sal_vager 5,848 Posted January 6, 2016 Share Posted January 6, 2016 Common Suggestions. Delta V Display Multiplayer Aliens Axial Tilt Clouds Bug Fixes (These happen with every update) Career Improvements KSP 2.0 Lagrange Points Life Support Mod (insert name here) added to stock Multi-threaded Physics (Done, Unity5 and PhysX supports this) Music! New Parts New Planets N-Body Physics Realism (And Kerbalism) Science Improvements Steam Workshop Two Kerbal, 1.25 metre command pod UI Improvements Suggestions Implemented by Modders. Advanced Technology Autopilot Bug Fixes Clouds Combat and Weapons Improved Graphics Life Support Loading on Demand More Parts New Planets N-Body Physics (lagrange points) Procedural Wings Procedural Other Parts Realistic Fuel Realistic Overhaul Realistic Progression Real Sized Solar System Robotics Tech Tree Changes Two Kerbal 1.25 metre command pod Erm, No. Changing Game Engine (Unreal4 etc) Nightly Builds Old Already suggested thread, old WNTS thread. Quote Link to post Share on other sites
Pthigrivi 1,785 Posted January 6, 2016 Share Posted January 6, 2016 Thanks for doing this Sal Should we expect a number of topics to be lumped together here in the future or would a few become broken off into their own threads? Quote Link to post Share on other sites
sal_vager 5,848 Posted January 6, 2016 Author Share Posted January 6, 2016 Depends how things go really, stuff that's not asked all that often will be removed from the list as it's not a bother to see it suggested, stuff that becomes repetitive will end up here. To be honest things have not be that bad for ages, the biggest repeated topic was multiplayer but now it has been announced we hardly see it. Quote Link to post Share on other sites
mattinoz 526 Posted January 7, 2016 Share Posted January 7, 2016 Great work but I do believe Delta V display should be in the Already Planned (ie Promised) section. Quote Link to post Share on other sites
sal_vager 5,848 Posted January 7, 2016 Author Share Posted January 7, 2016 I moved it up, it'd be nice to add a link to where it's said it's planned but I can't find it, any ideas? Quote Link to post Share on other sites
Pthigrivi 1,785 Posted January 7, 2016 Share Posted January 7, 2016 All I can remember is Max tweeting about shmelta-vee one time. Quote Link to post Share on other sites
smjjames 496 Posted January 7, 2016 Share Posted January 7, 2016 There are a few 2-kerbal pods out there in mods, Roverdudes UKS has a Soyuz style pod which is 2-kerbal, Nerteas Near Future Spacecraft has a 2-kerbal pod, I'm sure theres others like maybe the historical based parts mods. Quote Link to post Share on other sites
sal_vager 5,848 Posted January 7, 2016 Author Share Posted January 7, 2016 Yeah I'm sure I saw a really good one that looked like the Gemini capsule, but I can't remember the thread title. Quote Link to post Share on other sites
smjjames 496 Posted January 7, 2016 Share Posted January 7, 2016 1 minute ago, sal_vager said: Yeah I'm sure I saw a really good one that looked like the Gemini capsule, but I can't remember the thread title. FASA maybe? I know what you're talking about as I've seen a Gemini-like caspule in a stream once. Quote Link to post Share on other sites
GluttonyReaper 431 Posted January 7, 2016 Share Posted January 7, 2016 (edited) 6 minutes ago, sal_vager said: Yeah I'm sure I saw a really good one that looked like the Gemini capsule, but I can't remember the thread title. Are you thinking of this thread? Or this? Maybe even this? (Turns out there's quite a few. ) Edited January 7, 2016 by GluttonyReaper Quote Link to post Share on other sites
smjjames 496 Posted January 7, 2016 Share Posted January 7, 2016 (edited) Actually, yeah, maybe the one I'm thinking of is FASA, not sure where NathanKells continuation thread is though. Like I said, theres a couple mods out there with two man pods. edit: Oh yeah, NovaPunch has a two-kerbal command pod, but it's a lander type pod rather than something more like Soyuz or Gemini. Edited January 7, 2016 by smjjames Quote Link to post Share on other sites
Glaran K'erman 250 Posted January 7, 2016 Share Posted January 7, 2016 Thanks sal, you have done the community a real solid! Quote Link to post Share on other sites
sal_vager 5,848 Posted January 7, 2016 Author Share Posted January 7, 2016 Hmm, Angels is a 2.5m when you add the backseat, the Corvus is too old, so I'll add @jfjohnny5's pod to the list (even though I hate pinstripes). Quote Link to post Share on other sites
John FX 1,932 Posted January 7, 2016 Share Posted January 7, 2016 Isn`t multithreaded physics of a sort happening due to the U5 upgrade or have I misunderstood? AFAIK multithreaded physics would not provide as much benefit as some would think anyway, including myself in the past. Quote Link to post Share on other sites
