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Contract Pack: Giving Aircraft a Purpose (GAP) 1.6.1 - Milestones, Air Flights, Coast Guard


inigma

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Requires Contract Configurator 1.18.1 or higher fromhttps://github.com/jrossignol/ContractConfigurator/releases
Requires Module Manager from https://github.com/sarbian/ModuleManager

Total Career Contracts Available: 65

8/27/16 GAP 1.2.7

  • tested fully compatible with KSP 1.1.3, and Contract Configurator 1.18.1
  • requires CC 1.18.1 or higher which fixes contract generation with repeatable contracts, and to allow players to access contracts past Charter Flight 4.
  • increased all contract payouts, most by as much as 2x as before to make them more worthwhile for the time players will spend in completing them.
  • removed Command Seat as a requirement for Car and Bus contracts. Now any vehicle with wheels will work (assuming it can carry the required number of passenger seats).
  • fixed economy contracts to give only what you intend to purchase (some contracts accidentally were handing out other parts as well).
  • added new GAP logo and introduced contract sort code for Mission Control.
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On 8/26/2016 at 9:55 AM, inigma said:

try unloading your outbound passengers first, then your inbound.

 

 

GAP update: CC 1.18 will fix the issue with GAP stopping at Charter Flight 4.

I never did load the inbound passengers since the contract says to unload the outbound passengers first.  The contract fails as soon as the first outbound passenger is EVA'd. If I have the contract window open when I do the unload, the previously complete stage of "load all outbound passenger", followed by their individual names, will turn from the completed green to normal uncompleted color and the EVA'd kerbals' name will turn red, followed by the contract failing.  I don't know much about the coding for contracts, but it looks like the contract becomes assigned to the kerbal instead of the craft he just exited.

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8 hours ago, armegeddon said:

I never did load the inbound passengers since the contract says to unload the outbound passengers first.  The contract fails as soon as the first outbound passenger is EVA'd. If I have the contract window open when I do the unload, the previously complete stage of "load all outbound passenger", followed by their individual names, will turn from the completed green to normal uncompleted color and the EVA'd kerbals' name will turn red, followed by the contract failing.  I don't know much about the coding for contracts, but it looks like the contract becomes assigned to the kerbal instead of the craft he just exited.

It looks like it's the g-force restriction. Limited to 5 Gs, but when going on EVA the limit is somehow breached even though I don't see the needle spike up more than 1 G. In the past this used to be a KSP bug when going on EVA would cause a force spike to above 20 Gs or more when a Kerbal goes on EVA.  The fix would be to simply remove the G force check from the contract, but I'll see about reporting this to @nightingale to see if anything changed in CC recently with the maxAccelleration check or if we're really dealilng with the same KSP bug... again.

 

Edit: I just tested. When leaving a command seat, the G force spike is above 15 Gs.  Drat, drat, double drat. KSP!!! argh.  I'll have to comment out the G force thing until KSP fixes it:

 

        PARAMETER
        {
            name = VesselParameterGroup
            type = VesselParameterGroup
            title = or exceeding 9 Gs at any time during the flight
            
            vessel = @/craft
            
            PARAMETER
            {
                name = ReachState
                type = ReachState
                
                maxAcceleration = 9.0
                failWhenUnmet = true
                
                disableOnStateChange = false
                hideChildren = true
                hidden = true
            
            }
            
            disableOnStateChange = false
            hideChildren = true
        
        }

 

Added https://github.com/inigmatus/GAP/issues/198 to track this.

Edited by inigma
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2 hours ago, inigma said:

It looks like it's the g-force restriction. Limited to 5 Gs, but when going on EVA the limit is somehow breached even though I don't see the needle spike up more than 1 G. In the past this used to be a KSP bug when going on EVA would cause a force spike to above 20 Gs or more when a Kerbal goes on EVA.  The fix would be to simply remove the G force check from the contract, but I'll see about reporting this to @nightingale to see if anything changed in CC recently with the maxAccelleration check or if we're really dealilng with the same KSP bug... again.

 

Edit: I just tested. When leaving a command seat, the G force spike is above 15 Gs.  Drat, drat, double drat. KSP!!! argh.  I'll have to comment out the G force thing until KSP fixes it:

 

        PARAMETER
        {
            name = VesselParameterGroup
            type = VesselParameterGroup
            title = or exceeding 9 Gs at any time during the flight
            
            vessel = @/craft
            
            PARAMETER
            {
                name = ReachState
                type = ReachState
                
                maxAcceleration = 9.0
                failWhenUnmet = true
                
                disableOnStateChange = false
                hideChildren = true
                hidden = true
            
            }
            
            disableOnStateChange = false
            hideChildren = true
        
        }

 

Added https://github.com/inigmatus/GAP/issues/198 to track this.

Yep, that fixed it.

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Quick question: I failed one of the "Give airplane ride" contracts (forgot about the g-force requirement :rolleyes:), but as I had completed several other contracts with that flight I recovered anyway, with the tourist still on board.
Am I supposed to get to keep him? Actually, he's now on the roster and I can't seem to get rid of him.

Here's the contract state from my save:

