JayS_NL

[1.x.x ] [ReShade] Mediator KSP presets (SweetFX, GemFX, McFX) - Eyecandy!

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So how to get this working

1. Download reshade from https://reshade.me
2. Install and point to KSP_x64, select Direct3D 10+ as renderer
3. Make sure you launch KSP with -force-d3d11, as Reshade will not work if not.
4. Load in the preset settings
5. ??
6. Profit.

Be warned though; this will up the load on your GPU. Expect somewhere between 5-20% loss of frame rates, but YMMV.

-------------------------------------------------

As i can't get comparison shots to work and i dont have any live footage yet;

Compare them here:
https://dl.dropboxusercontent.com/u/10987558/ksp/compare-1.html
https://dl.dropboxusercontent.com/u/10987558/ksp/compare-2.html
https://dl.dropboxusercontent.com/u/10987558/ksp/compare-3.html

Off:
KSP_x64%202017-02-17%2002-17-09.png
On:
KSP_x64%202017-02-17%2002-17-10.png

Edited by JayS_NL

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Grrrrrr.... Gimmie a download! (No really I cant find it.. Am I just being stupid?)

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22 hours ago, TheEnderman said:

Grrrrrr.... Gimmie a download! (No really I cant find it.. Am I just being stupid?)

It's been a while for me, where are you going wrong? 

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3 hours ago, Katieop3 said:

How do I run ksp with - force-d3d11?

If you run it through steam, you can set it as a parameter. If you run it standalone, you set it on a shortcut to ksp.exe. 

This is for steam:
Set Launch Options

  1. Right-click on the game title under the Library in Steam and select Properties.
  2. Under the General tab click the Set launch options... button.
  3. Enter the launch options you wish to apply (be sure to separate each code with a space) and click OK.
  4. Close the game's Properties window and launch the game

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4 hours ago, horace said:

compatible with KS3P?

 

compatible - but imo no sense - decide which gives you a better view, but using both is waste of ressources

Edit: in fact i use both - but just because i dunno how to replicate my reshadeFX into ks3p

Edited by Speadge

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1 hour ago, Speadge said:

compatible - but imo no sense - decide which gives you a better view, but using both is waste of ressources

Edit: in fact i use both - but just because i dunno how to replicate my reshadeFX into ks3p

same , 

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