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game freezes on time warp


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Hi all, i'm currently having trouble running my ksp game, and i can't find any information on the internet..

my ksp game, updated to 1.0.5, freezes when performing orbital manouvers. Not every time, but most of them:

if i'm entering time warp game blocks with the "cannot warp faster than x" message, so it maybe has something todo with entering time warp

If i'm exiting SOI, entering SOI game blocks right before it.

The game completely freezes, I can't do anything, but the task manager shows that cpu is being used as normal.

ksp.log seems to be clean, no traces of errors of sort.

output_log.txt has a line similar to this at the end, each time the freeze occurs

Warping to UT:606755.1. Max Rate Allowed: 50.0x.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

the two files can be found here https://drive.google.com/open?id=0B3ln413PhHWDdFVVR2J3Y2FkZHM

my list of installed mods (CKAN export)

{
	"kind": "metapackage",
	"abstract": "A list of modules installed on the default KSP instance",
	"name": "installed-default",
	"license": "unknown",
	"version": "2016.01.09.02.22.23",
	"identifier": "installed-default",
	"spec_version": "v1.6",
	"depends": [
		{
			"name": "ActiveTextureManagement-x86-Basic",
			"version": "5-0"
		},
		{
			"name": "ContractConfigurator",
			"version": "1.9.2.1"
		},
		{
			"name": "DistantObject",
			"version": "v1.6.4"
		},
		{
			"name": "DistantObject-default",
			"version": "v1.6.4"
		},
		{
			"name": "DMagicOrbitalScience",
			"version": "1.1"
		},
		{
			"name": "DockingPortAlignmentIndicator",
			"version": "6.2"
		},
		{
			"name": "SpaceY-Lifters",
			"version": "1.8.1"
		},
		{
			"name": "DockingSounds",
			"version": "1.2"
		},
		{
			"name": "EngineLighting",
			"version": "1.4.1"
		},
		{
			"name": "HyperEdit",
			"version": "1.4.2.0"
		},
		{
			"name": "InlineBallutes",
			"version": "1.2.3"
		},
		{
			"name": "KAS",
			"version": "0.5.5"
		},
		{
			"name": "KerbalAlarmClock",
			"version": "v3.5.0.0"
		},
		{
			"name": "EngineerLevelFixer",
			"version": "0.3.1"
		},
		{
			"name": "KIS",
			"version": "1.2.3"
		},
		{
			"name": "KWRocketry",
			"version": "2.7.0-community"
		},
		{
			"name": "KWRocketry-CommunityFixes",
			"version": "0.4.3"
		},
		{
			"name": "MechJeb2",
			"version": "2.5.5.0"
		},
		{
			"name": "KWRocketry-CommunityFixes-interstage",
			"version": "0.4.3"
		},
		{
			"name": "NavballDockingIndicator",
			"version": "v7"
		},
		{
			"name": "NavBallTextureExport",
			"version": "1.3"
		},
		{
			"name": "NavballUpDefault",
			"version": "V0.1"
		},
		{
			"name": "PersistentRotation",
			"version": "1.0.2"
		},
		{
			"name": "PlanetShine",
			"version": "0.2.4.2"
		},
		{
			"name": "PlanetShine-Config-Default",
			"version": "0.2.4.2"
		},
		{
			"name": "Multiports",
			"version": "1.0.2"
		},
		{
			"name": "RealChute",
			"version": "1.3.2.6"
		},
		{
			"name": "RemoteTech",
			"version": "v1.6.9"
		},
		{
			"name": "SafeChute",
			"version": "v1.8.0"
		},
		{
			"name": "SAVE",
			"version": "1.2.4-1314"
		},
		{
			"name": "SCANsat",
			"version": "v14.5"
		},
		{
			"name": "Service-Compartments-6S",
			"version": "1.3"
		},
		{
			"name": "FirespitterCore",
			"version": "v7.1.5"
		},
		{
			"name": "CommunityTechTree",
			"version": "2.3"
		},
		{
			"name": "ModuleManager",
			"version": "2.6.16"
		},
		{
			"name": "VenStockRevamp",
			"version": "v1.9.1"
		},
		{
			"name": "Toolbar",
			"version": "1.7.10"
		},
		{
			"name": "TweakableEverything",
			"version": "1.14"
		},
		{
			"name": "ToadicusTools",
			"version": "17"
		},
		{
			"name": "EVAManager",
			"version": "6"
		},
		{
			"name": "UniversalStorage",
			"version": "1.1.0.8"
		},
		{
			"name": "CommunityResourcePack",
			"version": "0.4.8.0"
		},
		{
			"name": "B9AnimationModules",
			"version": "v1.0.0"
		},
		{
			"name": "AlternateResourcePanel",
			"version": "2.7.4.0"
		},
		{
			"name": "InterstellarFuelSwitch-Core",
			"version": "1.18"
		},
		{
			"name": "EnvironmentalVisualEnhancements",
			"version": "1:EVE-1.05-4"
		},
		{
			"name": "EnvironmentalVisualEnhancements-HR",
			"version": "1:EVE-1.05-4"
		},
		{
			"name": "Chatterer",
			"version": "0.9.7"
		},
		{
			"name": "Trajectories",
			"version": "v1.4.5"
		},
		{
			"name": "Antennas",
			"version": "1.2"
		},
		{
			"name": "BetterBurnTime",
			"version": "1.1.2"
		},
		{
			"name": "CactEyeTelescopesContinued",
			"version": "v0.6.11"
		},
		{
			"name": "KerboKatzUtilities",
			"version": "1.2.11"
		},
		{
			"name": "InterstellarFuelSwitch",
			"version": "1.18"
		},
		{
			"name": "KSPInterstellarExtended",
			"version": "1.6.1"
		},
		{
			"name": "TweakScale",
			"version": "v2.2.6"
		},
		{
			"name": "FilterExtensions",
			"version": "2.4.1.3"
		},
		{
			"name": "CrossFeedEnabler",
			"version": "v3.3"
		},
		{
			"name": "KerbalJointReinforcement",
			"version": "v3.1.4"
		},
		{
			"name": "ContractConfigurator-AnomalySurveyor",
			"version": "1.4.2"
		},
		{
			"name": "ContractConfigurator-InitialContracts",
			"version": "1.0.5"
		},
		{
			"name": "ContractConfigurator-RemoteTech",
			"version": "2.0.1"
		},
		{
			"name": "CustomBarnKit",
			"version": "1.1.3.0"
		},
		{
			"name": "DockingTarget",
			"version": "0.2"
		},
		{
			"name": "CryoEngines",
			"version": "1:0.1.11"
		},
		{
			"name": "BDAnimationModules",
			"version": "v0.6.2"
		},
		{
			"name": "CryoEngines-LFO",
			"version": "1:0.1.11"
		},
		{
			"name": "FilterExtensionsDefaultConfig",
			"version": "2.4.1.3"
		},
		{
			"name": "FilterExtensionsStockRework",
			"version": "2.4.1.3"
		},
		{
			"name": "KerbalAircraftExpansion",
			"version": "1:KAX_v2.6.1.0"
		},
		{
			"name": "FirespitterResourcesConfig",
			"version": "v7.1.5"
		},
		{
			"name": "xScience",
			"version": "4.12"
		},
		{
			"name": "ContractsWindowPlus",
			"version": "5.5"
		},
		{
			"name": "HideEmptyTechNodes",
			"version": "0.3"
		},
		{
			"name": "Fusebox",
			"version": "1.51"
		},
		{
			"name": "EnhancedNavBall",
			"version": "1.3.6.0"
		},
		{
			"name": "EVAEnhancements",
			"version": "1.1.1"
		},
		{
			"name": "MenuStabilizer",
			"version": "1"
		},
		{
			"name": "SwitchVessel",
			"version": "0.4"
		},
		{
			"name": "B9-props",
			"version": "R5.4.0"
		},
		{
			"name": "B9",
			"version": "R5.4.0"
		},
		{
			"name": "AdjustableLandingGear",
			"version": "v1.2.0"
		},
		{
			"name": "RasterPropMonitor-Core",
			"version": "v0.24.2.1"
		},
		{
			"name": "KlockheedMartian-Gimbal",
			"version": "3.0.6.0"
		},
		{
			"name": "SmokeScreen",
			"version": "2.6.10.0"
		},
		{
			"name": "B9-PWings-Fork",
			"version": "2.1"
		},
		{
			"name": "Kopernicus",
			"version": "1:beta-06-3"
		},
		{
			"name": "Scatterer",
			"version": "1:v0.02182"
		},
		{
			"name": "JettisonFuel",
			"version": "1.01"
		},
		{
			"name": "EditorExtensionsRedux",
			"version": "3.0.1"
		},
		{
			"name": "MechJebForAll",
			"version": "1.2.0.0"
		}
	]
}