Spoiler

CONTRACT_FINISHED
			{
				guid = 05b47ab0-9c8b-4d62-a1a2-1ffaad327a23
				type = ConfiguredContract
				prestige = 0
				seed = 1280839095
				state = Failed
				agent = Wright Aeronautical
				deadlineType = None
				expiryType = Floating
				ignoresWeight = True
				values = 151200,0,0,1800,3000,0,1,8,194087.672403483,61057.746353447,0,0
				subtype = Wright-AirplaneRide
				title = Give an airplane ride - Passengers: 1
				description = Your famous airplane flight has spurred a major interest in airplane rides. There is already a line of KSC staff, tourists, and other dignitaries at the Spaceplane Hangar Air Terminal who want to pay for the privilege to take a ride up in the air.
				synopsis = Get paid and earn experience doing what you love! Load up a tourist or two, fly them around, and land safely.
				completedMessage = Airplane ride completed!
				notes = Remember, tourists are not trained crews, so please keep the flight under 5 Gs to prevent them from passing out and demanding a refund.
				hash = 1456527480
				targetBody = Kerbin
				BEHAVIOUR
				{
					type = ContractConfigurator.Behaviour.SpawnPassengers
					count = 1
					PASSENGER_DATA
					{
						passenger = Munfen Kerman
						loaded = True
					}
				}
				PARAM
				{
					name = VesselParameterGroup
					id = VesselParameterGroup
					state = Complete
					disableOnStateChange = False
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = Your aircraft must
					notes = 
					completedMessage = 
					define = GAPcraftWrightAirplaneRide
					duration = 0
					dissassociateVesselsOnContractFailure = True
					dissassociateVesselsOnContractCompletion = True
					PARAM
					{
						name = HasCrew
						id = HasCrew
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = have a certified pilot
						notes = 
						completedMessage = 
						hideChildren = True
						allowStateReset = True
						trait = Pilot
						minCrew = 1
						maxCrew = 2147483647
						minExperience = 0
						maxExperience = 5
						PARAM
						{
							name = ParameterDelegate`1
							id = Trait: Pilot
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Trait: Pilot
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = CountParameterDelegate`1
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Count: At least 1 
							notes = 
							completedMessage = 
						}
					}
					PARAM
					{
						name = HasCrewCapacity
						id = HasCrewCapacity
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = have at least 1 passenger seat
						notes = 
						completedMessage = 
						fakeFailures = True
						allowStateReset = True
						failWhenUnmet = True
						minCapacity = 2
						maxCapacity = 2147483647
					}
					PARAM
					{
						name = PartValidation
						id = PartValidation
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = have wings
						notes = 
						completedMessage = 
						hideChildren = True
						allowStateReset = True
						minCount = 1
						maxCount = 2147483647
						FILTER
						{
							type = FILTER
							category = Aero
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = With category: Aero
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = With category: Aero
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = CountParameterDelegate`1
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Count: At least 1 
							notes = 
							completedMessage = 
						}
					}
					PARAM
					{
						name = All
						id = All
						enabled = False
						state = Complete
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = load passenger
						notes = 
						completedMessage = 
						PARAM
						{
							name = HasPassengers
							id = HasPassengers
							state = Complete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Munfen Kerman
							notes = 
							completedMessage = 
							hideChildren = True
							allowStateReset = True
							index = 0
							count = 0
							KERBAL
							{
								name = Munfen Kerman
							}
							PARAM
							{
								name = ParameterDelegate`1
								id = On Board: Munfen Kerman
								state = Incomplete
								disableOnStateChange = False
								values = 0,0,0,0,0
								ContractIdentifier = GAP.Wright-AirplaneRide
								title = On Board: Munfen Kerman
								notes = 
								completedMessage = 
							}
						}
					}
				}
				PARAM
				{
					name = All
					id = All
					enabled = False
					state = Complete
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = take your passengers flying
					notes = 
					completedMessage = 
					completeInSequence = True
					PARAM
					{
						name = ReachState
						id = ReachState
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = in the air
						notes = 
						completedMessage = 
						completeInSequence = True
						hideChildren = True
						allowStateReset = True
						targetBody = Kerbin
						situation = FLYING
						PARAM
						{
							name = ParameterDelegate`1
							id = Destination: Kerbin
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Destination: Kerbin
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Situation: Flying
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Situation: Flying
							notes = 
							completedMessage = 
						}
					}
					PARAM
					{
						name = Duration
						id = Duration
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = 
						notes = 
						completedMessage = 
						completeInSequence = True
						duration = 120
						preWaitText = for:
						waitingText = for:
						completionText = You can land now!
						endTime = 61302.5863534269
						startCriteria = CONTRACT_ACCEPTANCE
						triggered = True
					}
				}
				PARAM
				{
					name = VesselParameterGroup
					id = VesselParameterGroup
					state = Incomplete
					disableOnStateChange = False
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = and then land and stop anywhere
					notes = 
					completedMessage = 
					completeInSequence = True
					hideChildren = True
					vessel = GAPcraftWrightAirplaneRide
					duration = 0
					dissassociateVesselsOnContractFailure = True
					dissassociateVesselsOnContractCompletion = False
					PARAM
					{
						name = ParameterDelegate`1
						id = Vessel: GAPcraftWrightAirplaneRide (TBD)
						optional = True
						state = Incomplete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = Vessel: GAPcraftWrightAirplaneRide (TBD)
						notes = 
						completedMessage = 
					}
					PARAM
					{
						name = ReachState
						id = ReachState
						state = Incomplete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = 
						notes = 
						completedMessage = 
						hidden = True
						hideChildren = True
						allowStateReset = True
						targetBody = Kerbin
						situation = LANDED
						maxSpeed = 0
						PARAM
						{
							name = ParameterDelegate`1
							id = Destination: Kerbin
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Destination: Kerbin
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Situation: Landed
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Situation: Landed
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Speed: Less than 0 m/s
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Speed: Less than 0 m/s
							notes = 
							completedMessage = 
						}
					}
				}
				PARAM
				{
					name = All
					id = All
					state = Incomplete
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = safely
					notes = 
					completedMessage = 
					completeInSequence = True
					PARAM
					{
						name = VesselNotDestroyed
						id = VesselNotDestroyed
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = without destroying your aircraft
						notes = 
						completedMessage = 
						allowStateReset = True
						vessel = GAPcraftWrightAirplaneRide
					}
					PARAM
					{
						name = KerbalDeathsCustom
						id = KerbalDeaths
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = or killing anyone
						notes = 
						completedMessage = 
						countMax = 1
						count = 0
						vesselIdentifier = GAPcraftWrightAirplaneRide
						KERBAL
						{
							name = Jebediah Kerman
						}
						KERBAL
						{
							name = Munfen Kerman
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Jebediah Kerman
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Jebediah Kerman
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Munfen Kerman
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Munfen Kerman
							notes = 
							completedMessage = 
						}
					}
					PARAM
					{
						name = VesselParameterGroup
						id = VesselParameterGroup
						state = Incomplete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = or exceeding 5 Gs at any time during the flight
						notes = 
						completedMessage = 
						hideChildren = True
						vessel = GAPcraftWrightAirplaneRide
						duration = 0
						dissassociateVesselsOnContractFailure = True
						dissassociateVesselsOnContractCompletion = False
						PARAM
						{
							name = ParameterDelegate`1
							id = Vessel: GAPcraftWrightAirplaneRide (TBD)
							optional = True
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Vessel: GAPcraftWrightAirplaneRide (TBD)
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ReachState
							id = ReachState
							state = Failed
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = 
							notes = 
							completedMessage = 
							hidden = True
							hideChildren = True
							allowStateReset = True
							failWhenUnmet = True
							targetBody = Kerbin
							maxAcceleration = 5
							PARAM
							{
								name = ParameterDelegate`1
								id = Destination: Kerbin
								state = Incomplete
								disableOnStateChange = False
								values = 0,0,0,0,0
								ContractIdentifier = GAP.Wright-AirplaneRide
								title = Destination: Kerbin
								notes = 
								completedMessage = 
							}
							PARAM
							{
								name = ParameterDelegate`1
								id = Acceleration: Less than 5.0 gees
								state = Incomplete
								disableOnStateChange = False
								values = 0,0,0,0,0
								ContractIdentifier = GAP.Wright-AirplaneRide
								title = Acceleration: Less than 5.0 gees
								notes = 
								completedMessage = 
							}
						}
					}
				}
				PARAM
				{
					name = All
					id = All
					state = Incomplete
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = and recover
					notes = 
					completedMessage = 
					PARAM
					{
						name = RecoverKerbalCustom
						id = RecoverKerbal
						state = Incomplete
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = Munfen Kerman
						notes = 
						completedMessage = 
						hideChildren = True
						count = 0
						index = 0
						KERBAL
						{
							name = Munfen Kerman
							recovered = False
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Recover Munfen Kerman
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Recover Munfen Kerman
							notes = 
							completedMessage = 
						}
					}
				}
			}

