linuxgurugamer

[1.1.3] Rover Missions Redux

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I just re-started (haven't even hit orbit yet).  I'm getting missions for Kerbin after I recover a local Rover.  However, when I accept and go out with a new rover,

I immediately get a 'Mission failed' message.  Is this because the rover was already recovered before the mission was accepted?

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I am aware of a problem with this, but not sure yet where the problem is.  It may be in ContractConfigurator itself, I'll see if I can get some time to look into this.  Rather busy right now with all the updates.

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On ‎2016‎-‎05‎-‎02 at 1:55 PM, linuxgurugamer said:

I am aware of a problem with this, but not sure yet where the problem is.  It may be in ContractConfigurator itself, I'll see if I can get some time to look into this.  Rather busy right now with all the updates.

CP seems to be updated and performing well.  Were there any issues you found on this mod's end of things?  Or do you think it's clean to go with KSP v1.1.2?

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5 hours ago, MisterFister said:

CP seems to be updated and performing well.  Were there any issues you found on this mod's end of things?  Or do you think it's clean to go with KSP v1.1.2?

Sorry to say, I haven't had time to look at this.  From what Nightingale said, it should be ok, please let me know of any issues.

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I just did a mission with though even though I went to the location, and did all the science, It said that it was not completed even though I went out of my way to then recover the rover to make sure, because "Vessel Any" never triggered" even though I had everything else completed, the last "vessel any" after science 1 collected for a mission on Kerbin, just didn't work.....had to use the cheat contract menu to cause it to finish

 

Edited by Ryusho

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I did a mission, except it didn't ask me to complete any science experiments at the location. Is that normal?

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1 hour ago, sardia said:

I did a mission, except it didn't ask me to complete any science experiments at the location. Is that normal?

No, it's not.

Are you running the latest ContractConfigurator version?

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Ok, I'm finally able to get back to this.

I'd appreciate save files which may have shown the problem.

Thanks

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I ran a test, and it did ask that science experiments be done.  

i do see a problem in that it isn't SAYING that a contract is completed, even when it is

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Vessel any. Not completing.  I did complete 'collect science at 4' even tho that makes no sense. Did I collect 2science or science at 2 locations, or did I collect it at 2 o'clock?? I need to understand what I did as I did none of theses things.

Collect science at 4: complete

Vessel: any : incomplete

Collect science: incomplete

Collect science: incomplete

Makes no sense please help

Edit: just figured it out. Science MUST have some value. I stopped at tree and did science and everything completed including vessel: any

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2 hours ago, Mrtortoise23 said:

Vessel any. Not completing.  I did complete 'collect science at 4' even tho that makes no sense. Did I collect 2science or science at 2 locations, or did I collect it at 2 o'clock?? I need to understand what I did as I did none of theses things.

Collect science at 4: complete

Vessel: any : incomplete

Collect science: incomplete

Collect science: incomplete

Makes no sense please help

Edit: just figured it out. Science MUST have some value. I stopped at tree and did science and everything completed including vessel: any

Can you explain?  Was the "collect science at 4" one of the tasks, if so, then the "4" was a location.

What is "tree"?

 

Thanks

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1 hour ago, linuxgurugamer said:

Can you explain?  Was the "collect science at 4" one of the tasks, if so, then the "4" was a location.

What is "tree"?

 

Thanks

 

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Quote

Can you explain?  Was the "collect science at 4" one of the tasks, if so, then the "4" was a location.

What is "tree"?

Hello. Ill try and make that a little clearer.

My mission was to drive to several locations in turn, a new destination revealed at each location. For me, this was indeed 4 locations.

i had collected some science with no value at this point. Upon reaching the 4th destination, named 'TREE' I did several experiments nothing happened. Then, after writing issue here, i did 1 more experiment at 'tree', that had some science value.

This solved:collect science at 4, and 'vessel: any'. 'vessel: any will complete when science is done.

just collect science at every destination, especially the last one! and make sure the science has some value. Keeping a 0 value experiment doesnt count.

Edited by Mrtortoise23
added relevent info while post still hidden

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umm, can you repy with something other than just quoting me?

Edited by linuxgurugamer

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15 hours ago, Mrtortoise23 said:

Hello. Ill try and make that a little clearer.

My mission was to drive to several locations in turn, a new destination revealed at each location. For me, this was indeed 4 locations.

i had collected some science with no value at this point. Upon reaching the 4th destination, named 'TREE' I did several experiments nothing happened. Then, after writing issue here, i did 1 more experiment at 'tree', that had some science value.

This solved:collect science at 4, and 'vessel: any'. 'vessel: any will complete when science is done.

just collect science at every destination, especially the last one! and make sure the science has some value. Keeping a 0 value experiment doesnt count.

Ok.  Would have been nice to have the save file before you completed, would have been useful.  Also the log file.

so now I don' t know if the contract required all science experiments to be collected  (probably) or just some.  I'm pretty sure that it requires that all science experiments be completed, not just some.

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Ok  im gonna try and get that save state or mission back and do it again and ill save everything in steps. Hopefully i can find it. il let u know.

I like rover missions so will be great to get em fixed. Unless you already fixed it?

 

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2 hours ago, Mrtortoise23 said:

Ok  im gonna try and get that save state or mission back and do it again and ill save everything in steps. Hopefully i can find it. il let u know.

I like rover missions so will be great to get em fixed. Unless you already fixed it?

 

I'm not sure it's broken.  Remember, the collect science, probably means to collect science for ALL experiments on board.

I look forward to seeing your data

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Maybe not broken, Just confusing.

DCNOqkWBJet1Ow

 

Ive done a save at mission start, and a save where the confusion appears. no science done.

www.files.com/shared/5785a75eef544/RovExBug.rar

If you now do 2 experiments (with value) at the last destination, it completes. hope this helps.

Edit: Erm, i have about 50 mods installed, hope u can still use the save. Also, i cant seem to make my images appear here. they are in the rar.

Edited by Mrtortoise23
image not display. explain. fix typos.

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Just a thought or suggestion -- would it be possible to check the gradient of the position for rover missions? It can be a bit frustrating to get to the last marker of a mission, only to find that it's half way up a cater wall with a gradient of about 60 degrees, with no chance that you can get anywhere near it.

Thanks for the mod overall though -- it really adds a lot of enjoyment to the game.

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It says collect science at 4, what do i do?

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