

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Josh's Drm Auth system (J-DAS)

adds a drm to check with ubi- Squad's servers and always needing interwebz. Pirate proof!

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MLD (Moon Landing Denialist) Overhaul - Adds Van Alex Jones belts around Kerbin. Wait, did I say belts? I mean spheres. The radiation is so intense that anything that goes beyond LKO has it's pilots killed and probe cores severely damaged, even on trajectories that would go nowhere near the real-life Van Allen Belts. Sure to please the kind of people who believe that NaturalNews and InfoWars are the only sources of news not possessed by the Illuminati/NWO. And if you say that the mod is unrealistic, then you're ANOTHER ONE OF THE NWO SHILLS!!!11!!2

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MLK: Adds the Illuminati to Jool's surface.

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Tony Hawk's Pro Rocketeer 2. Keeps track of points when you do stunts. Flips, spins, and even lithobrakes can be chained together into super-high-scoring combos.

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Rubber rockets mod: All parts are now assumed to be rubber, and thus will bounce, bend, and stretch. All kerbals are also assumed to be rubber, which means 100% more non-glitch related 100 meter long kerbals!

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Everything explodes behind you mod

everytime you launch a rocket, you leave a trail of explosions behind you.now 1000%more harmful!

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Michael Bay Mod (Version 6.6.6)

This mod is like the Explosions Plus Plus mod and the Explosions Plus Plus:Michael Bay Edition but with more kabooooooomssss.

Are you tired of the mediocre explosions of KSP? Are crashing space stations at orbital speeds getting boring for you? THEN THIS IS THE MOD FOR YOU. This mod makes explosions more realistic and with smoke! It will also leave craters depending on explosion and size!

Features

-Slow-mo every time an explosion happens

-Every heavenly body in the game is destructible

-Adds a part which allows you to drill into the planets core and makes it explode IN EPIC AWESOMENESS

-Explosions happen randomly in front of you 

 

I will not be held responsible for computers crashing because of this mod's AWESOMENESS

 

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Food Variety: Adds many different types of foods for your kerbals; compatible with any life support mod. Adds apples, pancakes, pie (of all sorts), and cookies, for those long interplanetary missions.

Everything is fragile: Reduces impact tolerance of all parts to 10%; most parts now explode at ~0.7 m/s. "Fun" for attempting Tylo landings!

Moho or Bust: Replaces all contract mentions of "The Mun" to "Moho", perfect for the player that thinks early career mode is too easy.

Everything is a booster: Adds SolidFuel and a solid rocket engine to every single part. (These "improvised" boosters can go off completely randomly with no user input however. No way to turn off the mod.)

 

Edited by Norpo
"use" to "user"

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From the dreams of the great George Lucas himself, I bring you....

W2L9aYN.png

That's right!

CGI your kerbals into the goofy gungan for mouy mouy fun times! It's the mod we didn't need, and didn't really deserve either.

Recreate your favorite prequel scenes! Bombad slapstick! Comes with every single line Jar Jar has ever spoke, and  plays them randomly!

 Rule the galaxy with the secret sith mastermind, most hated character in the universe, or kill him off horribly ten thousand times!

Jar Jar mode! The power is yours!

Edited by Tw1
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NBody Physix - Simple mod that swaps all current known planets with solid masses of Neutronium of the same size. Calculate that LKO orbit now, suckas!

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