 

And Munfren is now on the roster, though I no longer have any use for him besides filling a seat:

Spoiler

		KERBAL
		{
			name = Munfen Kerman
			gender = Male
			type = Tourist
			trait = Tourist
			brave = 0.4485219
			dumb = 0.655601
			badS = False
			tour = False
			state = Available
			ToD = 0
			idx = 0
			CAREER_LOG
			{
				flight = 1
				0 = Land,Kerbin
				0 = Flight,Kerbin
				0 = Recover
			}
			FLIGHT_LOG
			{
				flight = 1
			}
		}

 

Is there a way to dispose of of unwanted tourists, or should I get, err, creative?

Edited by steve_v
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6 hours ago, steve_v said:

Quick question: I failed one of the "Give airplane ride" contracts (forgot about the g-force requirement :rolleyes:), but as I had completed several other contracts with that flight I recovered anyway, with the tourist still on board.
Am I supposed to get to keep him? Actually, he's now on the roster and I can't seem to get rid of him.

Here's the contract state from my save:

  Reveal hidden contents


CONTRACT_FINISHED
			{
				guid = 05b47ab0-9c8b-4d62-a1a2-1ffaad327a23
				type = ConfiguredContract
				prestige = 0
				seed = 1280839095
				state = Failed
				agent = Wright Aeronautical
				deadlineType = None
				expiryType = Floating
				ignoresWeight = True
				values = 151200,0,0,1800,3000,0,1,8,194087.672403483,61057.746353447,0,0
				subtype = Wright-AirplaneRide
				title = Give an airplane ride - Passengers: 1
				description = Your famous airplane flight has spurred a major interest in airplane rides. There is already a line of KSC staff, tourists, and other dignitaries at the Spaceplane Hangar Air Terminal who want to pay for the privilege to take a ride up in the air.
				synopsis = Get paid and earn experience doing what you love! Load up a tourist or two, fly them around, and land safely.
				completedMessage = Airplane ride completed!
				notes = Remember, tourists are not trained crews, so please keep the flight under 5 Gs to prevent them from passing out and demanding a refund.
				hash = 1456527480
				targetBody = Kerbin
				BEHAVIOUR
				{
					type = ContractConfigurator.Behaviour.SpawnPassengers
					count = 1
					PASSENGER_DATA
					{
						passenger = Munfen Kerman
						loaded = True
					}
				}
				PARAM
				{
					name = VesselParameterGroup
					id = VesselParameterGroup
					state = Complete
					disableOnStateChange = False
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = Your aircraft must
					notes = 
					completedMessage = 
					define = GAPcraftWrightAirplaneRide
					duration = 0
					dissassociateVesselsOnContractFailure = True
					dissassociateVesselsOnContractCompletion = True
					PARAM
					{
						name = HasCrew
						id = HasCrew
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = have a certified pilot
						notes = 
						completedMessage = 
						hideChildren = True
						allowStateReset = True
						trait = Pilot
						minCrew = 1
						maxCrew = 2147483647
						minExperience = 0
						maxExperience = 5
						PARAM
						{
							name = ParameterDelegate`1
							id = Trait: Pilot
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Trait: Pilot
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = CountParameterDelegate`1
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Count: At least 1 
							notes = 
							completedMessage = 
						}
					}
					PARAM
					{
						name = HasCrewCapacity
						id = HasCrewCapacity
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = have at least 1 passenger seat
						notes = 
						completedMessage = 
						fakeFailures = True
						allowStateReset = True
						failWhenUnmet = True
						minCapacity = 2
						maxCapacity = 2147483647
					}
					PARAM
					{
						name = PartValidation
						id = PartValidation
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = have wings
						notes = 
						completedMessage = 
						hideChildren = True
						allowStateReset = True
						minCount = 1
						maxCount = 2147483647
						FILTER
						{
							type = FILTER
							category = Aero
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = With category: Aero
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = With category: Aero
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = CountParameterDelegate`1
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Count: At least 1 
							notes = 
							completedMessage = 
						}
					}
					PARAM
					{
						name = All
						id = All
						enabled = False
						state = Complete
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = load passenger
						notes = 
						completedMessage = 
						PARAM
						{
							name = HasPassengers
							id = HasPassengers
							state = Complete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Munfen Kerman
							notes = 
							completedMessage = 
							hideChildren = True
							allowStateReset = True
							index = 0
							count = 0
							KERBAL
							{
								name = Munfen Kerman
							}
							PARAM
							{
								name = ParameterDelegate`1
								id = On Board: Munfen Kerman
								state = Incomplete
								disableOnStateChange = False
								values = 0,0,0,0,0
								ContractIdentifier = GAP.Wright-AirplaneRide
								title = On Board: Munfen Kerman
								notes = 
								completedMessage = 
							}
						}
					}
				}
				PARAM
				{
					name = All
					id = All
					enabled = False
					state = Complete
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = take your passengers flying
					notes = 
					completedMessage = 
					completeInSequence = True
					PARAM
					{
						name = ReachState
						id = ReachState
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = in the air
						notes = 
						completedMessage = 
						completeInSequence = True
						hideChildren = True
						allowStateReset = True
						targetBody = Kerbin
						situation = FLYING
						PARAM
						{
							name = ParameterDelegate`1
							id = Destination: Kerbin
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Destination: Kerbin
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Situation: Flying
