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Sigma88

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Holy nukesnacks! This looks amazing! I have a question, are atmospheric beautification mods still not supported? :) I'd love to play this in 10x scale. Man... I really need to learn how to make planets...

Nevermind, I read the Sigma Dimensions topic and saw that EVE is supported. :)

Edited by Jimmy Stiff-Fingers
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20 hours ago, Adstriduum said:

Quick Question, Will any new bodies be added as far as moons? You mentioned earlier that no new bodies will be implemented, but the Saturnian and Uranian systems just feel too empty.

I'm not very active in modding lately so I can't promise anything but the original plan was to complete the current mod and then make an expansion to add more bodies

I'll post about it here when/if  I start working on it

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Just now, EstebanLB said:

Lagrange points are not valid on KSP, how do you mantain position of the L4 and L5 asteroids arround Jupiter?

hi there :)

 

all trojans have the same SMA as jupiter, which means they have the same orbital period

their distribution is given by changes in other orbital parameters that do not influence orbital period

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  • 5 weeks later...
32 minutes ago, Adstriduum said:

Do the planets have science? I tried to collect science from Europa and I told me I got zero science.

the career/science part is still in flux

I don't play KSP so I have little idea how to balance all of that.

the first step towards having science in SASS was developing Sigma SciDefRenamer

it will take a while to get the science stuff done

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14 minutes ago, Sigma88 said:

the career/science part is still in flux

I don't play KSP so I have little idea how to balance all of that.

the first step towards having science in SASS was developing Sigma SciDefRenamer

it will take a while to get the science stuff done

Ah. I can help if possible.

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Just now, Adstriduum said:

Ah. I can help if possible.

yes I am thinking to setup a crowdsourced file to decide the names of all biomes

if you know how the science multipliers should be applied then feel free to post about it :)

 

 

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On 6/5/2017 at 6:41 PM, Adstriduum said:

Do the planets have science? I tried to collect science from Europa and I told me I got zero science.

Screenshot%202017-05-07%2020.47.55.png?dl=1

 

that was easier than I expected

 

I was able to repurpose all the science definitions already found in the required mods (mostly OPM)

 

I'll push a release later today, so people can start experiment with the science and notify me id there are weird descriptions

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  • 3 weeks later...

there is a small problem with Texture replacer at the moment which means it cannot be used on 1.3.0

(you can use it, but the game crashes if you try to go EVA)

so to get the full experience you'll need to wait for TR to be released for 1.3.0

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  • 2 weeks later...
4 hours ago, Mrcarrot said:

Is there any way I can keep stock Kerbal names?

Just delete the file:

GameData/StockalikeSolarSystem/Configs/Extras/HumanNames.cfg

And the names will not be changed

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29 minutes ago, Mrcarrot said:

What does StockalikeSolarSystem.dll do?

I'm going with my memory here so the list might be incomplete

 

Rename kerbals

Changes loading screen

Recolor a couple of planet textures

Allow to use the new ring shader with opm textures

 

I can't think of anything else

When I get home I can take a look if this is important for some reason

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  • 2 weeks later...
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