Bonus Eventus Posted November 1, 2016 Author Share Posted November 1, 2016 25 minutes ago, Deimos Rast said: I hear you. Nothing major jumps out at me now, but I'm tempted to figure out a way to mathematically balance the tank mass and/cost (a la SMURF). I don't doubt that you crunched the numbers, but I feel like some type of MM patch that automagically calculates things wouldn't be amiss. Out of curiosity, how did you come up with the costs for the fuel tanks and such? I saw some notes in a few configs. A few things I'm looking at, off the top of my head: The battery beats out the stock equivalent Z-4k in the cost department for the same ElectricCharge. The fission reactor is currently an over grown fuel cell (albeit with coreheat). Nertea has some really cool fission reactor stuff in NearFutureElectrical - shouldn't be too hard to make a patch (I'll probably try on my own and if it's decent I'll share it) Would you be opposed to RealPlume for the Behemoth engine? The RealPlume-Stock mod guy (Nhawks17) does pretty damn good work. Don't get me wrong, blasting off with the Behe's currently is pretty sweet - just more eye candy never hurt. I'm eyeing the ELF engine. Considering its' size, I think it should probably cost more ElectricCharge, but I don't have a good number as of yet. Could probably make up the standard CLS, KeepFit, and LifeSupport (at least TACLS) patches as well. Really only applies to the crew module, although the docking ports could use CLS support. All I have at the moment. Off to eat more candy. Balancing was never fully completed. Most of the tanks were done with a simple volume calculation, with 80-90 % going to wet mass withe rest going to dry. Can't remember if I used 1 liter per unit of fuel or 5. The batteries were all guess work/ feel. If I had the time I wanted to go back and calculate the lithium mass and energy storage. Real plume sounds good. As for life support, that's all going into Mother, but sure why not. The license is gpl3. if you need anything else, just ask. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.