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Situation: Flying
							notes = 
							completedMessage = 
						}
					}
					PARAM
					{
						name = Duration
						id = Duration
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = 
						notes = 
						completedMessage = 
						completeInSequence = True
						duration = 120
						preWaitText = for:
						waitingText = for:
						completionText = You can land now!
						endTime = 61302.5863534269
						startCriteria = CONTRACT_ACCEPTANCE
						triggered = True
					}
				}
				PARAM
				{
					name = VesselParameterGroup
					id = VesselParameterGroup
					state = Incomplete
					disableOnStateChange = False
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = and then land and stop anywhere
					notes = 
					completedMessage = 
					completeInSequence = True
					hideChildren = True
					vessel = GAPcraftWrightAirplaneRide
					duration = 0
					dissassociateVesselsOnContractFailure = True
					dissassociateVesselsOnContractCompletion = False
					PARAM
					{
						name = ParameterDelegate`1
						id = Vessel: GAPcraftWrightAirplaneRide (TBD)
						optional = True
						state = Incomplete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = Vessel: GAPcraftWrightAirplaneRide (TBD)
						notes = 
						completedMessage = 
					}
					PARAM
					{
						name = ReachState
						id = ReachState
						state = Incomplete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = 
						notes = 
						completedMessage = 
						hidden = True
						hideChildren = True
						allowStateReset = True
						targetBody = Kerbin
						situation = LANDED
						maxSpeed = 0
						PARAM
						{
							name = ParameterDelegate`1
							id = Destination: Kerbin
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Destination: Kerbin
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Situation: Landed
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Situation: Landed
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Speed: Less than 0 m/s
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Speed: Less than 0 m/s
							notes = 
							completedMessage = 
						}
					}
				}
				PARAM
				{
					name = All
					id = All
					state = Incomplete
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = safely
					notes = 
					completedMessage = 
					completeInSequence = True
					PARAM
					{
						name = VesselNotDestroyed
						id = VesselNotDestroyed
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = without destroying your aircraft
						notes = 
						completedMessage = 
						allowStateReset = True
						vessel = GAPcraftWrightAirplaneRide
					}
					PARAM
					{
						name = KerbalDeathsCustom
						id = KerbalDeaths
						state = Complete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = or killing anyone
						notes = 
						completedMessage = 
						countMax = 1
						count = 0
						vesselIdentifier = GAPcraftWrightAirplaneRide
						KERBAL
						{
							name = Jebediah Kerman
						}
						KERBAL
						{
							name = Munfen Kerman
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Jebediah Kerman
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Jebediah Kerman
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Munfen Kerman
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Munfen Kerman
							notes = 
							completedMessage = 
						}
					}
					PARAM
					{
						name = VesselParameterGroup
						id = VesselParameterGroup
						state = Incomplete
						disableOnStateChange = False
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = or exceeding 5 Gs at any time during the flight
						notes = 
						completedMessage = 
						hideChildren = True
						vessel = GAPcraftWrightAirplaneRide
						duration = 0
						dissassociateVesselsOnContractFailure = True
						dissassociateVesselsOnContractCompletion = False
						PARAM
						{
							name = ParameterDelegate`1
							id = Vessel: GAPcraftWrightAirplaneRide (TBD)
							optional = True
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Vessel: GAPcraftWrightAirplaneRide (TBD)
							notes = 
							completedMessage = 
						}
						PARAM
						{
							name = ReachState
							id = ReachState
							state = Failed
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = 
							notes = 
							completedMessage = 
							hidden = True
							hideChildren = True
							allowStateReset = True
							failWhenUnmet = True
							targetBody = Kerbin
							maxAcceleration = 5
							PARAM
							{
								name = ParameterDelegate`1
								id = Destination: Kerbin
								state = Incomplete
								disableOnStateChange = False
								values = 0,0,0,0,0
								ContractIdentifier = GAP.Wright-AirplaneRide
								title = Destination: Kerbin
								notes = 
								completedMessage = 
							}
							PARAM
							{
								name = ParameterDelegate`1
								id = Acceleration: Less than 5.0 gees
								state = Incomplete
								disableOnStateChange = False
								values = 0,0,0,0,0
								ContractIdentifier = GAP.Wright-AirplaneRide
								title = Acceleration: Less than 5.0 gees
								notes = 
								completedMessage = 
							}
						}
					}
				}
				PARAM
				{
					name = All
					id = All
					state = Incomplete
					values = 0,0,0,0,0
					ContractIdentifier = GAP.Wright-AirplaneRide
					title = and recover
					notes = 
					completedMessage = 
					PARAM
					{
						name = RecoverKerbalCustom
						id = RecoverKerbal
						state = Incomplete
						values = 0,0,0,0,0
						ContractIdentifier = GAP.Wright-AirplaneRide
						title = Munfen Kerman
						notes = 
						completedMessage = 
						hideChildren = True
						count = 0
						index = 0
						KERBAL
						{
							name = Munfen Kerman
							recovered = False
						}
						PARAM
						{
							name = ParameterDelegate`1
							id = Recover Munfen Kerman
							state = Incomplete
							disableOnStateChange = False
							values = 0,0,0,0,0
							ContractIdentifier = GAP.Wright-AirplaneRide
							title = Recover Munfen Kerman
							notes = 
							completedMessage = 
						}
					}
				}
			}