Kerbart 4,673 Posted January 7, 2016 Share Posted January 7, 2016 2 minutes ago, John FX said: Isn`t multithreaded physics of a sort happening due to the U5 upgrade or have I misunderstood? AFAIK multithreaded physics would not provide as much benefit as some would think anyway, including myself in the past. Unless I'm wrong, physics calculations for a vessel are still single threaded, but if you have multiple vessels inside the physics bubble they'll each run in their own thread, or something along those lines. I suspect that the biggest disappointment most players will have with 64 bit Unity 5 is that they'll now run out of real memory, instead of addressable memory. Quote Link to post Share on other sites
sal_vager 5,848 Posted January 7, 2016 Author Share Posted January 7, 2016 Multithreading is kinda out of Squads hands though, it's a Unity5 thing, though Unity4 also does multithreading what Unity 4 doesn't do is put physics objects into tasks and divvy them up amongst your cores. Unity5, or more accurately PhysX3, does that. Exactly how it ends up is something we have to wait for 1.1 to see though, but benchmarks from other games and tests look promising. Quote Link to post Share on other sites
Pthigrivi 1,785 Posted January 8, 2016 Share Posted January 8, 2016 This thread was another noble effort at collating some thoughts on filling out career mode, a topic that comes up fairly often. Quote Link to post Share on other sites
sal_vager 5,848 Posted January 8, 2016 Author Share Posted January 8, 2016 Added it in Quote Link to post Share on other sites
Alshain 4,848 Posted January 8, 2016 Share Posted January 8, 2016 (edited) Is Delta V already planned? Maxmaps mentioned it once on his private twitter and it never materialized. I'd say it's about as reliable information as Gas Planet 2 at this point. Also, if you are going to do mod links at all they need to be more broad. Improved Graphics for example links to PlanetShine only? No EVE, no RealPlume, no EngineLight, no Texture Replacer, no CollisionFX? Just to warn you as to what you are in for Sal, it's going to be a bear to keep mod lists updated, are you sure you want to do that? It might be easier for you to simply reference the CMPL Edited January 8, 2016 by Alshain Quote Link to post Share on other sites
mattinoz 526 Posted January 8, 2016 Share Posted January 8, 2016 From my recall It was also mentioned in a couple of DevNotes (with the same sounds like Shmetla-dee reference) to say it was being worked on for a post 1.0 release. Been trying to find the exact DevNotes and normally Google turns it up very quickly when I've searched for it but today its being evasive. Quote Link to post Share on other sites
sal_vager 5,848 Posted January 8, 2016 Author Share Posted January 8, 2016 I'm just giving examples, and EVE falls under clouds I'm not sure on delta V myself, we don't even know what form it might take, I'd not expect anything like KER. Quote Link to post Share on other sites
r_rolo1 299 Posted January 11, 2016 Share Posted January 11, 2016 Well, about clouds, Maxmaps said with all the letters in one Squadcast ( about 2/3 months ago, maybe? ) that that the devs were planning to add clouds to the game ... eventually, and only after the Unity 5 port ( and probably some other mem leak patching ). Not sure if that makes clouds confirmed or not, though ... Quote Link to post Share on other sites
sal_vager 5,848 Posted January 14, 2016 Author Share Posted January 14, 2016 If someone could post a link to that tweet I'd appreciate it. Also, adding Steam workshop due to requests via PM's. Edit: Red Iron Crown found it. Quote Link to post Share on other sites
Alshain 4,848 Posted January 14, 2016 Share Posted January 14, 2016 (edited) On 1/11/2016 at 1:32 PM, r_rolo1 said: Well, about clouds, Maxmaps said with all the letters in one Squadcast ( about 2/3 months ago, maybe? ) that that the devs were planning to add clouds to the game ... eventually, and only after the Unity 5 port ( and probably some other mem leak patching ). Not sure if that makes clouds confirmed or not, though ... He said they were planning a graphical overhaul sometime after 1.1 and referenced all the screenshots of modded versions. I'm 100% positive that will include clouds, but I wouldn't call it confirmed. There was no specific graphical effect mentioned. Edited January 14, 2016 by Alshain Quote Link to post Share on other sites
legoclone09 2,364 Posted January 16, 2016 Share Posted January 16, 2016 Finally, the WNTS list is updated. It's been so long! Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.