The White Guardian

A beginner's guide to Kopernicus - The basics

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My texture is not loading in scaled space. Here is my config:

@Kopernicus:AFTER[KOPERNICUS]
{
	mainMenuBody = Nok
	Body
	{
		name = Nok
		Template
		{
			name = Eeloo
			removeAllPQSMods = true
		}
		Properties
		{
			despcription = Nok is a frozen planet at the edge of the Kerbol System. The scientist who discovered it beleived it was a snowball being thrown at him and promptly hid behind a desk. As a result of this incident, the astronomical community has voted to sentence Nok to 100 years in prison, although no arrest has yet been made.
			radius = 190000
			geeASL = 0.20
			rotationPeriod = 45000
			rotates = true
			tidallyLocked = false
			initialRotation = 0
			isHomeWorld = false
			timewarpAltitudeLimits = 0 2500 5000 20000 20000 50000 150000 500000
			ScienceValues
			{
				landedDataValue = 7
				splashedDataValue = 1
				flyingLowDataValue = 6
				flyingHighDataValue = 5
				inSpaceLowDataValue = 5
				inSpaceHighDataValue = 3
				recoveryValue = 9
				flyingAltitudeThreshold = 5000
				spaceAltitudeThreshhold = 200000
			}
			
		}
		Orbit
		{
			referenceBody = Sun
			color = 1,1,1,0.5
			inclination = 9.72
			eccentricity = 0.19
			semiMajorAxis = 200000000000
			longitudeOfAscendingNode = 0
			argumentOfPeriapsis = 0
			meanAnomalyAtEpoch = 0
			epoch = 0
		}
		ScaledVersion
		{
			type = Vacuum
			fadeStart = 0
			fadeEnd = 0
			Material
			{
				texture = Nok/PluginData/NokColor.dds
				normals = Nok/PluginData/NokNormal.dds
				shininess = 0
				specular = 0.0,0.0,0.0,1.0
			}
		}
		PQS
		{
			Mods
			{
				VertexHeightMap
				{
					map = Nok/PluginData/NokHeight.dds
					offset = 100
					deformity = 500
					scaleDeformityByRadius = false
					order = 20
					enabled = true
				}
				VertexHeightNoiseVertHeightCurve2
				{
					deformity = 100
					ridgedAddSeed = 123456
					ridgedAddFrequency = 12
					ridgedAddLacunarity = 2
					ridgedAddOctaves = 4
					ridgedSubSeed = 654321
					ridgedSubFrequency = 12
					ridgedSubLacunarity = 2
					ridgedSubOctaves = 4
					simplexCurve
					{
						key = 0 0 0.1466263 0.1466263
						key = 0.7922793 0.2448772 0.6761706 1.497418
						key = 1 1 6.106985 6.106985
					}
					simplexHeightStart = 0
					simplexHeightEnd = 6500
					simplexSeed = 123456
					simplexOctaves = 4
					simplexPersistence = 0.6
					simplexFrequency = 12
					enabled = true
					order = 200
				}
				HeightColorMap
				{
					blend = 1
					order = 500
					enabled = true
					LandClasses
					{
						Class
						{
							name = Bottom
							altitudeStart = 0
							altitudeEnd = 0.7
							color = 0.1,0.1,0.1,1.0
							lerpToNext = true
						}
						Class
						{
							name = Base
							altitudeStart = 0.7
							altitudeEnd = 0.75
							color = 0.7,0.55,0.2,1.0
							lerpToNext = true
						}
						Class
						{
							name = Low
							altitudeStart = 0.75
							altitudeEnd = 0.85
							color = 0.7,0.6,0.4,1.0
							lerpToNext = true
						}
						Class
						{
							name = Grad
							altitudeStart = 0.85
							altitudeEnd = 0.95
							color = 1.0,0.9,0.7,1.0
							lerpToNext = true
						}
						Class
						{
							name = High
							altitudeStart = 0.95
							altitudeEnd = 2
							color = 0.95,0.95,0.9,1.0
							lerpToNext = false
						}
					}
				}
			}
		}
	}
}

 

Edited by KingKerb

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On 1/20/2020 at 11:21 AM, KingKerb said:

My texture is not loading in scaled space. Here is my config:


@Kopernicus:AFTER[KOPERNICUS]
{
	mainMenuBody = Nok
	Body
	{
		name = Nok
		Template
		{
			name = Eeloo
			removeAllPQSMods = true
		}
		Properties
		{
			despcription = Nok is a frozen planet at the edge of the Kerbol System. The scientist who discovered it beleived it was a snowball being thrown at him and promptly hid behind a desk. As a result of this incident, the astronomical community has voted to sentence Nok to 100 years in prison, although no arrest has yet been made.
			radius = 190000
			geeASL = 0.20
			rotationPeriod = 45000
			rotates = true
			tidallyLocked = false
			initialRotation = 0
			isHomeWorld = false
			timewarpAltitudeLimits = 0 2500 5000 20000 20000 50000 150000 500000
			ScienceValues
			{
				landedDataValue = 7
				splashedDataValue = 1
				flyingLowDataValue = 6
				flyingHighDataValue = 5
				inSpaceLowDataValue = 5
				inSpaceHighDataValue = 3
				recoveryValue = 9
				flyingAltitudeThreshold = 5000
				spaceAltitudeThreshhold = 200000
			}
			
		}
		Orbit
		{
			referenceBody = Sun
			color = 1,1,1,0.5
			inclination = 9.72
			eccentricity = 0.19
			semiMajorAxis = 200000000000
			longitudeOfAscendingNode = 0
			argumentOfPeriapsis = 0
			meanAnomalyAtEpoch = 0
			epoch = 0
		}
		ScaledVersion
		{
			type = Vacuum
			fadeStart = 0
			fadeEnd = 0
			Material
			{
				texture = Nok/PluginData/NokColor.dds
				normals = Nok/PluginData/NokNormal.dds
				shininess = 0
				specular = 0.0,0.0,0.0,1.0
			}
		}
		PQS
		{
			Mods
			{
				VertexHeightMap
				{
					map = Nok/PluginData/NokHeight.dds
					offset = 100
					deformity = 500
					scaleDeformityByRadius = false
					order = 20
					enabled = true
				}
				VertexHeightNoiseVertHeightCurve2
				{
					deformity = 100
					ridgedAddSeed = 123456
					ridgedAddFrequency = 12
					ridgedAddLacunarity = 2
					ridgedAddOctaves = 4
					ridgedSubSeed = 654321
					ridgedSubFrequency = 12
					ridgedSubLacunarity = 2
					ridgedSubOctaves = 4
					simplexCurve
					{
						key = 0 0 0.1466263 0.1466263
						key = 0.7922793 0.2448772 0.6761706 1.497418
						key = 1 1 6.106985 6.106985
					}
					simplexHeightStart = 0
					simplexHeightEnd = 6500
					simplexSeed = 123456
					simplexOctaves = 4
					simplexPersistence = 0.6
					simplexFrequency = 12
					enabled = true
					order = 200
				}
				HeightColorMap
				{
					blend = 1
					order = 500
					enabled = true
					LandClasses
					{
						Class
						{
							name = Bottom
							altitudeStart = 0
							altitudeEnd = 0.7
							color = 0.1,0.1,0.1,1.0
							lerpToNext = true
						}
						Class
						{
							name = Base
							altitudeStart = 0.7
							altitudeEnd = 0.75
							color = 0.7,0.55,0.2,1.0
							lerpToNext = true
						}
						Class
						{
							name = Low
							altitudeStart = 0.75
							altitudeEnd = 0.85
							color = 0.7,0.6,0.4,1.0
							lerpToNext = true
						}
						Class
						{
							name = Grad
							altitudeStart = 0.85
							altitudeEnd = 0.95
							color = 1.0,0.9,0.7,1.0
							lerpToNext = true
						}
						Class
						{
							name = High
							altitudeStart = 0.95
							altitudeEnd = 2
							color = 0.95,0.95,0.9,1.0
							lerpToNext = false
						}
					}
				}
			}
		}
	}
}

 

The most likely culprit is your file paths being wrong, but just to be sure, upload Nok.body.log (found in KSP Root/Logs/Kopernicus, where KSP root is the folder with the game executable in it).

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Hello, I'm making a planet/star pack and a semi-transparent blue-ish bar appeared between the day and night side of one of my planets. Please help! 
:sealed:

 

Also, how do I use HazardousBody? I am confused.

 

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Posted (edited)

Hello. In the development of my planet pack I stumbled across two errors: first, the ground textures won't show up, second, this:

https://docs.google.com/document/d/1UNEv5q7NRJsOwzoTnnQKbA014ZRDufk0U_TuyDjhJlU/edit

 PLEASE HELP!!!! :confused:

Sorry for my (kinda) bad English, it's not my native language.

Edited by E for Earthling

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