 

And Munfren is now on the roster, though I no longer have any use for him besides filling a seat:

  Reveal hidden contents


		KERBAL
		{
			name = Munfen Kerman
			gender = Male
			type = Tourist
			trait = Tourist
			brave = 0.4485219
			dumb = 0.655601
			badS = False
			tour = False
			state = Available
			ToD = 0
			idx = 0
			CAREER_LOG
			{
				flight = 1
				0 = Land,Kerbin
				0 = Flight,Kerbin
				0 = Recover
			}
			FLIGHT_LOG
			{
				flight = 1
			}
		}

 

Is there a way to dispose of of unwanted tourists, or should I get, err, creative?

Its another CC bug I raised. I dispose of my unwanted tourists via spawning them in command seat aircraft and uh sending them on their last ever skydive...  although I could be more merciful and just terminate their craft from tracking and pretend they finally went home.

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Requires Contract Configurator 1.18.1 or higher fromhttps://github.com/jrossignol/ContractConfigurator/releases
Requires Module Manager from https://github.com/sarbian/ModuleManager

Total Career Contracts Available: 71

8/29/16 GAP 1.2.8

  • added 6 cargo bay test contracts under the KAB banner in preparation for GAP 1.3's cargo missions. Enjoy!
  • Commented out G force code to work around critical KSP 1.1.3 bug where Kerbals on EVA spike 15+ G force on exit from craft, causing G force limit contracts (most air passenger contracts) to fail prematurely.
  • fixed Tourism Plus and Strategia compatibility. GAP now shows up under Pilot Focus when Tourism Plus is also installed.
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31 minutes ago, Sneaky Bstard Sword said:

I just started a new career save, and the "wright first flight" contract just never shows up. i've tried restarting the save multiple times, but it never appears. Is this a bug?

are all requirements met?

 

u must have air intake, air breathing engine (liquid fuel powered), and a wing control surface.

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Quote

are all requirements met?

 

u must have air intake, air breathing engine (liquid fuel powered), and a wing control surface.

just to clarify, I do have the prereq parts, but the contract doesn't even show up in the list of unavailable contracts:

jRyYnUC.png

Edited by Sneaky Bstard Sword
i screwed up which post i quoted
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16 hours ago, Sneaky Bstard Sword said:

just to clarify, I do have the prereq parts, but the contract doesn't even show up in the list of unavailable contracts:

jRyYnUC.png

I have the same problem and signaled it some time (and some versions) ago but it's still there.

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6 hours ago, MscG said:

I have the same problem and signaled it some time (and some versions) ago but it's still there.

To test, try a brand new KSP 1.1.3 install, Contract Configurator, and GAP.  Let me know if it still fails to appear.

23 hours ago, Sneaky Bstard Sword said:

just to clarify, I do have the prereq parts, but the contract doesn't even show up in the list of unavailable contracts:

jRyYnUC.png

To test, try a brand new KSP 1.1.3 install, Contract Configurator, and GAP.  Let me know if it still fails to appear.

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39 minutes ago, inigma said:

To test, try a brand new KSP 1.1.3 install, Contract Configurator, and GAP.  Let me know if it still fails to appear.

To test, try a brand new KSP 1.1.3 install, Contract Configurator, and GAP.  Let me know if it still fails to appear.

will do. The confusing thing is, this happened on a fresh KSP install on a fresh OS install after reformatting my entire filesystem, so i can't see how anything would be corrupt. 

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What aircrafts really lack in KSP is:

1. Necessity of large crafts (either passenger or cargo)

2. Science :(  Playing with engineering tech tree with aircraft opened first, you really soon come to a point where you just have to go to space and give up airplanes in order to unlock the next tech node. 

 

 

- It would be great to develop aircraft missions with science rewards, like "delivering the scientific mission to north pole" "bringing supplies to the north pole mission" and "north pole mission return". with , for example, 50 science reward.... Or to deliver a scientist to several different location in one trip so he could do some experiments....with science reward of course

- Round the globe missions

- some missions using the far abandoned airfield on Kerbin, maybe desert Pyramids and so on

 

 

Of course I understand that its easier to say than to do :) but just to give an idea

Edited by Lan_Morehell
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OK that's it. I'm stumped.... on the first mission..... :( Now bear in mind I am still very new and have not yet managed to land on the Mun when I run this by you. 

 

Mission one: build a glider 

The problem is this: Not have any engines after launch. 

 

So I can't get my head around planes in general but I finally managed to get something to fly and not break up on the runway. So I decided to try this mission, I build a basic plane with a couple of empty fuselage sections, wings with enough lift and a jet engine strapped on top with a de-coupler. I took off, flew to 300, turned around and decoupled the engine and fuel. Mission failed...

 

Am I supposed to use a booster only? It does mention a booster in the mission briefing but every time I fail this I lose 4k in career mode. 

 

On a side note I am not getting any world first achievements and I guess it is because all of my missions are some sort of GAP or other mod mission now. I was just working towards my first orbit of the Mun but I am not getting the world achievement mission and I want to wait for that to drag as much science and money out of that as I can. 

 

Any and all help appreciated.

Edited by Alexology
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On 08.09.2016 at 8:40 PM, Alexology said:

OK that's it. I'm stumped.... on the first mission..... :( Now bear in mind I am still very new and have not yet managed to land on the Mun when I run this by you. 