I usually run ksp with this arguments 

KSP.exe -single-instance -force-d3d11-no-singlethreaded

but even without them the problem occurs

 

EDIT: If it helps, i created a 6 satellite network around kerbin, and the freeze happened since the first time i tried to exit it's SOI, may be something related to remote tech?

Edited by HitLuca
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3 hours ago, Badsector said:

I had this problem with some Base contract imported from 1.04, remove them solved my problem

can you explain a little more? do i have to remove some of the contract expansions or what?

EDIT: I'm trying to find the mod that ruins all and for now i've discarded

B9

KW

MJ2

persistent rotation

I think it's not a well known mod like scansat or remote tech to cause it

Edited by HitLuca
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  • 2 months later...

I have been having similar errors, glitches, crashes, and game freezes.... specifically when I use mcjeb to execute a maneuver,  ie getting a perfect circular orbit I don't have patience for.... when it initiates time warp, it freezes the game if it accelerates too fast into tI me warp.     I also get crashes between load screens on occasion.    It's not ur typical crash but a game freeze...     I'm running dual screen with my task manager open on my other screen watching my memory usage to know when I need to reset the game or at least quick save before I crash on a memory leak.     I'm trying to find the culprit too but I don't think it's mJeb or Kw as I have both as well and about a million other mods that are 1.0.5 capatable.    I did a fresh new game, deleted my old.  And did a 100% rebuild on my mod list.    Currently I'm running 68 mods by avc. .. and I know there is more not listed..

I'm also running 3 different planet packs,  that don't effect game crashes, just memory cap in 64bit.    Btw,  there is a 64bit memory limit.  I hit it,  it's around 24k to 26k modules added.    

I'm really thinking by the context of the crashes.. and randomness of them,   it's gotta be non mod related but a background process conflicting possibly with a mod and or graphics.  Something is the culprit.  I just wish I had a back ground pop up or something that could show me on my task manager where the cpu was getting stuck on

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if you're not running 64 bit KSP and the game requests more than 3.5gb of ram at any point, it will simply crash without a log entry. there are memory leaks that occur every time you perform a scene transition which basically ensure that at some point the game will end up needing more than 3.5gb of ram. if you are running a lot of mods that will occur sooner rather than later.

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