 

Mission one: build a glider 

The problem is this: Not have any engines after launch. 

 

Any and all help appreciated.

just decouple glider and all be ok

i'll do it this way:

ec46a42dcdf7.png

----------------------------

for Inigma:

can you add tech check for shuttle mission? i dont have any RITEGs to load and launch, and this mission in my "accepted missions" (1 place....)

Edited by *MajorTom*
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STS is a work in progress. consider it a test contract for now. STS will be ready in GAP 4.0

On 9/7/2016 at 7:20 AM, Lan_Morehell said:

What aircrafts really lack in KSP is:

1. Necessity of large crafts (either passenger or cargo)

2. Science :(  Playing with engineering tech tree with aircraft opened first, you really soon come to a point where you just have to go to space and give up airplanes in order to unlock the next tech node. 

 

 

- It would be great to develop aircraft missions with science rewards, like "delivering the scientific mission to north pole" "bringing supplies to the north pole mission" and "north pole mission return". with , for example, 50 science reward.... Or to deliver a scientist to several different location in one trip so he could do some experiments....with science reward of course

- Round the globe missions

- some missions using the far abandoned airfield on Kerbin, maybe desert Pyramids and so on

 

 

Of course I understand that its easier to say than to do :) but just to give an idea

All on the drawing board already:  https://github.com/inigmatus/GAP/milestones

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Hi, I have the same problem as Sneaky stand-up guy, but I'm not using the aero pack.  I have tried testing by doing the first line of missions and unlocking the parts, but no dice.

 

Any advice?

 

jRyYnUC.png

 

here's my mod list.

 

6 Seat Mk3 Cockpit (SixSeatMk3cockpit 1.1)
Additional Progression Contracts (AdditionalProgressionContracts 1.0)
Airplane Plus (AirplanePlus 4.0)
Atomic Age (AtomicAge 3.2)
AutoAsparagus (AutoAsparagus v2.2.2)
B9 Aerospace Parts Pack (B9 1:v6.1.2)
B9 Aerospace Props (B9-props 1:v6.1.2)
B9 Animation Modules (B9AnimationModules v1.0.3)
B9 Part Switch (B9PartSwitch v1.4.3)
BetterBurnTime (BetterBurnTime 1.4.4)
CapCom - Mission Control On The Go (CapCom 2.4)
Cetera's Suit Mod (Ceteras-Suit-Pack 0.4.2)
Chatterer (Chatterer 0.9.90)
Community Resource Pack (CommunityResourcePack 0.5.4.0)
Community Tech Tree (CommunityTechTree 1:2.4)
Community Terrain Texture Pack (CommunityTerrainTexturePack 2.0)
Contract Configurator (ContractConfigurator 1.19.0)
Contract Pack: Anomaly Surveyor (ContractConfigurator-AnomalySurveyor 1.7.0)
Contract Pack: Bases and Stations (ContractConfigurator-KerbinSpaceStation 1:3.4)
Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.3)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.0)
Contract Pack: Giving Aircraft a Purpose (GAP) (GAP 1.2.8)
Contract Pack: Grand Tours (ContractConfigurator-GrandTours 1:0.1.10)
Contract Pack: Historical Progression (ContractConfigurator-ContractPackHistoricalProgression 1.3)
Contract Pack: Interplanetary Mountaineer (ContractConfigurator-InterplanetaryMountaineer 1.0.3)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.4)
Contract Pack: RemoteTech (ContractConfigurator-RemoteTech 2.1.3)
Contract Pack: Rover Missions (ContractConfigurator-RoverMissionsRedux 0.1.6)
Contract Pack: SCANSat (ContractConfigurator-ContractPack-SCANsat v0.6.0.1)
Contract Pack: Sounding Rockets (ContractConfigurator-SoundingRockets 1.2)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.1)
Contract Pack: Unmanned Contracts (ContractConfigurator-UnmannedContracts 0.3.25)
Contract Parser (ContractParser 4.0)
Contract Reward Modifier (ContractRewardModifier 2.3)
Contracts Window + (ContractsWindowPlus 6.4)
Crowd Sourced Flags (CrowdSourcedFlags 1.50.5)
Custom Barn Kit (CustomBarnKit 1.1.9.0)
DaMichel's Cargo Bays (DMTanks-CargoBays v1.0.0)
DMagic Orbital Science (DMagicOrbitalScience 1.3.2)
DMModuleScienceAnimateGeneric (DMagicScienceAnimate v0.14)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.4)
Dr. Jet's Chop Shop (ChopShop 0.9.0.4)
Field Experience (FieldExperience 1.0.4)
Firespitter (Firespitter v7.3.0)
Firespitter Core (FirespitterCore v7.3.0)
Firespitter Resources config (FirespitterResourcesConfig v7.3.0)
Fog Of Tech (FogOfTech 0.3)
Historical Progression Tech Tree (HistoricalProgressionTechTree 1.7)
IndicatorLights (IndicatorLights 1.0)
Interstellar Fuel Switch (InterstellarFuelSwitch 2.1.4)
Interstellar Fuel Switch Core (InterstellarFuelSwitch-Core 2.1.4)
K.R.X.  Kerbal Rotor Expansion (KRXKerbalRotorExpansion 0.31.1)
Karibou Rover (KaribouExpeditionRover 0.2.4.0)
Kerbal Aircraft Expansion (KerbalAircraftExpansion 2:2.6.3)
Kerbal Attachment System (KAS 0.5.9.0)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.1.0)
Kerbal Inventory System (KIS 1.2.12.0)
Kerbal Planetary Base Systems (KerbalPlanetaryBaseSystems v1.1.4)
Kerbodyne Plus (KerbodynePlus 1.0752)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.1.3-1)
KSP AVC (KSP-AVC 1.1.6.1)
Malemute Rover (MalemuteRover 0.1.4.0)
MechJeb and Engineer for all! (MechJebForAll 1.2.0.0)
Mk2 Stockalike Expansion (Mk2Expansion 1.7.12)
Mk3 Stockalike Expansion (Mk3Expansion 1.2)
ModularFlightIntegrator (ModularFlightIntegrator 1.1.6.0)
Module Manager (ModuleManager 2.6.25)
Navball Up Default (NavballUpDefault v0.2.2)
Near Future Construction (NearFutureConstruction 0.6.4)
Near Future Electrical (NearFutureElectrical 0.7.8)
Near Future Electrical Core (NearFutureElectrical-Core 0.7.8)
Near Future IVA Props (NearFutureProps 0.5.1)
Near Future Propulsion (NearFuturePropulsion 0.7.4)
Near Future Solar (NearFutureSolar 0.6.2)
Near Future Solar Core (NearFutureSolar-Core 0.6.2)
Near Future Spacecraft (NearFutureSpacecraft 0.5.1)
Outer Planets Mod (OuterPlanetsMod 1:2.0)
Pilot Assistant (PilotAssistant 1.12.5)
Portrait Stats (PortraitStats 11.0)
Progress Parser (ProgressParser 5.0)
RasterPropMonitor (RasterPropMonitor 1:v0.27.1)
RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.27.1)
RemoteTech (RemoteTech v1.7.1)
SafeChute (SafeChute v2.1)
SCANsat (SCANsat v16.6)
Science - Full reward! (NMSG 2.0)
Search And Rescue (SearchAndRescue 2)
SETI-Contracts (SETI-Contracts 0.9.7.1)
SETI-Greenhouse (SETI-Greenhouse 0.9.5.1)
SETI-ProbeParts (SETI-ProbeParts 1.0.1.1)
Show FPS (ShowFPS v1.1)
Skylab (RN-Skylab v1.5)
SmartStage (SmartStage v2.9.4)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.6.17.0)
Solar Science (SolarScience 1.04)
Solver Engines plugin (SolverEngines v2.3)
SpacetuxSA (SpacetuxSA 0.3.12)
SpaceY Expanded (SpaceY-Expanded 1.1.11)
SpaceY Heavy Lifters (SpaceY-Lifters 1.13.1)
Station Science (StationScience 2.0)
Surface Experiment Pack (SurfaceExperimentPack v1.4.2)
TextureReplacer (TextureReplacer v2.4.13)
Toolbar (Toolbar 1.7.12)
TriggerAu Flags (TriggerAu-Flags v2.8.1.0)
TweakScale - Rescale Everything! (TweakScale v2.2.13)
Universal Storage (UniversalStorage 1.1.0.15)
Unmanned Before Manned (UnmannedBeforeManned 1.0.9.6)
USI Core (USI-Core 0.2.4.0)
USI Exploration Pack (USI-EXP 0.5.4.0)
USI Freight Transport Technologies (USI-FTT 0.5.4.0)
USI Kolonization Core (USI-UKS-Shared 0.2.4.0)
USI Kolonization Systems (MKS/OKS) (UKS 1:0.40.4.0)
USI Life Support (USI-LS 0.4.4.0)
USI Survival Pack (USI-SRV 0.5.4.0)
USI Tools (USITools 0.7.4.0)
Waypoint Manager (WaypointManager 2.5.3)
 

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10 hours ago, ArmouredStrife said:

Hi, I have the same problem as Sneaky stand-up guy, but I'm not using the aero pack.  I have tried testing by doing the first line of missions and unlocking the parts, but no dice.

 

Any advice?

 

jRyYnUC.png

 

here's my mod list.

 

6 Seat Mk3 Cockpit (SixSeatMk3cockpit 1.1)
Additional Progression Contracts (AdditionalProgressionContracts 1.0)
Airplane Plus (AirplanePlus 4.0)
Atomic Age (AtomicAge 3.2)
AutoAsparagus (AutoAsparagus v2.2.2)
B9 Aerospace Parts Pack (B9 1:v6.1.2)
B9 Aerospace Props (B9-props 1:v6.1.2)
B9 Animation Modules (B9AnimationModules v1.0.3)
B9 Part Switch (B9PartSwitch v1.4.3)
BetterBurnTime (BetterBurnTime 1.4.4)
CapCom - Mission Control On The Go (CapCom 2.4)
Cetera's Suit Mod (Ceteras-Suit-Pack 0.4.2)
Chatterer (Chatterer 0.9.90)
Community Resource Pack (CommunityResourcePack 0.5.4.0)
Community Tech Tree (CommunityTechTree 1:2.4)
Community Terrain Texture Pack (CommunityTerrainTexturePack 2.0)
Contract Configurator (ContractConfigurator 1.19.0)
Contract Pack: Anomaly Surveyor (ContractConfigurator-AnomalySurveyor 1.7.0)
Contract Pack: Bases and Stations (ContractConfigurator-KerbinSpaceStation 1:3.4)
Contract Pack: Clever Sats (ContractConfigurator-CleverSats 1.3)
Contract Pack: Field Research (ContractConfigurator-FieldResearch 1.2.0)
Contract Pack: Giving Aircraft a Purpose (GAP) (GAP 1.2.8)
Contract Pack: Grand Tours (ContractConfigurator-GrandTours 1:0.1.10)
Contract Pack: Historical Progression (ContractConfigurator-ContractPackHistoricalProgression 1.3)
Contract Pack: Interplanetary Mountaineer (ContractConfigurator-InterplanetaryMountaineer 1.0.3)
Contract Pack: Kerbal Academy (ContractConfigurator-KerbalAcademy 1.1.4)
Contract Pack: RemoteTech (ContractConfigurator-RemoteTech 2.1.3)
Contract Pack: Rover Missions (ContractConfigurator-RoverMissionsRedux 0.1.6)
Contract Pack: SCANSat (ContractConfigurator-ContractPack-SCANsat v0.6.0.1)
Contract Pack: Sounding Rockets (ContractConfigurator-SoundingRockets 1.2)
Contract Pack: Tourism Plus (ContractConfigurator-Tourism 1.5.1)
Contract Pack: Unmanned Contracts (ContractConfigurator-UnmannedContracts 0.3.25)
Contract Parser (ContractParser 4.0)
Contract Reward Modifier (ContractRewardModifier 2.3)
Contracts Window + (ContractsWindowPlus 6.4)
Crowd Sourced Flags (CrowdSourcedFlags 1.50.5)
Custom Barn Kit (CustomBarnKit 1.1.9.0)
DaMichel's Cargo Bays (DMTanks-CargoBays v1.0.0)
DMagic Orbital Science (DMagicOrbitalScience 1.3.2)
DMModuleScienceAnimateGeneric (DMagicScienceAnimate v0.14)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.4)
Dr. Jet's Chop Shop (ChopShop 0.9.0.4)
Field Experience (FieldExperience 1.0.4)
Firespitter (Firespitter v7.3.0)
Firespitter Core (FirespitterCore v7.3.0)
Firespitter Resources config (FirespitterResourcesConfig v7.3.0)
Fog Of Tech (FogOfTech 0.3)
Historical Progression Tech Tree (HistoricalProgressionTechTree 1.7)
IndicatorLights (IndicatorLights 1.0)
Interstellar Fuel Switch (InterstellarFuelSwitch 2.1.4)
Interstellar Fuel Switch Core (InterstellarFuelSwitch-Core 2.1.4)
K.R.X.  Kerbal Rotor Expansion (KRXKerbalRotorExpansion 0.31.1)
Karibou Rover (KaribouExpeditionRover 0.2.4.0)
Kerbal Aircraft Expansion (KerbalAircraftExpansion 2:2.6.3)
Kerbal Attachment System (KAS 0.5.9.0)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.1.0)
Kerbal Inventory System (KIS 1.2.12.0)
Kerbal Planetary Base Systems (KerbalPlanetaryBaseSystems v1.1.4)
Kerbodyne Plus (KerbodynePlus 1.0752)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.1.3-1)
KSP AVC (KSP-AVC 1.1.6.1)
Malemute Rover (MalemuteRover 0.1.4.0)
MechJeb and Engineer for all! (MechJebForAll 1.2.0.0)
Mk2 Stockalike Expansion (Mk2Expansion 1.7.12)
Mk3 Stockalike Expansion (Mk3Expansion 1.2)
ModularFlightIntegrator (ModularFlightIntegrator 1.1.6.0)
Module Manager (ModuleManager 2.6.25)
Navball Up Default (NavballUpDefault v0.2.2)
Near Future Construction (NearFutureConstruction 0.6.4)
Near Future Electrical (NearFutureElectrical 0.7.8)
Near Future Electrical Core (NearFutureElectrical-Core 0.7.8)
Near Future IVA Props (NearFutureProps 0.5.1)
Near Future Propulsion (NearFuturePropulsion 0.7.4)
Near Future Solar (NearFutureSolar 0.6.2)
Near Future Solar Core (NearFutureSolar-Core 0.6.2)
Near Future Spacecraft (NearFutureSpacecraft 0.5.1)
Outer Planets Mod (OuterPlanetsMod 1:2.0)
Pilot Assistant (PilotAssistant 1.12.5)
Portrait Stats (PortraitStats 11.0)
Progress Parser (ProgressParser 5.0)
RasterPropMonitor (RasterPropMonitor 1:v0.27.1)
RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.27.1)
RemoteTech (RemoteTech v1.7.1)
SafeChute (SafeChute v2.1)
SCANsat (SCANsat v16.6)
Science - Full reward! (NMSG 2.0)
Search And Rescue (SearchAndRescue 2)
SETI-Contracts (SETI-Contracts 0.9.7.1)
SETI-Greenhouse (SETI-Greenhouse 0.9.5.1)
SETI-ProbeParts (SETI-ProbeParts 1.0.1.1)
Show FPS (ShowFPS v1.1)
Skylab (RN-Skylab v1.5)
SmartStage (SmartStage v2.9.4)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.6.17.0)
Solar Science (SolarScience 1.04)
Solver Engines plugin (SolverEngines v2.3)
SpacetuxSA (SpacetuxSA 0.3.12)
SpaceY Expanded (SpaceY-Expanded 1.1.11)
SpaceY Heavy Lifters (SpaceY-Lifters 1.13.1)
Station Science (StationScience 2.0)
Surface Experiment Pack (SurfaceExperimentPack v1.4.2)
TextureReplacer (TextureReplacer v2.4.13)
Toolbar (Toolbar 1.7.12)
TriggerAu Flags (TriggerAu-Flags v2.8.1.0)
TweakScale - Rescale Everything! (TweakScale v2.2.13)
Universal Storage (UniversalStorage 1.1.0.15)
Unmanned Before Manned (UnmannedBeforeManned 1.0.9.6)
USI Core (USI-Core 0.2.4.0)
USI Exploration Pack (USI-EXP 0.5.4.0)
USI Freight Transport Technologies (USI-FTT 0.5.4.0)
USI Kolonization Core (USI-UKS-Shared 0.2.4.0)
USI Kolonization Systems (MKS/OKS) (UKS 1:0.40.4.0)
USI Life Support (USI-LS 0.4.4.0)
USI Survival Pack (USI-SRV 0.5.4.0)
USI Tools (USITools 0.7.4.0)
Waypoint Manager (WaypointManager 2.5.3)
 

Start removing mods, then reload contracts using Alt+F10 and forcing contract generation. Else start with a fresh KSP install, and GAP + Contract Configurator.

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On 9/12/2016 at 4:49 AM, inigma said:

Start removing mods, then reload contracts using Alt+F10 and forcing contract generation. Else start with a fresh KSP install, and GAP + Contract Configurator.

 

Worked after a fresh install of KSP and then added my mods. Thank you for the advice and keep up the good work. :D

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Potentially dumb question, but how does one actually go about completing the "Jump from an airplane!" contract? If my understanding is right, if I send Bill EVA from the plane with his 'chute, and follow him down to the ground won't Jeb just fall asleep and crash the plane? How do I keep the plane up in the air while I'm focused on a different Kerbal?

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